GAME MACHINE
To provide a game machine capable of suppressing a decrease in convenience.SOLUTION: In a progress-disabled state in third processing, a second external signal is outputted. The second external signal can be outputted until predetermined output time passes.SELECTED DRAWING: Figure 15 【課題】利便性の低下を抑制でき...
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creator | TAKAGI TSUNEHIKO IDEO TADASHI IWAKURA YASUNORI OKENO ATSUSHI |
description | To provide a game machine capable of suppressing a decrease in convenience.SOLUTION: In a progress-disabled state in third processing, a second external signal is outputted. The second external signal can be outputted until predetermined output time passes.SELECTED DRAWING: Figure 15
【課題】利便性の低下を抑制できる遊技機を提供すること。【解決手段】第3処理における進行不能状態であるときに、第2外部信号が出力される。この第2外部信号は、所定の出力時間が経過するまでの間、出力可能である。【選択図】図15 |
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【課題】利便性の低下を抑制できる遊技機を提供すること。【解決手段】第3処理における進行不能状態であるときに、第2外部信号が出力される。この第2外部信号は、所定の出力時間が経過するまでの間、出力可能である。【選択図】図15</description><language>eng ; jpn</language><subject>AMUSEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; SPORTS ; VIDEO GAMES</subject><creationdate>2024</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20240521&DB=EPODOC&CC=JP&NR=2024069658A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,776,881,25542,76289</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20240521&DB=EPODOC&CC=JP&NR=2024069658A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>TAKAGI TSUNEHIKO</creatorcontrib><creatorcontrib>IDEO TADASHI</creatorcontrib><creatorcontrib>IWAKURA YASUNORI</creatorcontrib><creatorcontrib>OKENO ATSUSHI</creatorcontrib><title>GAME MACHINE</title><description>To provide a game machine capable of suppressing a decrease in convenience.SOLUTION: In a progress-disabled state in third processing, a second external signal is outputted. The second external signal can be outputted until predetermined output time passes.SELECTED DRAWING: Figure 15
【課題】利便性の低下を抑制できる遊技機を提供すること。【解決手段】第3処理における進行不能状態であるときに、第2外部信号が出力される。この第2外部信号は、所定の出力時間が経過するまでの間、出力可能である。【選択図】図15</description><subject>AMUSEMENTS</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HUMAN NECESSITIES</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>SPORTS</subject><subject>VIDEO GAMES</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2024</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZOBxd_R1VfB1dPbw9HPlYWBNS8wpTuWF0twMSm6uIc4euqkF-fGpxQWJyal5qSXxXgFGBkYmBmaWZqYWjsZEKQIAsbUcqg</recordid><startdate>20240521</startdate><enddate>20240521</enddate><creator>TAKAGI TSUNEHIKO</creator><creator>IDEO TADASHI</creator><creator>IWAKURA YASUNORI</creator><creator>OKENO ATSUSHI</creator><scope>EVB</scope></search><sort><creationdate>20240521</creationdate><title>GAME MACHINE</title><author>TAKAGI TSUNEHIKO ; IDEO TADASHI ; IWAKURA YASUNORI ; OKENO ATSUSHI</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_JP2024069658A3</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng ; jpn</language><creationdate>2024</creationdate><topic>AMUSEMENTS</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HUMAN NECESSITIES</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>SPORTS</topic><topic>VIDEO GAMES</topic><toplevel>online_resources</toplevel><creatorcontrib>TAKAGI TSUNEHIKO</creatorcontrib><creatorcontrib>IDEO TADASHI</creatorcontrib><creatorcontrib>IWAKURA YASUNORI</creatorcontrib><creatorcontrib>OKENO ATSUSHI</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>TAKAGI TSUNEHIKO</au><au>IDEO TADASHI</au><au>IWAKURA YASUNORI</au><au>OKENO ATSUSHI</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>GAME MACHINE</title><date>2024-05-21</date><risdate>2024</risdate><abstract>To provide a game machine capable of suppressing a decrease in convenience.SOLUTION: In a progress-disabled state in third processing, a second external signal is outputted. The second external signal can be outputted until predetermined output time passes.SELECTED DRAWING: Figure 15
【課題】利便性の低下を抑制できる遊技機を提供すること。【解決手段】第3処理における進行不能状態であるときに、第2外部信号が出力される。この第2外部信号は、所定の出力時間が経過するまでの間、出力可能である。【選択図】図15</abstract><oa>free_for_read</oa></addata></record> |
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subjects | AMUSEMENTS CARD, BOARD, OR ROULETTE GAMES GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES SPORTS VIDEO GAMES |
title | GAME MACHINE |
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