Stutter buffer transfer techniques for display systems

Data transfer techniques include transferring display surface data from a memory subsystem into a stutter buffer at a first rate until the stutter buffer is substantially full. The memory interface and/or memory of the memory subsystem may then be placed into a suspend state until the stutter buffer...

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Hauptverfasser: Dewey, Thomas Edward, Cheng, Chris, Sijstermans, Franciscus, Cheung, Tyvis, Shah, Rupesh
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creator Dewey, Thomas Edward
Cheng, Chris
Sijstermans, Franciscus
Cheung, Tyvis
Shah, Rupesh
description Data transfer techniques include transferring display surface data from a memory subsystem into a stutter buffer at a first rate until the stutter buffer is substantially full. The memory interface and/or memory of the memory subsystem may then be placed into a suspend state until the stutter buffer is substantially empty. The display surface data is transferred from the stutter buffer to display logic at a second rate even when the memory subsystem is in a suspend state. The second rate, which is typically the rendering rate of the display, is substantially slower than the rate at which data is transferred into the stutter buffer.
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subjects CALCULATING
COMPUTING
COUNTING
IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
PHYSICS
title Stutter buffer transfer techniques for display systems
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