METHOD RELATED TO CAMERA SUCH AS VIRTUAL REALITY DEVICE
To provide means for a user to take a picture of himself/herself in a virtual reality device, a mixed reality device, an augmented reality device, or any device that has the ability to display images, three-dimensional images, or information in the form of glasses or in a predetermined format that i...
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creator | MURAYAMA KOHEI |
description | To provide means for a user to take a picture of himself/herself in a virtual reality device, a mixed reality device, an augmented reality device, or any device that has the ability to display images, three-dimensional images, or information in the form of glasses or in a predetermined format that is superimposed on the real space and to enable a variety of applications to use this function to take selfies, make video calls, perform facial recognition, perform operations based on facial expressions, and perform applied functions by having a system or application read facial expressions.SOLUTION: In a method, a small camera 1 and a telescopic stick 2 with the camera attached to the tip are incorporated in a device 3. The small camera 1, which is typically stored in the device, is pushed outward by the extension of the stick 2 by manual or automatic means when necessary, and the length and angle of the stick 2 are adjusted by manual or automatic means as appropriate to capture images and video of the user's face, figure, surroundings, etc.SELECTED DRAWING: Figure 1
【課題】仮想現実装置、複合現実装置、拡張現実装置又はメガネ型若しくは所定の形式による現実空間に重ね合わせるように映像や三次元映像、情報を表示する機能を有する装置においても、ユーザーが自らの姿を撮影する手段を提供し、様々なアプリが当該機能を用いることで、自撮り、ビデオ通話、顔認証、顔の表情等による操作、システムやアプリが表情を読み取ることによる応用機能などを可能とする。【解決手段】方法は、装置3に、小型カメラ1とそれを先端に取り付けた伸縮するスティック2を組み込み、通常装置内に格納されている小型カメラ1が、必要に応じて手動又は自動的手段によって、スティック2が延長することによって外部に押し出され、スティック2の長さと角度を手動または自動的手段によって適当に調整することで、ユーザーの顔や姿、ユーザーの周囲等の画像や映像を撮影する。【選択図】図1 |
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【課題】仮想現実装置、複合現実装置、拡張現実装置又はメガネ型若しくは所定の形式による現実空間に重ね合わせるように映像や三次元映像、情報を表示する機能を有する装置においても、ユーザーが自らの姿を撮影する手段を提供し、様々なアプリが当該機能を用いることで、自撮り、ビデオ通話、顔認証、顔の表情等による操作、システムやアプリが表情を読み取ることによる応用機能などを可能とする。【解決手段】方法は、装置3に、小型カメラ1とそれを先端に取り付けた伸縮するスティック2を組み込み、通常装置内に格納されている小型カメラ1が、必要に応じて手動又は自動的手段によって、スティック2が延長することによって外部に押し出され、スティック2の長さと角度を手動または自動的手段によって適当に調整することで、ユーザーの顔や姿、ユーザーの周囲等の画像や映像を撮影する。【選択図】図1</description><language>eng ; jpn</language><subject>CALCULATING ; COMPUTING ; COUNTING ; ELECTRIC COMMUNICATION TECHNIQUE ; ELECTRIC DIGITAL DATA PROCESSING ; ELECTRICITY ; PHYSICS ; PICTORIAL COMMUNICATION, e.g. TELEVISION</subject><creationdate>2022</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20220215&DB=EPODOC&CC=JP&NR=2022028105A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,776,881,25542,76289</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20220215&DB=EPODOC&CC=JP&NR=2022028105A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>MURAYAMA KOHEI</creatorcontrib><title>METHOD RELATED TO CAMERA SUCH AS VIRTUAL REALITY DEVICE</title><description>To provide means for a user to take a picture of himself/herself in a virtual reality device, a mixed reality device, an augmented reality device, or any device that has the ability to display images, three-dimensional images, or information in the form of glasses or in a predetermined format that is superimposed on the real space and to enable a variety of applications to use this function to take selfies, make video calls, perform facial recognition, perform operations based on facial expressions, and perform applied functions by having a system or application read facial expressions.SOLUTION: In a method, a small camera 1 and a telescopic stick 2 with the camera attached to the tip are incorporated in a device 3. The small camera 1, which is typically stored in the device, is pushed outward by the extension of the stick 2 by manual or automatic means when necessary, and the length and angle of the stick 2 are adjusted by manual or automatic means as appropriate to capture images and video of the user's face, figure, surroundings, etc.SELECTED DRAWING: Figure 1
