SYSTEM FOR GAME PARLOR

To enable smooth operation even in the case of recording information for making a game machine become in a suppression state in a recording medium in which a recording region for recording seat leaving information is segmented.SOLUTION: A system for segmenting and managing recording regions of a rec...

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description To enable smooth operation even in the case of recording information for making a game machine become in a suppression state in a recording medium in which a recording region for recording seat leaving information is segmented.SOLUTION: A system for segmenting and managing recording regions of a recording medium with respect to balance related information and acquisition value related information associates seat leaving information as balance related information when having been a seat leaving locked state in a state in which a balance exists and associates the seat leaving information as acquisition value related information when having been in the seat leaving locked state in a state in which an owned ball exists. Thereby, even in the case of using an IC card 10 in which a recording region for recording seat leaving information is segmented, a game device 2 appropriately makes seat leaving information be recorded in a segment to be an update target to make it possible to appropriately update the seat leaving information in the case of performing settlement on a valuable value corresponding to the segment, which enables smooth processing with respect to the seat leaving locked state.SELECTED DRAWING: Figure 1 【課題】離席情報を記録するための記録領域が区分される記録媒体に遊技機を抑制状態とするための情報を記録する場合であっても円滑に運用可能とする。【解決手段】残高関連情報と獲得価値関連情報とで記録媒体の記録領域を区分して管理するシステムにおいて、残高がある状態で離席ロック状態した場合には残高関連情報として離席情報を対応付ける一方、持玉がある状態で離席ロック状態した場合には獲得価値関連情報として離席情報を対応付ける。これにより、離席情報を記録するための記録領域が区分されるICカード10を利用する場合であっても、遊技装置2にて更新対象となる区分に対して適切に離席情報を記録させることで、当該区分に対応した有価価値を精算する場合に適切に離席情報を更新可能となるので、離席ロック状態に掛る処理を円滑に行うことが可能となる。【選択図】図1
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Thereby, even in the case of using an IC card 10 in which a recording region for recording seat leaving information is segmented, a game device 2 appropriately makes seat leaving information be recorded in a segment to be an update target to make it possible to appropriately update the seat leaving information in the case of performing settlement on a valuable value corresponding to the segment, which enables smooth processing with respect to the seat leaving locked state.SELECTED DRAWING: Figure 1 【課題】離席情報を記録するための記録領域が区分される記録媒体に遊技機を抑制状態とするための情報を記録する場合であっても円滑に運用可能とする。【解決手段】残高関連情報と獲得価値関連情報とで記録媒体の記録領域を区分して管理するシステムにおいて、残高がある状態で離席ロック状態した場合には残高関連情報として離席情報を対応付ける一方、持玉がある状態で離席ロック状態した場合には獲得価値関連情報として離席情報を対応付ける。これにより、離席情報を記録するための記録領域が区分されるICカード10を利用する場合であっても、遊技装置2にて更新対象となる区分に対して適切に離席情報を記録させることで、当該区分に対応した有価価値を精算する場合に適切に離席情報を更新可能となるので、離席ロック状態に掛る処理を円滑に行うことが可能となる。【選択図】図1</description><language>eng ; jpn</language><subject>AMUSEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; SPORTS ; VIDEO GAMES</subject><creationdate>2021</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20210408&amp;DB=EPODOC&amp;CC=JP&amp;NR=2021053195A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,776,881,25542,76289</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20210408&amp;DB=EPODOC&amp;CC=JP&amp;NR=2021053195A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>IWASAKI YASUTAKA</creatorcontrib><title>SYSTEM FOR GAME PARLOR</title><description>To enable smooth operation even in the case of recording information for making a game machine become in a suppression state in a recording medium in which a recording region for recording seat leaving information is segmented.SOLUTION: A system for segmenting and managing recording regions of a recording medium with respect to balance related information and acquisition value related information associates seat leaving information as balance related information when having been a seat leaving locked state in a state in which a balance exists and associates the seat leaving information as acquisition value related information when having been in the seat leaving locked state in a state in which an owned ball exists. Thereby, even in the case of using an IC card 10 in which a recording region for recording seat leaving information is segmented, a game device 2 appropriately makes seat leaving information be recorded in a segment to be an update target to make it possible to appropriately update the seat leaving information in the case of performing settlement on a valuable value corresponding to the segment, which enables smooth processing with respect to the seat leaving locked state.SELECTED DRAWING: Figure 1 【課題】離席情報を記録するための記録領域が区分される記録媒体に遊技機を抑制状態とするための情報を記録する場合であっても円滑に運用可能とする。