Systems and methods for frame time smoothing based on modified animation advancement and use of post render queues

Embodiments of the present invention provide end-to-end frame time synchronization designed to improve smoothness for displaying images of 3D applications, such as PC gaming applications. Traditionally, an application that renders 3D graphics functions based on the assumption that the average render...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: Dimitrov, Rouslan, Banerjee, Ankan, Li, Sau Yan Keith, Nordskog, Lars, Goyal, Shishir, Petersen, Thomas Albert
Format: Patent
Sprache:eng
Schlagworte:
Online-Zugang:Volltext bestellen
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!