【課題】仮想現実装置、複合現実装置、拡張現実装置又はメガネ型若しくは所定の形式による現実空間に重ね合わせるように映像や三次元映像、情報を表示する機能を有する装置においても、ユーザーが自らの姿を撮影する手段を提供し、様々なアプリが当該機能を用いることで、自撮り、ビデオ通話、顔認証、顔の表情等による操作、システムやアプリが表情を読み取ることによる応用機能などを可能とする。【解決手段】方法は、装置3に、小型カメラ1とそれを先端に取り付けた伸縮するスティック2を組み込み、通常装置内に格納されている小型カメラ1が、必要に応じて手動又は自動的手段によって、スティック2が延長することによって外部に押し出され、スティック2の長さと角度を手動または自動的手段によって適当に調整することで、ユーザーの顔や姿、ユーザーの周囲等の画像や映像を撮影する。【選択図】図1</description><subject>CALCULATING</subject><subject>COMPUTING</subject><subject>COUNTING</subject><subject>ELECTRIC COMMUNICATION TECHNIQUE</subject><subject>ELECTRIC DIGITAL DATA PROCESSING</subject><subject>ELECTRICITY</subject><subject>PHYSICS</subject><subject>PICTORIAL COMMUNICATION, e.g. TELEVISION</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2022</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZDD3dQ3x8HdRCHL1cQxxdVEI8VdwdvR1DXJUCA519lBwDFYI8wwKCXX0Aapw9PEMiVRwcQ3zdHblYWBNS8wpTuWF0twMSm6uIc4euqkF-fGpxQWJyal5qSXxXgFGBkZAZGFoYOpoTJQiAGUlKEQ</recordid><startdate>20220215</startdate><enddate>20220215</enddate><creator>MURAYAMA KOHEI</creator><scope>EVB</scope></search><sort><creationdate>20220215</creationdate><title>METHOD RELATED TO CAMERA SUCH AS VIRTUAL REALITY DEVICE</title><author>MURAYAMA KOHEI</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_JP2022028105A3</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng ; jpn</language><creationdate>2022</creationdate><topic>CALCULATING</topic><topic>COMPUTING</topic><topic>COUNTING</topic><topic>ELECTRIC COMMUNICATION TECHNIQUE</topic><topic>ELECTRIC DIGITAL DATA PROCESSING</topic><topic>ELECTRICITY</topic><topic>PHYSICS</topic><topic>PICTORIAL COMMUNICATION, e.g. TELEVISION</topic><toplevel>online_resources</toplevel><creatorcontrib>MURAYAMA KOHEI</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>MURAYAMA KOHEI</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>METHOD RELATED TO CAMERA SUCH AS VIRTUAL REALITY DEVICE</title><date>2022-02-15</date><risdate>2022</risdate><abstract>To provide means for a user to take a picture of himself/herself in a virtual reality device, a mixed reality device, an augmented reality device, or any device that has the ability to display images, three-dimensional images, or information in the form of glasses or in a predetermined format that is superimposed on the real space and to enable a variety of applications to use this function to take selfies, make video calls, perform facial recognition, perform operations based on facial expressions, and perform applied functions by having a system or application read facial expressions.SOLUTION: In a method, a small camera 1 and a telescopic stick 2 with the camera attached to the tip are incorporated in a device 3. The small camera 1, which is typically stored in the device, is pushed outward by the extension of the stick 2 by manual or automatic means when necessary, and the length and angle of the stick 2 are adjusted by manual or automatic means as appropriate to capture images and video of the user's face, figure, surroundings, etc.SELECTED DRAWING: Figure 1
【課題】仮想現実装置、複合現実装置、拡張現実装置又はメガネ型若しくは所定の形式による現実空間に重ね合わせるように映像や三次元映像、情報を表示する機能を有する装置においても、ユーザーが自らの姿を撮影する手段を提供し、様々なアプリが当該機能を用いることで、自撮り、ビデオ通話、顔認証、顔の表情等による操作、システムやアプリが表情を読み取ることによる応用機能などを可能とする。【解決手段】方法は、装置3に、小型カメラ1とそれを先端に取り付けた伸縮するスティック2を組み込み、通常装置内に格納されている小型カメラ1が、必要に応じて手動又は自動的手段によって、スティック2が延長することによって外部に押し出され、スティック2の長さと角度を手動または自動的手段によって適当に調整することで、ユーザーの顔や姿、ユーザーの周囲等の画像や映像を撮影する。【選択図】図1</abstract><oa>free_for_read</oa></addata></record> |
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subjects | CALCULATING COMPUTING COUNTING ELECTRIC COMMUNICATION TECHNIQUE ELECTRIC DIGITAL DATA PROCESSING ELECTRICITY PHYSICS PICTORIAL COMMUNICATION, e.g. TELEVISION |
title | METHOD RELATED TO CAMERA SUCH AS VIRTUAL REALITY DEVICE |
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