Persistent linked sign-in for gaming consoles
Gaming console user sign-in systems, methods, and services are provided herein. In one example, a user device, such as a gaming console, detects a connection event for a user input device and responsively determines a device identifier provided by the user input device associated with the connection...
Gespeichert in:
Hauptverfasser: | , , |
---|---|
Format: | Patent |
Sprache: | eng |
Schlagworte: | |
Online-Zugang: | Volltext bestellen |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
container_end_page | |
---|---|
container_issue | |
container_start_page | |
container_title | |
container_volume | |
creator | Lemire, Tina Marie Mooney, Michelle Larez Dannemiller, Samuel J |
description | Gaming console user sign-in systems, methods, and services are provided herein. In one example, a user device, such as a gaming console, detects a connection event for a user input device and responsively determines a device identifier provided by the user input device associated with the connection event. The method includes linking a user identity for use on the user device to the device identifier, and persisting the linking between the user identity and the device identifier over more than one power cycle of the user device for sign-in of the user identity on the user device based on subsequent connection events involving the user input device. |
format | Patent |
fullrecord | <record><control><sourceid>epo_EVB</sourceid><recordid>TN_cdi_epo_espacenet_US10904248B2</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>US10904248B2</sourcerecordid><originalsourceid>FETCH-epo_espacenet_US10904248B23</originalsourceid><addsrcrecordid>eNrjZNANSC0qziwuSc0rUcjJzMtOTVEozkzP083MU0jLL1JIT8zNzEtXSM7PK87PSS3mYWBNS8wpTuWF0twMim6uIc4euqkF-fGpxQWJyal5qSXxocGGBpYGJkYmFk5GxsSoAQDR_ipd</addsrcrecordid><sourcetype>Open Access Repository</sourcetype><iscdi>true</iscdi><recordtype>patent</recordtype></control><display><type>patent</type><title>Persistent linked sign-in for gaming consoles</title><source>esp@cenet</source><creator>Lemire, Tina Marie ; Mooney, Michelle Larez ; Dannemiller, Samuel J</creator><creatorcontrib>Lemire, Tina Marie ; Mooney, Michelle Larez ; Dannemiller, Samuel J</creatorcontrib><description>Gaming console user sign-in systems, methods, and services are provided herein. In one example, a user device, such as a gaming console, detects a connection event for a user input device and responsively determines a device identifier provided by the user input device associated with the connection event. The method includes linking a user identity for use on the user device to the device identifier, and persisting the linking between the user identity and the device identifier over more than one power cycle of the user device for sign-in of the user identity on the user device based on subsequent connection events involving the user input device.</description><language>eng</language><subject>AMUSEMENTS ; CALCULATING ; CARD, BOARD, OR ROULETTE GAMES ; COMPUTING ; COUNTING ; ELECTRIC COMMUNICATION TECHNIQUE ; ELECTRIC DIGITAL DATA PROCESSING ; ELECTRICITY ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; PHYSICS ; SPORTS ; TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHICCOMMUNICATION ; VIDEO GAMES</subject><creationdate>2021</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20210126&DB=EPODOC&CC=US&NR=10904248B2$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,776,881,25542,76290</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20210126&DB=EPODOC&CC=US&NR=10904248B2$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>Lemire, Tina Marie</creatorcontrib><creatorcontrib>Mooney, Michelle Larez</creatorcontrib><creatorcontrib>Dannemiller, Samuel J</creatorcontrib><title>Persistent linked sign-in for gaming consoles</title><description>Gaming console user sign-in systems, methods, and services are provided herein. In one example, a user device, such as a gaming console, detects a connection event for a user input device and responsively determines a device identifier provided by the user input device associated with the connection event. The method includes linking a user identity for use on the user device to the device identifier, and persisting the linking between the user identity and the device identifier over more than one power cycle of the user device for sign-in of the user identity on the user device based on subsequent connection events involving the user input device.</description><subject>AMUSEMENTS</subject><subject>CALCULATING</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>COMPUTING</subject><subject>COUNTING</subject><subject>ELECTRIC COMMUNICATION TECHNIQUE</subject><subject>ELECTRIC DIGITAL DATA PROCESSING</subject><subject>ELECTRICITY</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HUMAN NECESSITIES</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>PHYSICS</subject><subject>SPORTS</subject><subject>TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHICCOMMUNICATION</subject><subject>VIDEO GAMES</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2021</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZNANSC0qziwuSc0rUcjJzMtOTVEozkzP083MU0jLL1JIT8zNzEtXSM7PK87PSS3mYWBNS8wpTuWF0twMim6uIc4euqkF-fGpxQWJyal5qSXxocGGBpYGJkYmFk5GxsSoAQDR_ipd</recordid><startdate>20210126</startdate><enddate>20210126</enddate><creator>Lemire, Tina Marie</creator><creator>Mooney, Michelle Larez</creator><creator>Dannemiller, Samuel J</creator><scope>EVB</scope></search><sort><creationdate>20210126</creationdate><title>Persistent linked sign-in for gaming consoles</title><author>Lemire, Tina Marie ; Mooney, Michelle Larez ; Dannemiller, Samuel J</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_US10904248B23</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng</language><creationdate>2021</creationdate><topic>AMUSEMENTS</topic><topic>CALCULATING</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>COMPUTING</topic><topic>COUNTING</topic><topic>ELECTRIC COMMUNICATION TECHNIQUE</topic><topic>ELECTRIC DIGITAL DATA PROCESSING</topic><topic>ELECTRICITY</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HUMAN NECESSITIES</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>PHYSICS</topic><topic>SPORTS</topic><topic>TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHICCOMMUNICATION</topic><topic>VIDEO GAMES</topic><toplevel>online_resources</toplevel><creatorcontrib>Lemire, Tina Marie</creatorcontrib><creatorcontrib>Mooney, Michelle Larez</creatorcontrib><creatorcontrib>Dannemiller, Samuel J</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Lemire, Tina Marie</au><au>Mooney, Michelle Larez</au><au>Dannemiller, Samuel J</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>Persistent linked sign-in for gaming consoles</title><date>2021-01-26</date><risdate>2021</risdate><abstract>Gaming console user sign-in systems, methods, and services are provided herein. In one example, a user device, such as a gaming console, detects a connection event for a user input device and responsively determines a device identifier provided by the user input device associated with the connection event. The method includes linking a user identity for use on the user device to the device identifier, and persisting the linking between the user identity and the device identifier over more than one power cycle of the user device for sign-in of the user identity on the user device based on subsequent connection events involving the user input device.</abstract><oa>free_for_read</oa></addata></record> |
fulltext | fulltext_linktorsrc |
identifier | |
ispartof | |
issn | |
language | eng |
recordid | cdi_epo_espacenet_US10904248B2 |
source | esp@cenet |
subjects | AMUSEMENTS CALCULATING CARD, BOARD, OR ROULETTE GAMES COMPUTING COUNTING ELECTRIC COMMUNICATION TECHNIQUE ELECTRIC DIGITAL DATA PROCESSING ELECTRICITY GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES PHYSICS SPORTS TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHICCOMMUNICATION VIDEO GAMES |
title | Persistent linked sign-in for gaming consoles |
url | https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-02-03T23%3A34%3A48IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-epo_EVB&rft_val_fmt=info:ofi/fmt:kev:mtx:patent&rft.genre=patent&rft.au=Lemire,%20Tina%20Marie&rft.date=2021-01-26&rft_id=info:doi/&rft_dat=%3Cepo_EVB%3EUS10904248B2%3C/epo_EVB%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rfr_iscdi=true |