GAME TOY
PROBLEM TO BE SOLVED: To indicate the progress of a game to a player by an imitation sound by a method wherein a simulation sound generator is so arranged to generate a sound imitating the action of pieces at random and a field is provided on the game surface to allow the moving of the pieces matchi...
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Format: | Patent |
Sprache: | eng |
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Zusammenfassung: | PROBLEM TO BE SOLVED: To indicate the progress of a game to a player by an imitation sound by a method wherein a simulation sound generator is so arranged to generate a sound imitating the action of pieces at random and a field is provided on the game surface to allow the moving of the pieces matching the sound to the goal position from the start position. SOLUTION: A field is so formed on a game surface 20 as to be determined so that pieces 30 can move to the goal position 22 from the start position 21. An imitation sound generator 10 is formed in a shape of a frog squatted with a hat putting its both hands forward and the hat is formed as push button for generating sounds. A power source switch is provided on the rear of the generator, a battery inside, a circuit substrate on which is mounted an imitation sound generation circuit so arranged to generate several types of imitation sounds at random. A speaker is arranged to generate a specified sound according to a signal from the substrate. When a player pushes down the hat, vocal sounds of the frog are generated and when the hat is pushed down, the sound is stopped. Then, the pieces 30 are advanced by the subsequent sounds. |
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