DVD GAME

A media game that employs a method for randomly shuffling through a large set of video and/or audio clips stored on readable media using a media player, such as a DVD player, is disclosed. In addition to the readable media, the game also includes a game board, moveable play pieces, trivia question c...

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1. Verfasser: MICHAEL J. AUSICH
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Sprache:eng ; spa
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creator MICHAEL J. AUSICH
description A media game that employs a method for randomly shuffling through a large set of video and/or audio clips stored on readable media using a media player, such as a DVD player, is disclosed. In addition to the readable media, the game also includes a game board, moveable play pieces, trivia question cards, random name cards, a numbered die, and a challenge die. The game board can be converted from long play to short play by lifting the endmost sections of the game board and placing them next to each other on top of intermediate sections of the game board. A path circumnavigates the game board and appears to be continuous in both long and short play modes. The begin and end regions reside at least partially on the endmost sections and appear as unbroken shapes when configured for both long and short play. Se describe un juego de medios que emplea un metodo para aleatoriamente entremezclar un grupo grande de video y/o videoclips almacenados en el medio legible utilizando un reproductor de medios, tal como un reproductor de DVD. Ademas del medio legible, el juego tambien incluye un tablero de juegos, piezas de juego moviles, tarjetas de preguntas de trivia, un dado enumerado, y un dado de reto. El tablero de juegos puede ser convertido de la reproduccion larga a la reproduccion corta elevando las secciones mas extremas del tablero de juegos y colocandolas cerca una a la otra sobre la parte superior de secciones intermediarias del tablero de juego. Una trayectoria circunnavega el tablero de juegos y aparece ser continuo en ambos modos., tanto de largo como de corto. Las regiones de inicio y de finalizacion residen por lo menos parcialmente sobre las secciones mas extremas y aparece como formas no separadas cuando se configura para reproduccion tanto larga como corta.
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In addition to the readable media, the game also includes a game board, moveable play pieces, trivia question cards, random name cards, a numbered die, and a challenge die. The game board can be converted from long play to short play by lifting the endmost sections of the game board and placing them next to each other on top of intermediate sections of the game board. A path circumnavigates the game board and appears to be continuous in both long and short play modes. The begin and end regions reside at least partially on the endmost sections and appear as unbroken shapes when configured for both long and short play. Se describe un juego de medios que emplea un metodo para aleatoriamente entremezclar un grupo grande de video y/o videoclips almacenados en el medio legible utilizando un reproductor de medios, tal como un reproductor de DVD. Ademas del medio legible, el juego tambien incluye un tablero de juegos, piezas de juego moviles, tarjetas de preguntas de trivia, un dado enumerado, y un dado de reto. El tablero de juegos puede ser convertido de la reproduccion larga a la reproduccion corta elevando las secciones mas extremas del tablero de juegos y colocandolas cerca una a la otra sobre la parte superior de secciones intermediarias del tablero de juego. Una trayectoria circunnavega el tablero de juegos y aparece ser continuo en ambos modos., tanto de largo como de corto. 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AUSICH</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_MXPA04011263A3</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng ; spa</language><creationdate>2005</creationdate><topic>AMUSEMENTS</topic><topic>CALCULATING</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>COMPUTING</topic><topic>COUNTING</topic><topic>ELECTRIC COMMUNICATION TECHNIQUE</topic><topic>ELECTRIC DIGITAL DATA PROCESSING</topic><topic>ELECTRICITY</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HUMAN NECESSITIES</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>INFORMATION STORAGE</topic><topic>INFORMATION STORAGE BASED ON RELATIVE MOVEMENT BETWEEN RECORDCARRIER AND TRANSDUCER</topic><topic>PHYSICS</topic><topic>PICTORIAL COMMUNICATION, e.g. TELEVISION</topic><topic>SPORTS</topic><topic>VIDEO GAMES</topic><toplevel>online_resources</toplevel><creatorcontrib>MICHAEL J. AUSICH</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>MICHAEL J. AUSICH</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>DVD GAME</title><date>2005-09-30</date><risdate>2005</risdate><abstract>A media game that employs a method for randomly shuffling through a large set of video and/or audio clips stored on readable media using a media player, such as a DVD player, is disclosed. In addition to the readable media, the game also includes a game board, moveable play pieces, trivia question cards, random name cards, a numbered die, and a challenge die. The game board can be converted from long play to short play by lifting the endmost sections of the game board and placing them next to each other on top of intermediate sections of the game board. A path circumnavigates the game board and appears to be continuous in both long and short play modes. The begin and end regions reside at least partially on the endmost sections and appear as unbroken shapes when configured for both long and short play. Se describe un juego de medios que emplea un metodo para aleatoriamente entremezclar un grupo grande de video y/o videoclips almacenados en el medio legible utilizando un reproductor de medios, tal como un reproductor de DVD. Ademas del medio legible, el juego tambien incluye un tablero de juegos, piezas de juego moviles, tarjetas de preguntas de trivia, un dado enumerado, y un dado de reto. El tablero de juegos puede ser convertido de la reproduccion larga a la reproduccion corta elevando las secciones mas extremas del tablero de juegos y colocandolas cerca una a la otra sobre la parte superior de secciones intermediarias del tablero de juego. Una trayectoria circunnavega el tablero de juegos y aparece ser continuo en ambos modos., tanto de largo como de corto. Las regiones de inicio y de finalizacion residen por lo menos parcialmente sobre las secciones mas extremas y aparece como formas no separadas cuando se configura para reproduccion tanto larga como corta.</abstract><edition>A</edition><oa>free_for_read</oa></addata></record>
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language eng ; spa
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subjects AMUSEMENTS
CALCULATING
CARD, BOARD, OR ROULETTE GAMES
COMPUTING
COUNTING
ELECTRIC COMMUNICATION TECHNIQUE
ELECTRIC DIGITAL DATA PROCESSING
ELECTRICITY
GAMES
GAMES NOT OTHERWISE PROVIDED FOR
HUMAN NECESSITIES
INDOOR GAMES USING SMALL MOVING PLAYING BODIES
INFORMATION STORAGE
INFORMATION STORAGE BASED ON RELATIVE MOVEMENT BETWEEN RECORDCARRIER AND TRANSDUCER
PHYSICS
PICTORIAL COMMUNICATION, e.g. TELEVISION
SPORTS
VIDEO GAMES
title DVD GAME
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