OPERATING APPARATUS OF GAME MACHINE
PURPOSE: To enjoy a game with a site presence feeling by providing an operating device for a game machine with an air chamber whose volume is changed by receiving a striking operation, an air pressure transmitting tube communicating with the air chamber, and a pressure sensor by which the air pressu...
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creator | TAKEZAWA YOSHIYUKI MOROHASHI TSUYOSHI KAMIMORI MASAJI KUBOZONO TAKASHI |
description | PURPOSE: To enjoy a game with a site presence feeling by providing an operating device for a game machine with an air chamber whose volume is changed by receiving a striking operation, an air pressure transmitting tube communicating with the air chamber, and a pressure sensor by which the air pressure inside the air pressure transmitting tube is converted into an electric signal. CONSTITUTION: When a push button 21 is struck by a player from the above of the buttom cover 33, the push button is instantaneously moved downward to move down a piston 25, so that the volume of the cylinder chamber is instantaneously reduce to increase the pressure; however, since an air vent hole 30 of a small diameter is formed in the bottom wall of the cylinder chamber, the pressure rise is restricted. The air vent hole 30 functions as an orifice that restricts the movement as the downward moving velocity of the piston 25 is increased, and the pressure produced in the cylinder chamber varies in accordance with the strength of the striking force. The pressure is detected by a pressure sensor C through an air tube 28 and is converted into voltage, so that the strength of the striking force is detected so that it enters any of four stages including 0. Thus, the strength of the striking force can be detected, and game with a site presence feeling can be enjoyed. |
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CONSTITUTION: When a push button 21 is struck by a player from the above of the buttom cover 33, the push button is instantaneously moved downward to move down a piston 25, so that the volume of the cylinder chamber is instantaneously reduce to increase the pressure; however, since an air vent hole 30 of a small diameter is formed in the bottom wall of the cylinder chamber, the pressure rise is restricted. The air vent hole 30 functions as an orifice that restricts the movement as the downward moving velocity of the piston 25 is increased, and the pressure produced in the cylinder chamber varies in accordance with the strength of the striking force. The pressure is detected by a pressure sensor C through an air tube 28 and is converted into voltage, so that the strength of the striking force is detected so that it enters any of four stages including 0. Thus, the strength of the striking force can be detected, and game with a site presence feeling can be enjoyed.</description><language>eng</language><subject>AMUSEMENTS ; APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING,CLIMBING, OR FENCING ; BALL GAMES ; BASIC ELECTRIC ELEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; ELECTRIC SWITCHES ; ELECTRICITY ; EMERGENCY PROTECTIVE DEVICES ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; RELAYS ; SELECTORS ; SPORTS ; TRAINING EQUIPMENT ; VIDEO GAMES</subject><creationdate>1989</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=19890210&DB=EPODOC&CC=JP&NR=S6440080A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,780,885,25564,76547</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=19890210&DB=EPODOC&CC=JP&NR=S6440080A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>TAKEZAWA YOSHIYUKI</creatorcontrib><creatorcontrib>MOROHASHI TSUYOSHI</creatorcontrib><creatorcontrib>KAMIMORI MASAJI</creatorcontrib><creatorcontrib>KUBOZONO TAKASHI</creatorcontrib><title>OPERATING APPARATUS OF GAME MACHINE</title><description>PURPOSE: To enjoy a game with a site presence feeling by providing an operating device for a game machine with an air chamber whose volume is changed by receiving a striking operation, an air pressure transmitting tube communicating with the air chamber, and a pressure sensor by which the air pressure inside the air pressure transmitting tube is converted into an electric signal. CONSTITUTION: When a push button 21 is struck by a player from the above of the buttom cover 33, the push button is instantaneously moved downward to move down a piston 25, so that the volume of the cylinder chamber is instantaneously reduce to increase the pressure; however, since an air vent hole 30 of a small diameter is formed in the bottom wall of the cylinder chamber, the pressure rise is restricted. The air vent hole 30 functions as an orifice that restricts the movement as the downward moving velocity of the piston 25 is increased, and the pressure produced in the cylinder chamber varies in accordance with the strength of the striking force. The pressure is detected by a pressure sensor C through an air tube 28 and is converted into voltage, so that the strength of the striking force is detected so that it enters any of four stages including 0. Thus, the strength of the striking force can be detected, and game with a site presence feeling can be enjoyed.