INFORMATION PROCESSING DEVICE, INFORMATION PROCESSING METHOD, AND PROGRAM
To provide an information processing device capable of restricting transfer of an item among players, and notifying a player of a partner that the item can be transferred to.SOLUTION: An information processing device includes: a storage unit for storing relationships among players; an extraction uni...
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creator | MISHIMA KEISUKE SATO TOSHIHIRO OWADA KAORU TERUUCHI HIROTAKE |
description | To provide an information processing device capable of restricting transfer of an item among players, and notifying a player of a partner that the item can be transferred to.SOLUTION: An information processing device includes: a storage unit for storing relationships among players; an extraction unit for extracting players having predetermined relationships with transfer source players as transfer destination players from the storage unit; a determination unit for determining propriety of transfer of an item from the transfer source players to the transfer destination players based on the number of players to whom the transfer source players have transferred the item, and/or the number of players who have transferred the item to the transfer destination players in a predetermined period; and a presentation unit for presenting a determination result made by the determination unit to the transfer source players.SELECTED DRAWING: Figure 6
【課題】プレイヤ間におけるアイテムの譲渡を制限し、アイテムを譲渡可能な相手をプレイヤに通知することができる情報処理装置を提供すること。【解決手段】プレイヤ同士の関係を記憶する記憶部と、記憶部から、譲渡元プレイヤと所定の関係を有するプレイヤを譲渡先プレイヤとして抽出する抽出部と、所定期間内に、譲渡元プレイヤがアイテムを譲渡したプレイヤ数、及び/又は、譲渡先プレイヤにアイテムを譲渡したプレイヤ数に基づいて、譲渡元プレイヤから譲渡先プレイヤに対するアイテムの譲渡可否を判定する判定部と、判定部で判定された判定結果を、譲渡元プレイヤに提示する提示部と、を備える情報処理装置を提供する。【選択図】図6 |
format | Patent |
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【課題】プレイヤ間におけるアイテムの譲渡を制限し、アイテムを譲渡可能な相手をプレイヤに通知することができる情報処理装置を提供すること。【解決手段】プレイヤ同士の関係を記憶する記憶部と、記憶部から、譲渡元プレイヤと所定の関係を有するプレイヤを譲渡先プレイヤとして抽出する抽出部と、所定期間内に、譲渡元プレイヤがアイテムを譲渡したプレイヤ数、及び/又は、譲渡先プレイヤにアイテムを譲渡したプレイヤ数に基づいて、譲渡元プレイヤから譲渡先プレイヤに対するアイテムの譲渡可否を判定する判定部と、判定部で判定された判定結果を、譲渡元プレイヤに提示する提示部と、を備える情報処理装置を提供する。【選択図】図6</description><language>eng ; jpn</language><subject>AMUSEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; SPORTS ; VIDEO GAMES</subject><creationdate>2020</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20201029&DB=EPODOC&CC=JP&NR=2020174853A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,776,881,25544,76293</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20201029&DB=EPODOC&CC=JP&NR=2020174853A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>MISHIMA KEISUKE</creatorcontrib><creatorcontrib>SATO TOSHIHIRO</creatorcontrib><creatorcontrib>OWADA KAORU</creatorcontrib><creatorcontrib>TERUUCHI HIROTAKE</creatorcontrib><title>INFORMATION PROCESSING DEVICE, INFORMATION PROCESSING METHOD, AND PROGRAM</title><description>To provide an information processing device capable of restricting transfer of an item among players, and notifying a player of a partner that the item can be transferred to.SOLUTION: An information processing device includes: a storage unit for storing relationships among players; an extraction unit for extracting players having predetermined relationships with transfer source players as transfer destination players from the storage unit; a determination unit for determining propriety of transfer of an item from the transfer source players to the transfer destination players based on the number of players to whom the transfer source players have transferred the item, and/or the number of players who have transferred the item to the transfer destination players in a predetermined period; and a presentation unit for presenting a determination result made by the determination unit to the transfer source players.SELECTED DRAWING: Figure 6
