Focusing for virtual and augmented reality systems
Methods and apparatus for focusing in virtual reality (VR) or augmented reality (AR) devices based on gaze tracking information are described. Embodiments of a VR/AR head-mounted display (HMD) may include a gaze tracking system for detecting position and movement of the user's eyes. For AR appl...
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creator | Silverstein, D. Amnon |
description | Methods and apparatus for focusing in virtual reality (VR) or augmented reality (AR) devices based on gaze tracking information are described. Embodiments of a VR/AR head-mounted display (HMD) may include a gaze tracking system for detecting position and movement of the user's eyes. For AR applications, gaze tracking information may be used to direct external cameras to focus in the direction of the user's gaze so that the cameras focus on objects at which the user is looking. For AR or VR applications, the gaze tracking information may be used to adjust the focus of the eye lenses so that the virtual content that the user is currently looking at on the display has the proper vergence to match the convergence of the user's eyes. |
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For AR or VR applications, the gaze tracking information may be used to adjust the focus of the eye lenses so that the virtual content that the user is currently looking at on the display has the proper vergence to match the convergence of the user's eyes.</description><language>eng</language><subject>CALCULATING ; COMPUTING ; COUNTING ; ELECTRIC COMMUNICATION TECHNIQUE ; ELECTRIC DIGITAL DATA PROCESSING ; ELECTRICITY ; OPTICAL ELEMENTS, SYSTEMS, OR APPARATUS ; OPTICS ; PHYSICS ; PICTORIAL COMMUNICATION, e.g. TELEVISION</subject><creationdate>2021</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20210413&DB=EPODOC&CC=US&NR=10979685B1$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,776,881,25542,76516</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20210413&DB=EPODOC&CC=US&NR=10979685B1$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>Silverstein, D. 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Amnon</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Silverstein, D. Amnon</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>Focusing for virtual and augmented reality systems</title><date>2021-04-13</date><risdate>2021</risdate><abstract>Methods and apparatus for focusing in virtual reality (VR) or augmented reality (AR) devices based on gaze tracking information are described. Embodiments of a VR/AR head-mounted display (HMD) may include a gaze tracking system for detecting position and movement of the user's eyes. For AR applications, gaze tracking information may be used to direct external cameras to focus in the direction of the user's gaze so that the cameras focus on objects at which the user is looking. 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subjects | CALCULATING COMPUTING COUNTING ELECTRIC COMMUNICATION TECHNIQUE ELECTRIC DIGITAL DATA PROCESSING ELECTRICITY OPTICAL ELEMENTS, SYSTEMS, OR APPARATUS OPTICS PHYSICS PICTORIAL COMMUNICATION, e.g. TELEVISION |
title | Focusing for virtual and augmented reality systems |
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