Coding schemes for virtual reality (VR) sequences

An improved method for coding video is provided that includes Virtual Reality (VR) sequences that enables more efficient encoding by organizing the VR sequence as a single 2D block structure. In the method, reference picture and subpicture lists are created and extended to account for coding of the...

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Hauptverfasser: Wang, Limin, Hong, Seungwook
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creator Wang, Limin
Hong, Seungwook
description An improved method for coding video is provided that includes Virtual Reality (VR) sequences that enables more efficient encoding by organizing the VR sequence as a single 2D block structure. In the method, reference picture and subpicture lists are created and extended to account for coding of the VR sequence. To further improve coding efficiency, reference indexing can be provided for the temporal and spatial difference between a current VR picture block and the reference pictures and subpictures for the VR sequence. Further, because the reference subpictures for the VR sequence may not have the proper orientation once the VR sequence subpictures are organized into the VR sequence, reorientation of the reference subpictures is made so that the reference subpicture orientations match the current VR subpicture orientations.
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subjects CALCULATING
COMPUTING
COUNTING
ELECTRIC COMMUNICATION TECHNIQUE
ELECTRICITY
IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
PHYSICS
PICTORIAL COMMUNICATION, e.g. TELEVISION
title Coding schemes for virtual reality (VR) sequences
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