Persistent linked sign-in for gaming consoles

Gaming console user sign-in systems, methods, and services are provided herein. In one example, a user device, such as a gaming console, detects a connection event for a user input device and responsively determines a device identifier provided by the user input device associated with the connection...

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Hauptverfasser: Lemire, Tina Marie, Mooney, Michelle Larez, Dannemiller, Samuel J
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creator Lemire, Tina Marie
Mooney, Michelle Larez
Dannemiller, Samuel J
description Gaming console user sign-in systems, methods, and services are provided herein. In one example, a user device, such as a gaming console, detects a connection event for a user input device and responsively determines a device identifier provided by the user input device associated with the connection event. The method includes linking a user identity for use on the user device to the device identifier, and persisting the linking between the user identity and the device identifier over more than one power cycle of the user device for sign-in of the user identity on the user device based on subsequent connection events involving the user input device.
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subjects AMUSEMENTS
CALCULATING
CARD, BOARD, OR ROULETTE GAMES
COMPUTING
COUNTING
ELECTRIC COMMUNICATION TECHNIQUE
ELECTRIC DIGITAL DATA PROCESSING
ELECTRICITY
GAMES
GAMES NOT OTHERWISE PROVIDED FOR
HUMAN NECESSITIES
INDOOR GAMES USING SMALL MOVING PLAYING BODIES
PHYSICS
SPORTS
TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHICCOMMUNICATION
VIDEO GAMES
title Persistent linked sign-in for gaming consoles
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