Multiple listener cloud render with enhanced instant replay

The techniques disclosed herein provide a high fidelity, rich, and engaging experience for spectators of streaming video services. The techniques disclosed herein enable a system to receive, process and, store session data defining activity of a virtual reality environment. The system can generate r...

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Hauptverfasser: Wilssens, Steven Marcel Elza, Manion, Todd Ryun, Edry, Philip Andrew, Heitkamp, Robert Norman
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Sprache:eng
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creator Wilssens, Steven Marcel Elza
Manion, Todd Ryun
Edry, Philip Andrew
Heitkamp, Robert Norman
description The techniques disclosed herein provide a high fidelity, rich, and engaging experience for spectators of streaming video services. The techniques disclosed herein enable a system to receive, process and, store session data defining activity of a virtual reality environment. The system can generate recorded video data of the session activity along with rendered spatial audio data, e.g., render the spatial audio in the cloud, for streaming of the video data and rendered spatial audio data to one or more computers. The video data and rendered spatial audio data can provide high fidelity video clips of salient activity of a virtual reality environment. In one illustrative example, the system can automatically create a video from one or more camera positions and audio data that corresponds to the camera positions.
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subjects AMUSEMENTS
CALCULATING
CARD, BOARD, OR ROULETTE GAMES
COMPUTING
COUNTING
ELECTRIC COMMUNICATION TECHNIQUE
ELECTRIC DIGITAL DATA PROCESSING
ELECTRICITY
GAMES
GAMES NOT OTHERWISE PROVIDED FOR
HUMAN NECESSITIES
IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
INDOOR GAMES USING SMALL MOVING PLAYING BODIES
INFORMATION STORAGE
INFORMATION STORAGE BASED ON RELATIVE MOVEMENT BETWEEN RECORDCARRIER AND TRANSDUCER
PHYSICS
PICTORIAL COMMUNICATION, e.g. TELEVISION
SPORTS
STEREOPHONIC SYSTEMS
VIDEO GAMES
title Multiple listener cloud render with enhanced instant replay
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