</description><subject>AMUSEMENTS</subject><subject>APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING,CLIMBING, OR FENCING</subject><subject>BALL GAMES</subject><subject>BASIC ELECTRIC ELEMENTS</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>ELECTRIC SWITCHES</subject><subject>ELECTRICITY</subject><subject>EMERGENCY PROTECTIVE DEVICES</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HUMAN NECESSITIES</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>RELAYS</subject><subject>SELECTORS</subject><subject>SPORTS</subject><subject>TRAINING EQUIPMENT</subject><subject>VIDEO GAMES</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>1989</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZFD2D3ANcgzx9HNXcAwIcAQyQ4MV_N0U3B19XRV8HZ09PP1ceRhY0xJzilN5oTQ3g4Kba4izh25qQX58anFBYnJqXmpJvFdAsJmJiYGBhYGjMRFKABFVImo</recordid><startdate>19890210</startdate><enddate>19890210</enddate><creator>TAKEZAWA YOSHIYUKI</creator><creator>MOROHASHI TSUYOSHI</creator><creator>KAMIMORI MASAJI</creator><creator>KUBOZONO TAKASHI</creator><scope>EVB</scope></search><sort><creationdate>19890210</creationdate><title>OPERATING APPARATUS OF GAME MACHINE</title><author>TAKEZAWA YOSHIYUKI ; MOROHASHI TSUYOSHI ; KAMIMORI MASAJI ; KUBOZONO TAKASHI</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_JPS6440080A3</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng</language><creationdate>1989</creationdate><topic>AMUSEMENTS</topic><topic>APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING,CLIMBING, OR FENCING</topic><topic>BALL GAMES</topic><topic>BASIC ELECTRIC ELEMENTS</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>ELECTRIC SWITCHES</topic><topic>ELECTRICITY</topic><topic>EMERGENCY PROTECTIVE DEVICES</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HUMAN NECESSITIES</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>RELAYS</topic><topic>SELECTORS</topic><topic>SPORTS</topic><topic>TRAINING EQUIPMENT</topic><topic>VIDEO GAMES</topic><toplevel>online_resources</toplevel><creatorcontrib>TAKEZAWA YOSHIYUKI</creatorcontrib><creatorcontrib>MOROHASHI TSUYOSHI</creatorcontrib><creatorcontrib>KAMIMORI MASAJI</creatorcontrib><creatorcontrib>KUBOZONO TAKASHI</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>TAKEZAWA YOSHIYUKI</au><au>MOROHASHI TSUYOSHI</au><au>KAMIMORI MASAJI</au><au>KUBOZONO TAKASHI</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>OPERATING APPARATUS OF GAME MACHINE</title><date>1989-02-10</date><risdate>1989</risdate><abstract>PURPOSE: To enjoy a game with a site presence feeling by providing an operating device for a game machine with an air chamber whose volume is changed by receiving a striking operation, an air pressure transmitting tube communicating with the air chamber, and a pressure sensor by which the air pressure inside the air pressure transmitting tube is converted into an electric signal. CONSTITUTION: When a push button 21 is struck by a player from the above of the buttom cover 33, the push button is instantaneously moved downward to move down a piston 25, so that the volume of the cylinder chamber is instantaneously reduce to increase the pressure; however, since an air vent hole 30 of a small diameter is formed in the bottom wall of the cylinder chamber, the pressure rise is restricted. The air vent hole 30 functions as an orifice that restricts the movement as the downward moving velocity of the piston 25 is increased, and the pressure produced in the cylinder chamber varies in accordance with the strength of the striking force. The pressure is detected by a pressure sensor C through an air tube 28 and is converted into voltage, so that the strength of the striking force is detected so that it enters any of four stages including 0. Thus, the strength of the striking force can be detected, and game with a site presence feeling can be enjoyed.</abstract><oa>free_for_read</oa></addata></record> |
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subjects | AMUSEMENTS APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING,CLIMBING, OR FENCING BALL GAMES BASIC ELECTRIC ELEMENTS CARD, BOARD, OR ROULETTE GAMES ELECTRIC SWITCHES ELECTRICITY EMERGENCY PROTECTIVE DEVICES GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES RELAYS SELECTORS SPORTS TRAINING EQUIPMENT VIDEO GAMES |
title | OPERATING APPARATUS OF GAME MACHINE |
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