SET-UP METHOD OF CHARACTER USING PHOTOGRAPHING, RECOGNITION, AND CHARACTER MAPPING
The present invention relates to a method for setting up a game character and, more specifically, to a method for enabling a user to extract an image from a desired person′s face and to set the extracted image to a game character. According to an embodiment of the present invention, a method for set...
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creator | YOON, EUI SANG MA, DAE YONG LEE, BYUNG CHAN |
description | The present invention relates to a method for setting up a game character and, more specifically, to a method for enabling a user to extract an image from a desired person′s face and to set the extracted image to a game character. According to an embodiment of the present invention, a method for setting up a character comprises: an acquiring step of acquiring a person′s image; an extracting step of extracting an outer face shape of the image acquired in the acquiring step; a correcting step of correcting and filtering the extracted image; and a mapping step of mapping the corrected and filtered image to a game character. The method of the present invention can variously set up game characters used in a computer or a mobile device. |
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According to an embodiment of the present invention, a method for setting up a character comprises: an acquiring step of acquiring a person′s image; an extracting step of extracting an outer face shape of the image acquired in the acquiring step; a correcting step of correcting and filtering the extracted image; and a mapping step of mapping the corrected and filtered image to a game character. The method of the present invention can variously set up game characters used in a computer or a mobile device.</description><language>eng ; kor</language><subject>AMUSEMENTS ; CALCULATING ; CARD, BOARD, OR ROULETTE GAMES ; COMPUTING ; COUNTING ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HANDLING RECORD CARRIERS ; HUMAN NECESSITIES ; IMAGE DATA PROCESSING OR GENERATION, IN GENERAL ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; PHYSICS ; PRESENTATION OF DATA ; RECOGNITION OF DATA ; RECORD CARRIERS ; SPORTS ; VIDEO GAMES</subject><creationdate>2014</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20140731&DB=EPODOC&CC=KR&NR=20140094981A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,780,885,25564,76547</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20140731&DB=EPODOC&CC=KR&NR=20140094981A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>YOON, EUI SANG</creatorcontrib><creatorcontrib>MA, DAE YONG</creatorcontrib><creatorcontrib>LEE, BYUNG CHAN</creatorcontrib><title>SET-UP METHOD OF CHARACTER USING PHOTOGRAPHING, RECOGNITION, AND CHARACTER MAPPING</title><description>The present invention relates to a method for setting up a game character and, more specifically, to a method for enabling a user to extract an image from a desired person′s face and to set the extracted image to a game character. According to an embodiment of the present invention, a method for setting up a character comprises: an acquiring step of acquiring a person′s image; an extracting step of extracting an outer face shape of the image acquired in the acquiring step; a correcting step of correcting and filtering the extracted image; and a mapping step of mapping the corrected and filtered image to a game character. The method of the present invention can variously set up game characters used in a computer or a mobile device.</description><subject>AMUSEMENTS</subject><subject>CALCULATING</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>COMPUTING</subject><subject>COUNTING</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HANDLING RECORD CARRIERS</subject><subject>HUMAN NECESSITIES</subject><subject>IMAGE DATA PROCESSING OR GENERATION, IN GENERAL</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>PHYSICS</subject><subject>PRESENTATION OF DATA</subject><subject>RECOGNITION OF DATA</subject><subject>RECORD CARRIERS</subject><subject>SPORTS</subject><subject>VIDEO GAMES</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2014</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZAgKdg3RDQ1Q8HUN8fB3UfB3U3D2cAxydA5xDVIIDfb0c1cI8PAP8XcPcgzwAPJ0FIJcnf3d_TxDPP39dBQc_VyQ1Ps6BgQA1fAwsKYl5hSn8kJpbgZlN9cQZw_d1IL8-NTigsTk1LzUknjvICMDQxMDA0sTSwtDR2PiVAEAcfgwRw</recordid><startdate>20140731</startdate><enddate>20140731</enddate><creator>YOON, EUI SANG</creator><creator>MA, DAE YONG</creator><creator>LEE, BYUNG CHAN</creator><scope>EVB</scope></search><sort><creationdate>20140731</creationdate><title>SET-UP METHOD OF CHARACTER USING PHOTOGRAPHING, RECOGNITION, AND CHARACTER MAPPING</title><author>YOON, EUI SANG ; MA, DAE YONG ; LEE, BYUNG CHAN</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_KR20140094981A3</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng ; kor</language><creationdate>2014</creationdate><topic>AMUSEMENTS</topic><topic>CALCULATING</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>COMPUTING</topic><topic>COUNTING</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HANDLING RECORD CARRIERS</topic><topic>HUMAN NECESSITIES</topic><topic>IMAGE DATA PROCESSING OR GENERATION, IN GENERAL</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>PHYSICS</topic><topic>PRESENTATION OF DATA</topic><topic>RECOGNITION OF DATA</topic><topic>RECORD CARRIERS</topic><topic>SPORTS</topic><topic>VIDEO GAMES</topic><toplevel>online_resources</toplevel><creatorcontrib>YOON, EUI SANG</creatorcontrib><creatorcontrib>MA, DAE YONG</creatorcontrib><creatorcontrib>LEE, BYUNG CHAN</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>YOON, EUI SANG</au><au>MA, DAE YONG</au><au>LEE, BYUNG CHAN</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>SET-UP METHOD OF CHARACTER USING PHOTOGRAPHING, RECOGNITION, AND CHARACTER MAPPING</title><date>2014-07-31</date><risdate>2014</risdate><abstract>The present invention relates to a method for setting up a game character and, more specifically, to a method for enabling a user to extract an image from a desired person′s face and to set the extracted image to a game character. According to an embodiment of the present invention, a method for setting up a character comprises: an acquiring step of acquiring a person′s image; an extracting step of extracting an outer face shape of the image acquired in the acquiring step; a correcting step of correcting and filtering the extracted image; and a mapping step of mapping the corrected and filtered image to a game character. The method of the present invention can variously set up game characters used in a computer or a mobile device.</abstract><oa>free_for_read</oa></addata></record> |
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subjects | AMUSEMENTS CALCULATING CARD, BOARD, OR ROULETTE GAMES COMPUTING COUNTING GAMES GAMES NOT OTHERWISE PROVIDED FOR HANDLING RECORD CARRIERS HUMAN NECESSITIES IMAGE DATA PROCESSING OR GENERATION, IN GENERAL INDOOR GAMES USING SMALL MOVING PLAYING BODIES PHYSICS PRESENTATION OF DATA RECOGNITION OF DATA RECORD CARRIERS SPORTS VIDEO GAMES |
title | SET-UP METHOD OF CHARACTER USING PHOTOGRAPHING, RECOGNITION, AND CHARACTER MAPPING |
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