SYSTEM FOR GAME PARLOR

To make it possible to appropriately specify data even when transmission data of a relay device of a third party is not cumulative data from the business start or is not cumulative data being a difference.SOLUTION: In a machine computer 8, a system 1 for a game parlor updates business data indicatin...

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description To make it possible to appropriately specify data even when transmission data of a relay device of a third party is not cumulative data from the business start or is not cumulative data being a difference.SOLUTION: In a machine computer 8, a system 1 for a game parlor updates business data indicating a game situation after establishment of clear conditions in the machine computer 8 side with difference data as an integration target, the difference data indicating a difference between third party data received from communication pulse converters 6, 7 (a relay device of a third party) and held and third party data newly received. Data can be appropriately specified by specifying the updated portion even when transmission data of the communication pulse converters 6, 7 is not cumulative data from the business start or is not cumulative data being a difference.SELECTED DRAWING: Figure 1 【課題】第3者中継装置の送信データが営業開始時からの累計データや差分となる累計データではない場合でも適切にデータを特定可能とする。【解決手段】遊技場用システム1は、台コンピュータ8において、通信パルス変換器6,7(第3者中継装置)から受信して保持している第3者データと、新たに受信した第3者データとの差分を示す差分データを統合対象として、台コンピュータ8側のクリア条件成立後からの遊技状況を示す営業データを更新する。通信パルス変換器6,7の送信データが営業開始時からの累計データや差分となる累計データではない場合でも更新分を特定した上で適切にデータを特定可能となる。【選択図】図1
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Data can be appropriately specified by specifying the updated portion even when transmission data of the communication pulse converters 6, 7 is not cumulative data from the business start or is not cumulative data being a difference.SELECTED DRAWING: Figure 1 【課題】第3者中継装置の送信データが営業開始時からの累計データや差分となる累計データではない場合でも適切にデータを特定可能とする。【解決手段】遊技場用システム1は、台コンピュータ8において、通信パルス変換器6,7(第3者中継装置)から受信して保持している第3者データと、新たに受信した第3者データとの差分を示す差分データを統合対象として、台コンピュータ8側のクリア条件成立後からの遊技状況を示す営業データを更新する。通信パルス変換器6,7の送信データが営業開始時からの累計データや差分となる累計データではない場合でも更新分を特定した上で適切にデータを特定可能となる。【選択図】図1</description><language>eng ; jpn</language><subject>AMUSEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; SPORTS ; VIDEO GAMES</subject><creationdate>2024</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20240514&amp;DB=EPODOC&amp;CC=JP&amp;NR=2024064622A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,776,881,25542,76290</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20240514&amp;DB=EPODOC&amp;CC=JP&amp;NR=2024064622A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>IWASAKI YASUTAKA</creatorcontrib><title>SYSTEM FOR GAME PARLOR</title><description>To make it possible to appropriately specify data even when transmission data of a relay device of a third party is not cumulative data from the business start or is not cumulative data being a difference.SOLUTION: In a machine computer 8, a system 1 for a game parlor updates business data indicating a game situation after establishment of clear conditions in the machine computer 8 side with difference data as an integration target, the difference data indicating a difference between third party data received from communication pulse converters 6, 7 (a relay device of a third party) and held and third party data newly received. 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subjects AMUSEMENTS
CARD, BOARD, OR ROULETTE GAMES
GAMES
GAMES NOT OTHERWISE PROVIDED FOR
HUMAN NECESSITIES
INDOOR GAMES USING SMALL MOVING PLAYING BODIES
SPORTS
VIDEO GAMES
title SYSTEM FOR GAME PARLOR
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