Community influenced approval cycle times in a software-as-a-service system

Techniques are disclosed for improving spend approval cycle time in a software-as-service (SasS) electronic spend management system based on community spend approval information. The techniques include the spend management system collecting information about spend approval cycle times across a commu...

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Hauptverfasser: Sadeddin, Ahmad, Letskina, Kira, Toesca, Vincent
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creator Sadeddin, Ahmad
Letskina, Kira
Toesca, Vincent
description Techniques are disclosed for improving spend approval cycle time in a software-as-service (SasS) electronic spend management system based on community spend approval information. The techniques include the spend management system collecting information about spend approval cycle times across a community of users that use the system. A graphical user interface is then provided by the spend management system to individual customer users of the spend management system where the graphical user interface includes a graphical comparison of the user's individual spend approval cycle time performance against the community's spend approval cycle time performance. By doing so, the individual user can be motivated to improve or maintain his or her spend approval cycle time performance.
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subjects ADVERTISING
AMUSEMENTS
APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND,DEAF OR MUTE
CALCULATING
CARD, BOARD, OR ROULETTE GAMES
COMPUTING
COUNTING
CRYPTOGRAPHY
DATA PROCESSING SYSTEMS OR METHODS, SPECIALLY ADAPTED FORADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORYOR FORECASTING PURPOSES
DIAGRAMS
DISPLAY
EDUCATION
EDUCATIONAL OR DEMONSTRATION APPLIANCES
ELECTRIC COMMUNICATION TECHNIQUE
ELECTRIC DIGITAL DATA PROCESSING
ELECTRICITY
GAMES
GAMES NOT OTHERWISE PROVIDED FOR
GLOBES
HUMAN NECESSITIES
INDOOR GAMES USING SMALL MOVING PLAYING BODIES
PHYSICS
PLANETARIA
SEALS
SPORTS
SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE,COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTINGPURPOSES, NOT OTHERWISE PROVIDED FOR
TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHICCOMMUNICATION
VIDEO GAMES
title Community influenced approval cycle times in a software-as-a-service system
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