GAME MACHINE
To provide a game machine capable of suppressing decline in game interest.SOLUTION: When recognizing (YES in S4397) that there is abnormality in a storage (a storage content) of performance reservation information by performance reservation information storage processing (S4395), namely, when there...
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creator | KAJINO KOJI KAWAZOE TOMOHISA NAKAYAMA SATORU SHIMODA RYO KASHIWAGI HIROSHI MAKI TOMONOBU |
description | To provide a game machine capable of suppressing decline in game interest.SOLUTION: When recognizing (YES in S4397) that there is abnormality in a storage (a storage content) of performance reservation information by performance reservation information storage processing (S4395), namely, when there is abnormality in at least one of an operation-start ball entry command (a prior determination result information) and a special symbol number-of-reserved-balls command (storage information) received along with the operation-start ball entry command, a game machine turns on a forenotice performance restriction flag (S4399) and restricts execution of a performance (a prescribed performance) based on the prior determination result information. Thereby, the game machine can avoid loss of reliability of the performance so as to suppress decline in game interest.SELECTED DRAWING: Figure 41
【課題】遊技興趣の低下を抑制することが可能な遊技機を提供する。【解決手段】演出保留情報記憶処理(S4395)による演出保留情報の記憶(記憶内容)に異常があることを確認した場合(S4397でYES)、すなわち、始動入球コマンド(事前判定結果情報)及び当該始動入球コマンドとともに受信した特図保留球数コマンド(記憶情報)の少なくとも一方に異常がある場合、予告演出制限フラグをONにして(S4399)、事前判定結果情報に基づく演出(所定演出)の実行を制限する。これにより、演出の信頼性が損なわれるのを回避して、遊技興趣の低下を抑制することが可能となる。【選択図】図41 |
format | Patent |
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【課題】遊技興趣の低下を抑制することが可能な遊技機を提供する。【解決手段】演出保留情報記憶処理(S4395)による演出保留情報の記憶(記憶内容)に異常があることを確認した場合(S4397でYES)、すなわち、始動入球コマンド(事前判定結果情報)及び当該始動入球コマンドとともに受信した特図保留球数コマンド(記憶情報)の少なくとも一方に異常がある場合、予告演出制限フラグをONにして(S4399)、事前判定結果情報に基づく演出(所定演出)の実行を制限する。これにより、演出の信頼性が損なわれるのを回避して、遊技興趣の低下を抑制することが可能となる。【選択図】図41</description><language>eng ; jpn</language><subject>AMUSEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; SPORTS ; VIDEO GAMES</subject><creationdate>2024</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20240829&DB=EPODOC&CC=JP&NR=2024117632A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,309,781,886,25569,76552</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20240829&DB=EPODOC&CC=JP&NR=2024117632A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>KAJINO KOJI</creatorcontrib><creatorcontrib>KAWAZOE TOMOHISA</creatorcontrib><creatorcontrib>NAKAYAMA SATORU</creatorcontrib><creatorcontrib>SHIMODA RYO</creatorcontrib><creatorcontrib>KASHIWAGI HIROSHI</creatorcontrib><creatorcontrib>MAKI TOMONOBU</creatorcontrib><title>GAME MACHINE</title><description>To provide a game machine capable of suppressing decline in game interest.SOLUTION: When recognizing (YES in S4397) that there is abnormality in a storage (a storage content) of performance reservation information by performance reservation information storage processing (S4395), namely, when there is abnormality in at least one of an operation-start ball entry command (a prior determination result information) and a special symbol number-of-reserved-balls command (storage information) received along with the operation-start ball entry command, a game machine turns on a forenotice performance restriction flag (S4399) and restricts execution of a performance (a prescribed performance) based on the prior determination result information. Thereby, the game machine can avoid loss of reliability of the performance so as to suppress decline in game interest.SELECTED DRAWING: Figure 41
