PACHINKO GAME DEVICE AND IMAGE DISPLAY METHOD FOR THE SAME

PROBLEM TO BE SOLVED: To provide interest in the display image of PACHINKO game device corresponding to time such as time, date or season. SOLUTION: A ROM previously stores the data of display images corresponding to morning, daytime and night, and a CPU measures time and checks present time (step 1...

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Hauptverfasser: MINO KENJI, YAGI TAKAHIDE, ABE MASAHIRO
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creator MINO KENJI
YAGI TAKAHIDE
ABE MASAHIRO
description PROBLEM TO BE SOLVED: To provide interest in the display image of PACHINKO game device corresponding to time such as time, date or season. SOLUTION: A ROM previously stores the data of display images corresponding to morning, daytime and night, and a CPU measures time and checks present time (step 100). When the present time is from 5:00 to 12:00, the display image (picture) data corresponding to the hours of morning are read from the ROM (step 110) and displayed on a display part (step 140), when the present time is from 12:00 to 18:00, the display image data corresponding to the hours of daytime are read from the ROM (step 120) and displayed on the display part (step 140) and when the present time is from 18:00 to 5:00 (on the next day), the display image data corresponding to the hours of night are read from the ROM (step 130) and displayed on the display part (step 140).
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SOLUTION: A ROM previously stores the data of display images corresponding to morning, daytime and night, and a CPU measures time and checks present time (step 100). When the present time is from 5:00 to 12:00, the display image (picture) data corresponding to the hours of morning are read from the ROM (step 110) and displayed on a display part (step 140), when the present time is from 12:00 to 18:00, the display image data corresponding to the hours of daytime are read from the ROM (step 120) and displayed on the display part (step 140) and when the present time is from 18:00 to 5:00 (on the next day), the display image data corresponding to the hours of night are read from the ROM (step 130) and displayed on the display part (step 140).</description><edition>6</edition><language>eng</language><subject>AMUSEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; SPORTS ; VIDEO GAMES</subject><creationdate>1997</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=19970617&amp;DB=EPODOC&amp;CC=JP&amp;NR=H09155025A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,780,885,25564,76547</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=19970617&amp;DB=EPODOC&amp;CC=JP&amp;NR=H09155025A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>MINO KENJI</creatorcontrib><creatorcontrib>YAGI TAKAHIDE</creatorcontrib><creatorcontrib>ABE MASAHIRO</creatorcontrib><title>PACHINKO GAME DEVICE AND IMAGE DISPLAY METHOD FOR THE SAME</title><description>PROBLEM TO BE SOLVED: To provide interest in the display image of PACHINKO game device corresponding to time such as time, date or season. 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subjects AMUSEMENTS
CARD, BOARD, OR ROULETTE GAMES
GAMES
GAMES NOT OTHERWISE PROVIDED FOR
HUMAN NECESSITIES
INDOOR GAMES USING SMALL MOVING PLAYING BODIES
SPORTS
VIDEO GAMES
title PACHINKO GAME DEVICE AND IMAGE DISPLAY METHOD FOR THE SAME
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