【解決手段】残高関連情報と獲得価値関連情報とで記録媒体の記録領域を区分して管理するシステムにおいて、残高がある状態で離席ロック状態した場合には残高関連情報として離席情報を対応付ける一方、持玉がある状態で離席ロック状態した場合には獲得価値関連情報として離席情報を対応付ける。これにより、離席情報を記録するための記録領域が区分されるICカード10を利用する場合であっても、遊技装置2にて更新対象となる区分に対して適切に離席情報を記録させることで、当該区分に対応した有価価値を精算する場合に適切に離席情報を更新可能となるので、離席ロック状態に掛る処理を円滑に行うことが可能となる。【選択図】図1</description><subject>AMUSEMENTS</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HUMAN NECESSITIES</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>SPORTS</subject><subject>VIDEO GAMES</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2021</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZBALjgwOcfVVcPMPUnB39HVVCHAM8vEP4mFgTUvMKU7lhdLcDEpuriHOHrqpBfnxqcUFicmpeakl8V4BRgZGhgamxoaWpo7GRCkCAOv5H38</recordid><startdate>20210408</startdate><enddate>20210408</enddate><creator>IWASAKI YASUTAKA</creator><scope>EVB</scope></search><sort><creationdate>20210408</creationdate><title>SYSTEM FOR GAME PARLOR</title><author>IWASAKI YASUTAKA</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_JP2021053195A3</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng ; jpn</language><creationdate>2021</creationdate><topic>AMUSEMENTS</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HUMAN NECESSITIES</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>SPORTS</topic><topic>VIDEO GAMES</topic><toplevel>online_resources</toplevel><creatorcontrib>IWASAKI YASUTAKA</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>IWASAKI YASUTAKA</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>SYSTEM FOR GAME PARLOR</title><date>2021-04-08</date><risdate>2021</risdate><abstract>To enable smooth operation even in the case of recording information for making a game machine become in a suppression state in a recording medium in which a recording region for recording seat leaving information is segmented.SOLUTION: A system for segmenting and managing recording regions of a recording medium with respect to balance related information and acquisition value related information associates seat leaving information as balance related information when having been a seat leaving locked state in a state in which a balance exists and associates the seat leaving information as acquisition value related information when having been in the seat leaving locked state in a state in which an owned ball exists. Thereby, even in the case of using an IC card 10 in which a recording region for recording seat leaving information is segmented, a game device 2 appropriately makes seat leaving information be recorded in a segment to be an update target to make it possible to appropriately update the seat leaving information in the case of performing settlement on a valuable value corresponding to the segment, which enables smooth processing with respect to the seat leaving locked state.SELECTED DRAWING: Figure 1 【課題】離席情報を記録するための記録領域が区分される記録媒体に遊技機を抑制状態とするための情報を記録する場合であっても円滑に運用可能とする。【解決手段】残高関連情報と獲得価値関連情報とで記録媒体の記録領域を区分して管理するシステムにおいて、残高がある状態で離席ロック状態した場合には残高関連情報として離席情報を対応付ける一方、持玉がある状態で離席ロック状態した場合には獲得価値関連情報として離席情報を対応付ける。これにより、離席情報を記録するための記録領域が区分されるICカード10を利用する場合であっても、遊技装置2にて更新対象となる区分に対して適切に離席情報を記録させることで、当該区分に対応した有価価値を精算する場合に適切に離席情報を更新可能となるので、離席ロック状態に掛る処理を円滑に行うことが可能となる。【選択図】図1</abstract><oa>free_for_read</oa></addata></record>
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subjects AMUSEMENTS
CARD, BOARD, OR ROULETTE GAMES
GAMES
GAMES NOT OTHERWISE PROVIDED FOR
HUMAN NECESSITIES
INDOOR GAMES USING SMALL MOVING PLAYING BODIES
SPORTS
VIDEO GAMES
title SYSTEM FOR GAME PARLOR
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