【課題】遊技興趣の低下を抑制することが可能な遊技機を提供する。【解決手段】演出保留情報記憶処理(S4395)による演出保留情報の記憶(記憶内容)に異常があることを確認した場合(S4397でYES)、すなわち、始動入球コマンド(事前判定結果情報)及び当該始動入球コマンドとともに受信した特図保留球数コマンド(記憶情報)の少なくとも一方に異常がある場合、予告演出制限フラグをONにして(S4399)、事前判定結果情報に基づく演出(所定演出)の実行を制限する。これにより、演出の信頼性が損なわれるのを回避して、遊技興趣の低下を抑制することが可能となる。【選択図】図41</description><subject>AMUSEMENTS</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HUMAN NECESSITIES</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>SPORTS</subject><subject>VIDEO GAMES</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2024</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZOBxd_R1VfB1dPbw9HPlYWBNS8wpTuWF0twMSm6uIc4euqkF-fGpxQWJyal5qSXxXgFGBkYmhobmZsZGjsZEKQIAry0cjg</recordid><startdate>20240829</startdate><enddate>20240829</enddate><creator>KAJINO KOJI</creator><creator>KAWAZOE TOMOHISA</creator><creator>NAKAYAMA SATORU</creator><creator>SHIMODA RYO</creator><creator>KASHIWAGI HIROSHI</creator><creator>MAKI TOMONOBU</creator><scope>EVB</scope></search><sort><creationdate>20240829</creationdate><title>GAME MACHINE</title><author>KAJINO KOJI ; KAWAZOE TOMOHISA ; NAKAYAMA SATORU ; SHIMODA RYO ; KASHIWAGI HIROSHI ; MAKI TOMONOBU</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_JP2024117632A3</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng ; jpn</language><creationdate>2024</creationdate><topic>AMUSEMENTS</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HUMAN NECESSITIES</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>SPORTS</topic><topic>VIDEO GAMES</topic><toplevel>online_resources</toplevel><creatorcontrib>KAJINO KOJI</creatorcontrib><creatorcontrib>KAWAZOE TOMOHISA</creatorcontrib><creatorcontrib>NAKAYAMA SATORU</creatorcontrib><creatorcontrib>SHIMODA RYO</creatorcontrib><creatorcontrib>KASHIWAGI HIROSHI</creatorcontrib><creatorcontrib>MAKI TOMONOBU</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>KAJINO KOJI</au><au>KAWAZOE TOMOHISA</au><au>NAKAYAMA SATORU</au><au>SHIMODA RYO</au><au>KASHIWAGI HIROSHI</au><au>MAKI TOMONOBU</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>GAME MACHINE</title><date>2024-08-29</date><risdate>2024</risdate><abstract>To provide a game machine capable of suppressing decline in game interest.SOLUTION: When recognizing (YES in S4397) that there is abnormality in a storage (a storage content) of performance reservation information by performance reservation information storage processing (S4395), namely, when there is abnormality in at least one of an operation-start ball entry command (a prior determination result information) and a special symbol number-of-reserved-balls command (storage information) received along with the operation-start ball entry command, a game machine turns on a forenotice performance restriction flag (S4399) and restricts execution of a performance (a prescribed performance) based on the prior determination result information. Thereby, the game machine can avoid loss of reliability of the performance so as to suppress decline in game interest.SELECTED DRAWING: Figure 41
【課題】遊技興趣の低下を抑制することが可能な遊技機を提供する。【解決手段】演出保留情報記憶処理(S4395)による演出保留情報の記憶(記憶内容)に異常があることを確認した場合(S4397でYES)、すなわち、始動入球コマンド(事前判定結果情報)及び当該始動入球コマンドとともに受信した特図保留球数コマンド(記憶情報)の少なくとも一方に異常がある場合、予告演出制限フラグをONにして(S4399)、事前判定結果情報に基づく演出(所定演出)の実行を制限する。これにより、演出の信頼性が損なわれるのを回避して、遊技興趣の低下を抑制することが可能となる。【選択図】図41</abstract><oa>free_for_read</oa></addata></record> |
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subjects | AMUSEMENTS CARD, BOARD, OR ROULETTE GAMES GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES SPORTS VIDEO GAMES |
title | GAME MACHINE |
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