GAME MACHINE

To provide a game machine that takes into consideration coordination with performance using reels.SOLUTION: During AT, modes of stop operation may be notified in a notification indicator and a liquid crystal display respectively, and an advantageous period notification lamp may be lighted; even when...

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Hauptverfasser: MINE TAKETO, MIYOSHI KOICHI
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MIYOSHI KOICHI
description To provide a game machine that takes into consideration coordination with performance using reels.SOLUTION: During AT, modes of stop operation may be notified in a notification indicator and a liquid crystal display respectively, and an advantageous period notification lamp may be lighted; even when an AT game is in progress and the advantageous period notification lamp is lighted, the mode of stop operation is not notified in the notification indicator during a pseudo game, whereas the lighting state of the advantageous period notification lamp is continued. In a main game after the pseudo game is over, the mode of stop operation may be notified in the notification indicator.SELECTED DRAWING: Figure 16 【課題】リールを用いた演出との兼ね合いを考慮した遊技機を提供する。【解決手段】AT中において、報知用表示器および液晶表示器各々において停止操作の態様を報知する場合があり、有利期間報知ランプを点灯状態とする場合があり、AT遊技中であってかつ有利期間報知ランプが点灯状態となっているときであっても、疑似遊技中においては報知用表示器において停止操作の態様を報知する場合がない一方で有利期間報知ランプの点灯状態を継続するものであり、疑似遊技終了後の本遊技では報知用表示器において停止操作の態様を報知する場合がある。【選択図】図16
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In a main game after the pseudo game is over, the mode of stop operation may be notified in the notification indicator.SELECTED DRAWING: Figure 16 【課題】リールを用いた演出との兼ね合いを考慮した遊技機を提供する。【解決手段】AT中において、報知用表示器および液晶表示器各々において停止操作の態様を報知する場合があり、有利期間報知ランプを点灯状態とする場合があり、AT遊技中であってかつ有利期間報知ランプが点灯状態となっているときであっても、疑似遊技中においては報知用表示器において停止操作の態様を報知する場合がない一方で有利期間報知ランプの点灯状態を継続するものであり、疑似遊技終了後の本遊技では報知用表示器において停止操作の態様を報知する場合がある。【選択図】図16</description><language>eng ; jpn</language><subject>AMUSEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; SPORTS ; VIDEO GAMES</subject><creationdate>2021</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20210325&amp;DB=EPODOC&amp;CC=JP&amp;NR=2021045289A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,776,881,25543,76294</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20210325&amp;DB=EPODOC&amp;CC=JP&amp;NR=2021045289A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>MINE TAKETO</creatorcontrib><creatorcontrib>MIYOSHI KOICHI</creatorcontrib><title>GAME MACHINE</title><description>To provide a game machine that takes into consideration coordination with performance using reels.SOLUTION: During AT, modes of stop operation may be notified in a notification indicator and a liquid crystal display respectively, and an advantageous period notification lamp may be lighted; even when an AT game is in progress and the advantageous period notification lamp is lighted, the mode of stop operation is not notified in the notification indicator during a pseudo game, whereas the lighting state of the advantageous period notification lamp is continued. 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subjects AMUSEMENTS
CARD, BOARD, OR ROULETTE GAMES
GAMES
GAMES NOT OTHERWISE PROVIDED FOR
HUMAN NECESSITIES
INDOOR GAMES USING SMALL MOVING PLAYING BODIES
SPORTS
VIDEO GAMES
title GAME MACHINE
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