GAME MACHINE

To provide a game machine allowing a player to accurately understand a performance number of times of symbol variations.SOLUTION: A predetermined numeric display is a display that is to be displayed at least during games and that enables specification of the number of times of symbol variations nece...

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Hauptverfasser: HATTORI KODAI, KATO RYOTA, OKUDA YASUTO
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Sprache:eng ; jpn
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creator HATTORI KODAI
KATO RYOTA
OKUDA YASUTO
description To provide a game machine allowing a player to accurately understand a performance number of times of symbol variations.SOLUTION: A predetermined numeric display is a display that is to be displayed at least during games and that enables specification of the number of times of symbol variations necessary to be performed before becoming a first symbol variation. When a result of a winning/losing determination in the first symbol variation is a failure, the predetermined numeric display is to be maintained in the first symbol variation. However, when the result of the winning/losing determination in the first symbol variation is a big win, there may be an occasion when the predetermined numeric display is not to be displayed at least during at some parts of the first symbol variation.SELECTED DRAWING: Figure 19 【課題】遊技者に対して図柄変動の実行回数を正確に把握させることができる遊技機を提供する。【解決手段】所定の数値表示は、少なくとも遊技中において表示され、第一図柄変動となるまでに実行を要する図柄変動の回数を特定可能な表示であり、第一図柄変動における当否判定の結果がハズレであるときには、当該第一図柄変動において所定の数値表示の表示が維持される一方、第一図柄変動における当否判定の結果が大当りであるときには、当該第一図柄変動の少なくとも一部において所定の数値表示が表示されなくなるときがある。【選択図】図19
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When a result of a winning/losing determination in the first symbol variation is a failure, the predetermined numeric display is to be maintained in the first symbol variation. However, when the result of the winning/losing determination in the first symbol variation is a big win, there may be an occasion when the predetermined numeric display is not to be displayed at least during at some parts of the first symbol variation.SELECTED DRAWING: Figure 19 【課題】遊技者に対して図柄変動の実行回数を正確に把握させることができる遊技機を提供する。【解決手段】所定の数値表示は、少なくとも遊技中において表示され、第一図柄変動となるまでに実行を要する図柄変動の回数を特定可能な表示であり、第一図柄変動における当否判定の結果がハズレであるときには、当該第一図柄変動において所定の数値表示の表示が維持される一方、第一図柄変動における当否判定の結果が大当りであるときには、当該第一図柄変動の少なくとも一部において所定の数値表示が表示されなくなるときがある。【選択図】図19</description><language>eng ; jpn</language><subject>AMUSEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; SPORTS ; VIDEO GAMES</subject><creationdate>2024</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20240119&amp;DB=EPODOC&amp;CC=JP&amp;NR=2024009148A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,780,885,25562,76317</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20240119&amp;DB=EPODOC&amp;CC=JP&amp;NR=2024009148A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>HATTORI KODAI</creatorcontrib><creatorcontrib>KATO RYOTA</creatorcontrib><creatorcontrib>OKUDA YASUTO</creatorcontrib><title>GAME MACHINE</title><description>To provide a game machine allowing a player to accurately understand a performance number of times of symbol variations.SOLUTION: A predetermined numeric display is a display that is to be displayed at least during games and that enables specification of the number of times of symbol variations necessary to be performed before becoming a first symbol variation. 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subjects AMUSEMENTS
CARD, BOARD, OR ROULETTE GAMES
GAMES
GAMES NOT OTHERWISE PROVIDED FOR
HUMAN NECESSITIES
INDOOR GAMES USING SMALL MOVING PLAYING BODIES
SPORTS
VIDEO GAMES
title GAME MACHINE
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