PACHINKO GAME MACHINE
To provide a pachinko game machine capable of achieving a game having high interest.SOLUTION: In the cases of (40 seconds) in which a waiting period for opening from a start of a small winning game until a first big winning port 70 becomes a second open state is relatively long, (30 seconds), (20 se...
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creator | KITAMURA KENTO SEKIYA YUICHIRO NAKAMURA MAMORU |
description | To provide a pachinko game machine capable of achieving a game having high interest.SOLUTION: In the cases of (40 seconds) in which a waiting period for opening from a start of a small winning game until a first big winning port 70 becomes a second open state is relatively long, (30 seconds), (20 seconds), (10 seconds), and (0 second) among a plurality of kinds of small winning games, (40-second performance), (30-second performance), (20-second performance), (10-second performance), and (0-second performance) obtained by adding the first to the fifth ceiling second reduction performance β1 to β5 having different performance times according to waiting periods for opening are executed.SELECTED DRAWING: Figure 37
【課題】興趣の高い遊技を実現することが可能なぱちんこ遊技機を提供する。【解決手段】複数種類の小当り遊技のうち、小当り遊技が開始されてから第1大入賞口70が2回目の開放状態になるまでの開放待ち期間が相対的に長い「40秒」の場合、「30秒」の場合、「20秒」の場合、「10秒」の場合、および「0秒」の場合に、開放待ち期間に応じて演出時間が異なる第1~第5の天井秒数減算演出β1~β5を付加した「40秒演出」、「30秒演出」、「20秒演出」、「10秒演出」、および「0秒演出」が実行される。【選択図】図37 |
format | Patent |
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【課題】興趣の高い遊技を実現することが可能なぱちんこ遊技機を提供する。【解決手段】複数種類の小当り遊技のうち、小当り遊技が開始されてから第1大入賞口70が2回目の開放状態になるまでの開放待ち期間が相対的に長い「40秒」の場合、「30秒」の場合、「20秒」の場合、「10秒」の場合、および「0秒」の場合に、開放待ち期間に応じて演出時間が異なる第1~第5の天井秒数減算演出β1~β5を付加した「40秒演出」、「30秒演出」、「20秒演出」、「10秒演出」、および「0秒演出」が実行される。【選択図】図37</description><language>eng ; jpn</language><subject>AMUSEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; SPORTS ; VIDEO GAMES</subject><creationdate>2024</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20240315&DB=EPODOC&CC=JP&NR=2024036200A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,780,885,25562,76317</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20240315&DB=EPODOC&CC=JP&NR=2024036200A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>KITAMURA KENTO</creatorcontrib><creatorcontrib>SEKIYA YUICHIRO</creatorcontrib><creatorcontrib>NAKAMURA MAMORU</creatorcontrib><title>PACHINKO GAME MACHINE</title><description>To provide a pachinko game machine capable of achieving a game having high interest.SOLUTION: In the cases of (40 seconds) in which a waiting period for opening from a start of a small winning game until a first big winning port 70 becomes a second open state is relatively long, (30 seconds), (20 seconds), (10 seconds), and (0 second) among a plurality of kinds of small winning games, (40-second performance), (30-second performance), (20-second performance), (10-second performance), and (0-second performance) obtained by adding the first to the fifth ceiling second reduction performance β1 to β5 having different performance times according to waiting periods for opening are executed.SELECTED DRAWING: Figure 37
【課題】興趣の高い遊技を実現することが可能なぱちんこ遊技機を提供する。【解決手段】複数種類の小当り遊技のうち、小当り遊技が開始されてから第1大入賞口70が2回目の開放状態になるまでの開放待ち期間が相対的に長い「40秒」の場合、「30秒」の場合、「20秒」の場合、「10秒」の場合、および「0秒」の場合に、開放待ち期間に応じて演出時間が異なる第1~第5の天井秒数減算演出β1~β5を付加した「40秒演出」、「30秒演出」、「20秒演出」、「10秒演出」、および「0秒演出」が実行される。【選択図】図37</description><subject>AMUSEMENTS</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HUMAN NECESSITIES</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>SPORTS</subject><subject>VIDEO GAMES</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2024</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZBANcHT28PTz9ldwd_R1VfAF81x5GFjTEnOKU3mhNDeDkptriLOHbmpBfnxqcUFicmpeakm8V4CRgZGJgbGZkYGBozFRigC2aB7y</recordid><startdate>20240315</startdate><enddate>20240315</enddate><creator>KITAMURA KENTO</creator><creator>SEKIYA YUICHIRO</creator><creator>NAKAMURA MAMORU</creator><scope>EVB</scope></search><sort><creationdate>20240315</creationdate><title>PACHINKO GAME MACHINE</title><author>KITAMURA KENTO ; SEKIYA YUICHIRO ; NAKAMURA MAMORU</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_JP2024036200A3</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng ; jpn</language><creationdate>2024</creationdate><topic>AMUSEMENTS</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HUMAN NECESSITIES</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>SPORTS</topic><topic>VIDEO GAMES</topic><toplevel>online_resources</toplevel><creatorcontrib>KITAMURA KENTO</creatorcontrib><creatorcontrib>SEKIYA YUICHIRO</creatorcontrib><creatorcontrib>NAKAMURA MAMORU</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>KITAMURA KENTO</au><au>SEKIYA YUICHIRO</au><au>NAKAMURA MAMORU</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>PACHINKO GAME MACHINE</title><date>2024-03-15</date><risdate>2024</risdate><abstract>To provide a pachinko game machine capable of achieving a game having high interest.SOLUTION: In the cases of (40 seconds) in which a waiting period for opening from a start of a small winning game until a first big winning port 70 becomes a second open state is relatively long, (30 seconds), (20 seconds), (10 seconds), and (0 second) among a plurality of kinds of small winning games, (40-second performance), (30-second performance), (20-second performance), (10-second performance), and (0-second performance) obtained by adding the first to the fifth ceiling second reduction performance β1 to β5 having different performance times according to waiting periods for opening are executed.SELECTED DRAWING: Figure 37
【課題】興趣の高い遊技を実現することが可能なぱちんこ遊技機を提供する。【解決手段】複数種類の小当り遊技のうち、小当り遊技が開始されてから第1大入賞口70が2回目の開放状態になるまでの開放待ち期間が相対的に長い「40秒」の場合、「30秒」の場合、「20秒」の場合、「10秒」の場合、および「0秒」の場合に、開放待ち期間に応じて演出時間が異なる第1~第5の天井秒数減算演出β1~β5を付加した「40秒演出」、「30秒演出」、「20秒演出」、「10秒演出」、および「0秒演出」が実行される。【選択図】図37</abstract><oa>free_for_read</oa></addata></record> |
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subjects | AMUSEMENTS CARD, BOARD, OR ROULETTE GAMES GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES SPORTS VIDEO GAMES |
title | PACHINKO GAME MACHINE |
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