Techniques for maintaining atomicity and ordering for pixel shader operations

A tile coalescer within a graphics processing pipeline coalesces coverage data into tiles. The coverage data indicates, for a set of XY positions, whether a graphics primitive covers those XY positions. The tile indicates, for a larger set of XY positions, whether one or more graphics primitives cov...

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Bibliographische Detailangaben
Hauptverfasser: Uralsky, Yury Y, Kirkland, Dale, Bolz, Jeffrey, Hakura, Ziyad, Choquette, Jack, Lum, Eric, Brown, Patrick R
Format: Patent
Sprache:eng
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