E-Commerce System And Method Through Actual Reality Feeling Contents Include Virture Reality Contents

The present invention relates to e-commerce system and method through immersive content. The system includes a camera, a seller smart device, a server, a user smart TV and goggles. The method includes the steps of: taking pictures of content items; converting files of the taken pictures; creating, m...

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description The present invention relates to e-commerce system and method through immersive content. The system includes a camera, a seller smart device, a server, a user smart TV and goggles. The method includes the steps of: taking pictures of content items; converting files of the taken pictures; creating, modifying, and editing virtual-reality content; analyzing an error in the modified and edited virtual-reality content; uploading the virtual-reality content to the server; displaying the virtual-reality content through the smart TV; experiencing the virtual-reality content of life size; and paying for the virtual-reality content. A seller provides content items for sale having three-dimensional forms to a user, and the user experiences the life-sized content items in virtual reality. As a result, electronic transactions may be performed in a lifelike manner. 본 발명은 실감형 콘텐츠를 통한 전자상거래 시스템 및 방법에 대한 것으로서, 시스템은 촬영기와 판매자 스마트 디바이스와 서버와 사용자 스마트 티브이 및 고글로 구성되고, 방법은 콘텐츠 품목들에 대한 촬영단계와 촬영본 파일의 변환단계와 가상현실 콘텐츠의 생성과 수정 및 편집단계와 수정 및 편집된 가상현실 콘텐츠의 오류 분석단계와 가상현실 콘텐츠의 서버 업로드단계와 스마트 티브이를 통한 가상현실 콘텐츠의 디스플레이단계와 실물크기의 가상현실 콘텐츠의 체험단계 및 가상현실 콘텐츠의 결재단계를 포함하는 구성을 통하여, 판매자는 판매 가능한 콘텐츠 품목들을 삼차원의 입체형으로 사용자에게 제공하고, 사용자는 상기의 콘텐츠들을 실물 크기의 가상 현실로 체험함에 따라, 생동감 있는 전자 상거래가 이루어지는 실감형 콘텐츠를 통한 전자상거래 시스템 및 방법을 제공한다.
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As a result, electronic transactions may be performed in a lifelike manner. 본 발명은 실감형 콘텐츠를 통한 전자상거래 시스템 및 방법에 대한 것으로서, 시스템은 촬영기와 판매자 스마트 디바이스와 서버와 사용자 스마트 티브이 및 고글로 구성되고, 방법은 콘텐츠 품목들에 대한 촬영단계와 촬영본 파일의 변환단계와 가상현실 콘텐츠의 생성과 수정 및 편집단계와 수정 및 편집된 가상현실 콘텐츠의 오류 분석단계와 가상현실 콘텐츠의 서버 업로드단계와 스마트 티브이를 통한 가상현실 콘텐츠의 디스플레이단계와 실물크기의 가상현실 콘텐츠의 체험단계 및 가상현실 콘텐츠의 결재단계를 포함하는 구성을 통하여, 판매자는 판매 가능한 콘텐츠 품목들을 삼차원의 입체형으로 사용자에게 제공하고, 사용자는 상기의 콘텐츠들을 실물 크기의 가상 현실로 체험함에 따라, 생동감 있는 전자 상거래가 이루어지는 실감형 콘텐츠를 통한 전자상거래 시스템 및 방법을 제공한다.</description><language>eng ; kor</language><subject>CALCULATING ; COMPUTING ; COUNTING ; DATA PROCESSING SYSTEMS OR METHODS, SPECIALLY ADAPTED FORADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORYOR FORECASTING PURPOSES ; ELECTRIC COMMUNICATION TECHNIQUE ; ELECTRICITY ; IMAGE DATA PROCESSING OR GENERATION, IN GENERAL ; PHYSICS ; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE,COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTINGPURPOSES, NOT OTHERWISE PROVIDED FOR ; TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHICCOMMUNICATION</subject><creationdate>2016</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20161208&amp;DB=EPODOC&amp;CC=KR&amp;NR=20160141222A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,780,885,25564,76547</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20161208&amp;DB=EPODOC&amp;CC=KR&amp;NR=20160141222A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>LEE, KIL CHAN</creatorcontrib><title>E-Commerce System And Method Through Actual Reality Feeling Contents Include Virture Reality Contents</title><description>The present invention relates to e-commerce system and method through immersive content. 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The system includes a camera, a seller smart device, a server, a user smart TV and goggles. The method includes the steps of: taking pictures of content items; converting files of the taken pictures; creating, modifying, and editing virtual-reality content; analyzing an error in the modified and edited virtual-reality content; uploading the virtual-reality content to the server; displaying the virtual-reality content through the smart TV; experiencing the virtual-reality content of life size; and paying for the virtual-reality content. A seller provides content items for sale having three-dimensional forms to a user, and the user experiences the life-sized content items in virtual reality. As a result, electronic transactions may be performed in a lifelike manner. 본 발명은 실감형 콘텐츠를 통한 전자상거래 시스템 및 방법에 대한 것으로서, 시스템은 촬영기와 판매자 스마트 디바이스와 서버와 사용자 스마트 티브이 및 고글로 구성되고, 방법은 콘텐츠 품목들에 대한 촬영단계와 촬영본 파일의 변환단계와 가상현실 콘텐츠의 생성과 수정 및 편집단계와 수정 및 편집된 가상현실 콘텐츠의 오류 분석단계와 가상현실 콘텐츠의 서버 업로드단계와 스마트 티브이를 통한 가상현실 콘텐츠의 디스플레이단계와 실물크기의 가상현실 콘텐츠의 체험단계 및 가상현실 콘텐츠의 결재단계를 포함하는 구성을 통하여, 판매자는 판매 가능한 콘텐츠 품목들을 삼차원의 입체형으로 사용자에게 제공하고, 사용자는 상기의 콘텐츠들을 실물 크기의 가상 현실로 체험함에 따라, 생동감 있는 전자 상거래가 이루어지는 실감형 콘텐츠를 통한 전자상거래 시스템 및 방법을 제공한다.</abstract><oa>free_for_read</oa></addata></record>
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recordid cdi_epo_espacenet_KR20160141222A
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subjects CALCULATING
COMPUTING
COUNTING
DATA PROCESSING SYSTEMS OR METHODS, SPECIALLY ADAPTED FORADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORYOR FORECASTING PURPOSES
ELECTRIC COMMUNICATION TECHNIQUE
ELECTRICITY
IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
PHYSICS
SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE,COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTINGPURPOSES, NOT OTHERWISE PROVIDED FOR
TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHICCOMMUNICATION
title E-Commerce System And Method Through Actual Reality Feeling Contents Include Virture Reality Contents
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