Distributed realization of digital content
Techniques are disclosed that can obtain a description of intended digital content data in a producer computer, create a task graph of the intended digital content data, send the task graph to a consumer computer over a bus, execute the task graph locally in the consumer computer to realize an appro...
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creator | Hejl, Jr., James N Prather, Christopher K |
description | Techniques are disclosed that can obtain a description of intended digital content data in a producer computer, create a task graph of the intended digital content data, send the task graph to a consumer computer over a bus, execute the task graph locally in the consumer computer to realize an approximation of the intended digital content data, and render the approximation of the intended digital content data on a local display or other appropriate output device. |
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CALCULATING ; CARD, BOARD, OR ROULETTE GAMES ; COMPUTING ; COUNTING ; ELECTRIC DIGITAL DATA PROCESSING ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; PHYSICS ; SPORTS ; VIDEO GAMES</subject><creationdate>2021</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20210119&DB=EPODOC&CC=US&NR=10896063B2$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,776,881,25543,76294</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20210119&DB=EPODOC&CC=US&NR=10896063B2$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>Hejl, Jr., James N</creatorcontrib><creatorcontrib>Prather, Christopher K</creatorcontrib><title>Distributed realization of digital content</title><description>Techniques are disclosed that can obtain a description of intended digital content data in a producer computer, create a task graph of the intended digital content data, send the task graph to a consumer computer over a bus, execute the task graph locally in the consumer computer to realize an approximation of the intended digital content data, and render the approximation of the intended digital content data on a local display or other appropriate output device.</description><subject>AMUSEMENTS</subject><subject>CALCULATING</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>COMPUTING</subject><subject>COUNTING</subject><subject>ELECTRIC DIGITAL DATA PROCESSING</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HUMAN NECESSITIES</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>PHYSICS</subject><subject>SPORTS</subject><subject>VIDEO GAMES</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2021</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZNByySwuKcpMKi1JTVEoSk3MyaxKLMnMz1PIT1NIyUzPLEnMUUjOzytJzSvhYWBNS8wpTuWF0twMim6uIc4euqkF-fGpxQWJyal5qSXxocGGBhaWZgZmxk5GxsSoAQBhLCma</recordid><startdate>20210119</startdate><enddate>20210119</enddate><creator>Hejl, Jr., James N</creator><creator>Prather, Christopher K</creator><scope>EVB</scope></search><sort><creationdate>20210119</creationdate><title>Distributed realization of digital content</title><author>Hejl, Jr., James N ; Prather, Christopher K</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_US10896063B23</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng</language><creationdate>2021</creationdate><topic>AMUSEMENTS</topic><topic>CALCULATING</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>COMPUTING</topic><topic>COUNTING</topic><topic>ELECTRIC DIGITAL DATA PROCESSING</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HUMAN NECESSITIES</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>PHYSICS</topic><topic>SPORTS</topic><topic>VIDEO GAMES</topic><toplevel>online_resources</toplevel><creatorcontrib>Hejl, Jr., James N</creatorcontrib><creatorcontrib>Prather, Christopher K</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Hejl, Jr., James N</au><au>Prather, Christopher K</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>Distributed realization of digital content</title><date>2021-01-19</date><risdate>2021</risdate><abstract>Techniques are disclosed that can obtain a description of intended digital content data in a producer computer, create a task graph of the intended digital content data, send the task graph to a consumer computer over a bus, execute the task graph locally in the consumer computer to realize an approximation of the intended digital content data, and render the approximation of the intended digital content data on a local display or other appropriate output device.</abstract><oa>free_for_read</oa></addata></record> |
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subjects | AMUSEMENTS CALCULATING CARD, BOARD, OR ROULETTE GAMES COMPUTING COUNTING ELECTRIC DIGITAL DATA PROCESSING GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES PHYSICS SPORTS VIDEO GAMES |
title | Distributed realization of digital content |
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