【課題】プレイヤ間におけるアイテムの譲渡を制限し、アイテムを譲渡可能な相手をプレイヤに通知することができる情報処理装置を提供すること。【解決手段】プレイヤ同士の関係を記憶する記憶部と、記憶部から、譲渡元プレイヤと所定の関係を有するプレイヤを譲渡先プレイヤとして抽出する抽出部と、所定期間内に、譲渡元プレイヤがアイテムを譲渡したプレイヤ数、及び/又は、譲渡先プレイヤにアイテムを譲渡したプレイヤ数に基づいて、譲渡元プレイヤから譲渡先プレイヤに対するアイテムの譲渡可否を判定する判定部と、判定部で判定された判定結果を、譲渡元プレイヤに提示する提示部と、を備える情報処理装置を提供する。【選択図】図6</description><subject>AMUSEMENTS</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HUMAN NECESSITIES</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>SPORTS</subject><subject>VIDEO GAMES</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2020</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZPD09HPzD_J1DPH091MICPJ3dg0O9vRzV3BxDfN0dtVRwCHt6xri4e-io-Do5wISdg9y9OVhYE1LzClO5YXS3AxKbq4hzh66qQX58anFBYnJqXmpJfFeAUYGRgaG5iYWpsaOxkQpAgCr2y2-</recordid><startdate>20201029</startdate><enddate>20201029</enddate><creator>MISHIMA KEISUKE</creator><creator>SATO TOSHIHIRO</creator><creator>OWADA KAORU</creator><creator>TERUUCHI HIROTAKE</creator><scope>EVB</scope></search><sort><creationdate>20201029</creationdate><title>INFORMATION PROCESSING DEVICE, INFORMATION PROCESSING METHOD, AND PROGRAM</title><author>MISHIMA KEISUKE ; SATO TOSHIHIRO ; OWADA KAORU ; TERUUCHI HIROTAKE</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_JP2020174853A3</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng ; jpn</language><creationdate>2020</creationdate><topic>AMUSEMENTS</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HUMAN NECESSITIES</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>SPORTS</topic><topic>VIDEO GAMES</topic><toplevel>online_resources</toplevel><creatorcontrib>MISHIMA KEISUKE</creatorcontrib><creatorcontrib>SATO TOSHIHIRO</creatorcontrib><creatorcontrib>OWADA KAORU</creatorcontrib><creatorcontrib>TERUUCHI HIROTAKE</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>MISHIMA KEISUKE</au><au>SATO TOSHIHIRO</au><au>OWADA KAORU</au><au>TERUUCHI HIROTAKE</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>INFORMATION PROCESSING DEVICE, INFORMATION PROCESSING METHOD, AND PROGRAM</title><date>2020-10-29</date><risdate>2020</risdate><abstract>To provide an information processing device capable of restricting transfer of an item among players, and notifying a player of a partner that the item can be transferred to.SOLUTION: An information processing device includes: a storage unit for storing relationships among players; an extraction unit for extracting players having predetermined relationships with transfer source players as transfer destination players from the storage unit; a determination unit for determining propriety of transfer of an item from the transfer source players to the transfer destination players based on the number of players to whom the transfer source players have transferred the item, and/or the number of players who have transferred the item to the transfer destination players in a predetermined period; and a presentation unit for presenting a determination result made by the determination unit to the transfer source players.SELECTED DRAWING: Figure 6
【課題】プレイヤ間におけるアイテムの譲渡を制限し、アイテムを譲渡可能な相手をプレイヤに通知することができる情報処理装置を提供すること。【解決手段】プレイヤ同士の関係を記憶する記憶部と、記憶部から、譲渡元プレイヤと所定の関係を有するプレイヤを譲渡先プレイヤとして抽出する抽出部と、所定期間内に、譲渡元プレイヤがアイテムを譲渡したプレイヤ数、及び/又は、譲渡先プレイヤにアイテムを譲渡したプレイヤ数に基づいて、譲渡元プレイヤから譲渡先プレイヤに対するアイテムの譲渡可否を判定する判定部と、判定部で判定された判定結果を、譲渡元プレイヤに提示する提示部と、を備える情報処理装置を提供する。【選択図】図6</abstract><oa>free_for_read</oa></addata></record> |
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subjects | AMUSEMENTS CARD, BOARD, OR ROULETTE GAMES GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES SPORTS VIDEO GAMES |
title | INFORMATION PROCESSING DEVICE, INFORMATION PROCESSING METHOD, AND PROGRAM |
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