Mechanical center calibration of control sticks in user input devices

User input devices, such as gaming controllers, are provided herein. In one example, a user input device includes a control stick mechanism configured to receive user manipulation in one or more axes. The user input device includes control circuitry configured to process movement data representative...

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Hauptverfasser: Grant, Anthony John, McClive, Curtis F, Schmitz, Aaron J, Nelson, Ross A
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creator Grant, Anthony John
McClive, Curtis F
Schmitz, Aaron J
Nelson, Ross A
description User input devices, such as gaming controllers, are provided herein. In one example, a user input device includes a control stick mechanism configured to receive user manipulation in one or more axes. The user input device includes control circuitry configured to process movement data representative of the user manipulation to derive a mechanical center of the control stick mechanism from at least a sequence of qualified resting points associated with the control stick mechanism. The control circuitry is configured to at least re-center the movement data according to the mechanical center to establish calibrated movement data, and present the calibrated movement data for use in controlling one or more user interface elements with the control stick mechanism.
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subjects AMUSEMENTS
CALCULATING
CARD, BOARD, OR ROULETTE GAMES
COMPUTING
COUNTING
ELECTRIC DIGITAL DATA PROCESSING
GAMES
GAMES NOT OTHERWISE PROVIDED FOR
HUMAN NECESSITIES
INDOOR GAMES USING SMALL MOVING PLAYING BODIES
PHYSICS
SPORTS
VIDEO GAMES
title Mechanical center calibration of control sticks in user input devices
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