GAME MACHINE
To deter a player from promptly getting tired of a game.SOLUTION: In a reserved pattern composed of a plurality of pattern columns as well as a special pattern indicating a winning/losing determination result, patterns corresponding to a plurality of reservations are combined and displayed. Patterns...
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creator | HAMAGUCHI HIROSHI |
description | To deter a player from promptly getting tired of a game.SOLUTION: In a reserved pattern composed of a plurality of pattern columns as well as a special pattern indicating a winning/losing determination result, patterns corresponding to a plurality of reservations are combined and displayed. Patterns of arbitrary reserved patterns from among a plurality of reserved patterns are combined to report predetermined information relating to a game. Hereby, selection of a combination of optional reserved patterns allows one to enjoy a change in a game. Thus, player's prompt tiresomeness to a game can be prevented.SELECTED DRAWING: Figure 1
【課題】遊技者が遊技に早期に飽きてしまうのを抑制すること。【解決手段】当否判定結果を示す特別図柄だけでなく、複数の図柄列で構成された保留図柄でも複数の保留に対応する図柄を組み合わせて表示する。複数の保留図柄のうち、任意の保留図柄の図柄を組み合わせて遊技に関わる所定の情報を報知する。これにより、任意の保留図柄の組み合わせが選択されることで、遊技の変化を楽しませることができる。よって、遊技者が早期に遊技に飽きてしまうのを防止できる。【選択図】図1 |
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【課題】遊技者が遊技に早期に飽きてしまうのを抑制すること。【解決手段】当否判定結果を示す特別図柄だけでなく、複数の図柄列で構成された保留図柄でも複数の保留に対応する図柄を組み合わせて表示する。複数の保留図柄のうち、任意の保留図柄の図柄を組み合わせて遊技に関わる所定の情報を報知する。これにより、任意の保留図柄の組み合わせが選択されることで、遊技の変化を楽しませることができる。よって、遊技者が早期に遊技に飽きてしまうのを防止できる。【選択図】図1</description><language>eng ; jpn</language><subject>AMUSEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; SPORTS ; VIDEO GAMES</subject><creationdate>2021</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20210422&DB=EPODOC&CC=JP&NR=2021062266A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,309,781,886,25569,76552</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20210422&DB=EPODOC&CC=JP&NR=2021062266A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>HAMAGUCHI HIROSHI</creatorcontrib><title>GAME MACHINE</title><description>To deter a player from promptly getting tired of a game.SOLUTION: In a reserved pattern composed of a plurality of pattern columns as well as a special pattern indicating a winning/losing determination result, patterns corresponding to a plurality of reservations are combined and displayed. Patterns of arbitrary reserved patterns from among a plurality of reserved patterns are combined to report predetermined information relating to a game. Hereby, selection of a combination of optional reserved patterns allows one to enjoy a change in a game. Thus, player's prompt tiresomeness to a game can be prevented.SELECTED DRAWING: Figure 1
【課題】遊技者が遊技に早期に飽きてしまうのを抑制すること。【解決手段】当否判定結果を示す特別図柄だけでなく、複数の図柄列で構成された保留図柄でも複数の保留に対応する図柄を組み合わせて表示する。複数の保留図柄のうち、任意の保留図柄の図柄を組み合わせて遊技に関わる所定の情報を報知する。これにより、任意の保留図柄の組み合わせが選択されることで、遊技の変化を楽しませることができる。よって、遊技者が早期に遊技に飽きてしまうのを防止できる。【選択図】図1</description><subject>AMUSEMENTS</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HUMAN NECESSITIES</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>SPORTS</subject><subject>VIDEO GAMES</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2021</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZOBxd_R1VfB1dPbw9HPlYWBNS8wpTuWF0twMSm6uIc4euqkF-fGpxQWJyal5qSXxXgFGBkaGBmZGRmZmjsZEKQIArtQcjA</recordid><startdate>20210422</startdate><enddate>20210422</enddate><creator>HAMAGUCHI HIROSHI</creator><scope>EVB</scope></search><sort><creationdate>20210422</creationdate><title>GAME MACHINE</title><author>HAMAGUCHI HIROSHI</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_JP2021062266A3</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng ; jpn</language><creationdate>2021</creationdate><topic>AMUSEMENTS</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HUMAN NECESSITIES</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>SPORTS</topic><topic>VIDEO GAMES</topic><toplevel>online_resources</toplevel><creatorcontrib>HAMAGUCHI HIROSHI</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>HAMAGUCHI HIROSHI</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>GAME MACHINE</title><date>2021-04-22</date><risdate>2021</risdate><abstract>To deter a player from promptly getting tired of a game.SOLUTION: In a reserved pattern composed of a plurality of pattern columns as well as a special pattern indicating a winning/losing determination result, patterns corresponding to a plurality of reservations are combined and displayed. Patterns of arbitrary reserved patterns from among a plurality of reserved patterns are combined to report predetermined information relating to a game. Hereby, selection of a combination of optional reserved patterns allows one to enjoy a change in a game. Thus, player's prompt tiresomeness to a game can be prevented.SELECTED DRAWING: Figure 1
【課題】遊技者が遊技に早期に飽きてしまうのを抑制すること。【解決手段】当否判定結果を示す特別図柄だけでなく、複数の図柄列で構成された保留図柄でも複数の保留に対応する図柄を組み合わせて表示する。複数の保留図柄のうち、任意の保留図柄の図柄を組み合わせて遊技に関わる所定の情報を報知する。これにより、任意の保留図柄の組み合わせが選択されることで、遊技の変化を楽しませることができる。よって、遊技者が早期に遊技に飽きてしまうのを防止できる。【選択図】図1</abstract><oa>free_for_read</oa></addata></record> |
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subjects | AMUSEMENTS CARD, BOARD, OR ROULETTE GAMES GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES SPORTS VIDEO GAMES |
title | GAME MACHINE |
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