GAME MACHINE

To increase interest of a game.SOLUTION: A game machine can display a first image showing numbers in a performance symbol and a second image displayed behind the first image. In a state in which a special symbol is not variably displayed, the game machine can display the second image in a non-static...

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Hauptverfasser: NAKAMURA SATONORI, NAGANAWA TAKURO, SUGANO TORU, NAGAYAMA KOHEI
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creator NAKAMURA SATONORI
NAGANAWA TAKURO
SUGANO TORU
NAGAYAMA KOHEI
description To increase interest of a game.SOLUTION: A game machine can display a first image showing numbers in a performance symbol and a second image displayed behind the first image. In a state in which a special symbol is not variably displayed, the game machine can display the second image in a non-static mode while displaying the first image in a static mode. The game machine can continue to display the second image in the non-static mode from the execution of a variation performance until after the start of the next variation performance.SELECTED DRAWING: Figure 122 【課題】遊技の興趣を向上させる。【解決手段】遊技機は、演出図柄における数字を示す第1画像と、第1画像の背後に表示される第2画像とを表示可能であり、特別図柄が変動表示されていない状態において、第1画像を静止態様により表示させつつ第2画像を非静止態様により表示可能であり、第2画像の非静止態様による表示を、変動演出の実行中から、次の変動演出の開始後まで継続可能である。【選択図】図122
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In a state in which a special symbol is not variably displayed, the game machine can display the second image in a non-static mode while displaying the first image in a static mode. The game machine can continue to display the second image in the non-static mode from the execution of a variation performance until after the start of the next variation performance.SELECTED DRAWING: Figure 122 【課題】遊技の興趣を向上させる。【解決手段】遊技機は、演出図柄における数字を示す第1画像と、第1画像の背後に表示される第2画像とを表示可能であり、特別図柄が変動表示されていない状態において、第1画像を静止態様により表示させつつ第2画像を非静止態様により表示可能であり、第2画像の非静止態様による表示を、変動演出の実行中から、次の変動演出の開始後まで継続可能である。【選択図】図122</description><language>eng ; jpn</language><subject>AMUSEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; SPORTS ; VIDEO GAMES</subject><creationdate>2024</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20240704&amp;DB=EPODOC&amp;CC=JP&amp;NR=2024090597A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,309,781,886,25569,76552</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20240704&amp;DB=EPODOC&amp;CC=JP&amp;NR=2024090597A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>NAKAMURA SATONORI</creatorcontrib><creatorcontrib>NAGANAWA TAKURO</creatorcontrib><creatorcontrib>SUGANO TORU</creatorcontrib><creatorcontrib>NAGAYAMA KOHEI</creatorcontrib><title>GAME MACHINE</title><description>To increase interest of a game.SOLUTION: A game machine can display a first image showing numbers in a performance symbol and a second image displayed behind the first image. 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subjects AMUSEMENTS
CARD, BOARD, OR ROULETTE GAMES
GAMES
GAMES NOT OTHERWISE PROVIDED FOR
HUMAN NECESSITIES
INDOOR GAMES USING SMALL MOVING PLAYING BODIES
SPORTS
VIDEO GAMES
title GAME MACHINE
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