UNIVERSAL CAPTURE

Architecture that enables the automatic capture and save images of objects and scenes in multiple media formats such as images, videos, and 3D (three-dimension). The user can shoot now and decide the medium later. Thereafter, the user can choose which format to review and perform editing, if desired...

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Hauptverfasser: DOLE, DANIEL, BARNETT, DONALD A
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creator DOLE, DANIEL
BARNETT, DONALD A
description Architecture that enables the automatic capture and save images of objects and scenes in multiple media formats such as images, videos, and 3D (three-dimension). The user can shoot now and decide the medium later. Thereafter, the user can choose which format to review and perform editing, if desired. Moreover, once the user interacts to cause the imaging system to activate (a capture signal), the architecture continually captures images of the object or scene until the user sends a save signal to terminate further capture. Thus, where there may have been a bad shot taken, the user can peruse the set of images for a preferred shot, rather than being left with no good shot at all. The architecture enables the capture of images for a predetermined time before the user activates the capture signal (a pre-capture mode) as well as after the user activates the save signal (a post-save mode).
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subjects ELECTRIC COMMUNICATION TECHNIQUE
ELECTRICITY
PICTORIAL COMMUNICATION, e.g. TELEVISION
title UNIVERSAL CAPTURE
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