ZONE-BASED POSITIONING FOR VIRTUAL WORLDS
A technology of displaying avatars in a virtual world in a method of avoiding an external appearance of uncomfortable content is described. According to embodiments of the present invention, a request for specifying a first position in a virtual world for moving a first user-control virtual object i...
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creator | PRIEBE CHRISTOPHER |
description | A technology of displaying avatars in a virtual world in a method of avoiding an external appearance of uncomfortable content is described. According to embodiments of the present invention, a request for specifying a first position in a virtual world for moving a first user-control virtual object is received. A section including a specific position is identified, and a second position in the identified section is determined. According to the embodiments of the present invention, a virtual environment for displaying the first user-control virtual object located in the determined second position in the virtual environment is output. |
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According to embodiments of the present invention, a request for specifying a first position in a virtual world for moving a first user-control virtual object is received. A section including a specific position is identified, and a second position in the identified section is determined. According to the embodiments of the present invention, a virtual environment for displaying the first user-control virtual object located in the determined second position in the virtual environment is output.</description><language>eng ; kor</language><subject>CALCULATING ; COMPUTING ; COUNTING ; DATA PROCESSING SYSTEMS OR METHODS, SPECIALLY ADAPTED FORADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORYOR FORECASTING PURPOSES ; PHYSICS ; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE,COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTINGPURPOSES, NOT OTHERWISE PROVIDED FOR</subject><creationdate>2014</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20141010&DB=EPODOC&CC=KR&NR=20140119682A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,776,881,25542,76290</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20141010&DB=EPODOC&CC=KR&NR=20140119682A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>PRIEBE CHRISTOPHER</creatorcontrib><title>ZONE-BASED POSITIONING FOR VIRTUAL WORLDS</title><description>A technology of displaying avatars in a virtual world in a method of avoiding an external appearance of uncomfortable content is described. According to embodiments of the present invention, a request for specifying a first position in a virtual world for moving a first user-control virtual object is received. A section including a specific position is identified, and a second position in the identified section is determined. According to the embodiments of the present invention, a virtual environment for displaying the first user-control virtual object located in the determined second position in the virtual environment is output.</description><subject>CALCULATING</subject><subject>COMPUTING</subject><subject>COUNTING</subject><subject>DATA PROCESSING SYSTEMS OR METHODS, SPECIALLY ADAPTED FORADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORYOR FORECASTING PURPOSES</subject><subject>PHYSICS</subject><subject>SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE,COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTINGPURPOSES, NOT OTHERWISE PROVIDED FOR</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2014</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZNCM8vdz1XVyDHZ1UQjwD_YM8fT38_RzV3DzD1II8wwKCXX0UQj3D_JxCeZhYE1LzClO5YXS3AzKbq4hzh66qQX58anFBYnJqXmpJfHeQUYGhiYGhoaWZhZGjsbEqQIA02wldA</recordid><startdate>20141010</startdate><enddate>20141010</enddate><creator>PRIEBE CHRISTOPHER</creator><scope>EVB</scope></search><sort><creationdate>20141010</creationdate><title>ZONE-BASED POSITIONING FOR VIRTUAL WORLDS</title><author>PRIEBE CHRISTOPHER</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_KR20140119682A3</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng ; kor</language><creationdate>2014</creationdate><topic>CALCULATING</topic><topic>COMPUTING</topic><topic>COUNTING</topic><topic>DATA PROCESSING SYSTEMS OR METHODS, SPECIALLY ADAPTED FORADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORYOR FORECASTING PURPOSES</topic><topic>PHYSICS</topic><topic>SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE,COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTINGPURPOSES, NOT OTHERWISE PROVIDED FOR</topic><toplevel>online_resources</toplevel><creatorcontrib>PRIEBE CHRISTOPHER</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>PRIEBE CHRISTOPHER</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>ZONE-BASED POSITIONING FOR VIRTUAL WORLDS</title><date>2014-10-10</date><risdate>2014</risdate><abstract>A technology of displaying avatars in a virtual world in a method of avoiding an external appearance of uncomfortable content is described. According to embodiments of the present invention, a request for specifying a first position in a virtual world for moving a first user-control virtual object is received. A section including a specific position is identified, and a second position in the identified section is determined. According to the embodiments of the present invention, a virtual environment for displaying the first user-control virtual object located in the determined second position in the virtual environment is output.</abstract><oa>free_for_read</oa></addata></record> |
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subjects | CALCULATING COMPUTING COUNTING DATA PROCESSING SYSTEMS OR METHODS, SPECIALLY ADAPTED FORADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORYOR FORECASTING PURPOSES PHYSICS SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE,COMMERCIAL, FINANCIAL, MANAGERIAL, SUPERVISORY OR FORECASTINGPURPOSES, NOT OTHERWISE PROVIDED FOR |
title | ZONE-BASED POSITIONING FOR VIRTUAL WORLDS |
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