ELECTRONIC GAME PROVISION PROGRAM AND ELECTRONIC GAME PROVISION SYSTEM
To provide an electronic game that enables selection of changing a parameter on the electronic game and changing the number of objects capable of being disposed on a deck according to a player's desire.SOLUTION: An electronic game provision program makes a computer function so that by using a s...
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creator | YAMADA TAKUJI KURUSU HIROYUKI KIMURA MASARU |
description | To provide an electronic game that enables selection of changing a parameter on the electronic game and changing the number of objects capable of being disposed on a deck according to a player's desire.SOLUTION: An electronic game provision program makes a computer function so that by using a special object enabling a user to select either or both of a first function of changing a parameter on an electronic game and a second function of changing the number of objects capable of being disposed on a deck, the selected first function and second function are exerted by the special object being disposed on the deck.SELECTED DRAWING: Figure 1
【課題】プレイヤの要望に応じて電子ゲーム上のパラメータの変更及びデッキにオブジェクトを配置できる数の変更を選択することを可能とした電子ゲームを提供する。【解決手段】電子ゲーム上のパラメータを変更する第1の機能と、デッキに配置できるオブジェクトの数を変更する第2の機能と、のいずれか又は両方をプレイヤが選択可能とする特殊オブジェクトを用いて、特殊オブジェクトがデッキに配置されることによって、選択された第1の機能及び第2の機能を発揮させるようにコンピュータを機能させる。【選択図】図1 |
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【課題】プレイヤの要望に応じて電子ゲーム上のパラメータの変更及びデッキにオブジェクトを配置できる数の変更を選択することを可能とした電子ゲームを提供する。【解決手段】電子ゲーム上のパラメータを変更する第1の機能と、デッキに配置できるオブジェクトの数を変更する第2の機能と、のいずれか又は両方をプレイヤが選択可能とする特殊オブジェクトを用いて、特殊オブジェクトがデッキに配置されることによって、選択された第1の機能及び第2の機能を発揮させるようにコンピュータを機能させる。【選択図】図1</description><language>eng ; jpn</language><subject>AMUSEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; SPORTS ; VIDEO GAMES</subject><creationdate>2022</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20220705&DB=EPODOC&CC=JP&NR=2022100028A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,776,881,25542,76289</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20220705&DB=EPODOC&CC=JP&NR=2022100028A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>YAMADA TAKUJI</creatorcontrib><creatorcontrib>KURUSU HIROYUKI</creatorcontrib><creatorcontrib>KIMURA MASARU</creatorcontrib><title>ELECTRONIC GAME PROVISION PROGRAM AND ELECTRONIC GAME PROVISION SYSTEM</title><description>To provide an electronic game that enables selection of changing a parameter on the electronic game and changing the number of objects capable of being disposed on a deck according to a player's desire.SOLUTION: An electronic game provision program makes a computer function so that by using a special object enabling a user to select either or both of a first function of changing a parameter on an electronic game and a second function of changing the number of objects capable of being disposed on a deck, the selected first function and second function are exerted by the special object being disposed on the deck.SELECTED DRAWING: Figure 1
【課題】プレイヤの要望に応じて電子ゲーム上のパラメータの変更及びデッキにオブジェクトを配置できる数の変更を選択することを可能とした電子ゲームを提供する。【解決手段】電子ゲーム上のパラメータを変更する第1の機能と、デッキに配置できるオブジェクトの数を変更する第2の機能と、のいずれか又は両方をプレイヤが選択可能とする特殊オブジェクトを用いて、特殊オブジェクトがデッキに配置されることによって、選択された第1の機能及び第2の機能を発揮させるようにコンピュータを機能させる。【選択図】図1</description><subject>AMUSEMENTS</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HUMAN NECESSITIES</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>SPORTS</subject><subject>VIDEO GAMES</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2022</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZHBz9XF1Dgny9_N0VnB39HVVCAjyD_MM9vT3A7Hcgxx9FRz9XBRwqwqODA5x9eVhYE1LzClO5YXS3AxKbq4hzh66qQX58anFBYnJqXmpJfFeAUYGRkaGBgYGRhaOxkQpAgAh5yzp</recordid><startdate>20220705</startdate><enddate>20220705</enddate><creator>YAMADA TAKUJI</creator><creator>KURUSU HIROYUKI</creator><creator>KIMURA MASARU</creator><scope>EVB</scope></search><sort><creationdate>20220705</creationdate><title>ELECTRONIC GAME PROVISION PROGRAM AND ELECTRONIC GAME PROVISION SYSTEM</title><author>YAMADA TAKUJI ; KURUSU HIROYUKI ; KIMURA MASARU</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_JP2022100028A3</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng ; jpn</language><creationdate>2022</creationdate><topic>AMUSEMENTS</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HUMAN NECESSITIES</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>SPORTS</topic><topic>VIDEO GAMES</topic><toplevel>online_resources</toplevel><creatorcontrib>YAMADA TAKUJI</creatorcontrib><creatorcontrib>KURUSU HIROYUKI</creatorcontrib><creatorcontrib>KIMURA MASARU</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>YAMADA TAKUJI</au><au>KURUSU HIROYUKI</au><au>KIMURA MASARU</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>ELECTRONIC GAME PROVISION PROGRAM AND ELECTRONIC GAME PROVISION SYSTEM</title><date>2022-07-05</date><risdate>2022</risdate><abstract>To provide an electronic game that enables selection of changing a parameter on the electronic game and changing the number of objects capable of being disposed on a deck according to a player's desire.SOLUTION: An electronic game provision program makes a computer function so that by using a special object enabling a user to select either or both of a first function of changing a parameter on an electronic game and a second function of changing the number of objects capable of being disposed on a deck, the selected first function and second function are exerted by the special object being disposed on the deck.SELECTED DRAWING: Figure 1
【課題】プレイヤの要望に応じて電子ゲーム上のパラメータの変更及びデッキにオブジェクトを配置できる数の変更を選択することを可能とした電子ゲームを提供する。【解決手段】電子ゲーム上のパラメータを変更する第1の機能と、デッキに配置できるオブジェクトの数を変更する第2の機能と、のいずれか又は両方をプレイヤが選択可能とする特殊オブジェクトを用いて、特殊オブジェクトがデッキに配置されることによって、選択された第1の機能及び第2の機能を発揮させるようにコンピュータを機能させる。【選択図】図1</abstract><oa>free_for_read</oa></addata></record> |
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subjects | AMUSEMENTS CARD, BOARD, OR ROULETTE GAMES GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES SPORTS VIDEO GAMES |
title | ELECTRONIC GAME PROVISION PROGRAM AND ELECTRONIC GAME PROVISION SYSTEM |
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