IMAGE PROCESSING METHOD, IMAGE PROCESSING DEVICE, GAME DEVICE, AND PROGRAM
To convert an image into a picturesque image by achieving both picturesque appearance and clearness of an edge of a predetermined drawn object.SOLUTION: In an image processing method according to the preset invention, a computer performs the following: an acquisition step S10 of acquiring distance i...
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creator | HORI SOTARO FUJITA KENSAKU HORIHATA AKIRA |
description | To convert an image into a picturesque image by achieving both picturesque appearance and clearness of an edge of a predetermined drawn object.SOLUTION: In an image processing method according to the preset invention, a computer performs the following: an acquisition step S10 of acquiring distance information indicating a distance from a camera and image information indicating color information of each pixel; a determination step S20 of determining settings of a modulation filter of each pixel for modulating an image into a picturesque image by converting the color information of each pixel based on the distance information of each pixel; and a conversion step S30 of converting the color information of each pixel based on the determined modulation filter setting of each pixel.SELECTED DRAWING: Figure 6
【課題】所定の描画対象のエッジの明瞭さと絵画っぽさを両立させて、画像を絵画調に変換する。【解決手段】本発明によれば、コンピュータが、カメラからの距離を示す距離情報及び色情報を画素毎に示す画像情報を取得する取得工程S10と、各画素の色情報を変換して画像を絵画調に変調する変調フィルタの設定を、各画素の距離情報に基づき画素毎に決定する決定工程S20と、決定された画素毎の変調フィルタの設定に基づき、画素毎に色情報を変換する変換工程S30と、を実行する画像処理方法が提供される。【選択図】図6 |
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【課題】所定の描画対象のエッジの明瞭さと絵画っぽさを両立させて、画像を絵画調に変換する。【解決手段】本発明によれば、コンピュータが、カメラからの距離を示す距離情報及び色情報を画素毎に示す画像情報を取得する取得工程S10と、各画素の色情報を変換して画像を絵画調に変調する変調フィルタの設定を、各画素の距離情報に基づき画素毎に決定する決定工程S20と、決定された画素毎の変調フィルタの設定に基づき、画素毎に色情報を変換する変換工程S30と、を実行する画像処理方法が提供される。【選択図】図6</description><language>eng ; jpn</language><subject>AMUSEMENTS ; CALCULATING ; CARD, BOARD, OR ROULETTE GAMES ; COMPUTING ; COUNTING ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; IMAGE DATA PROCESSING OR GENERATION, IN GENERAL ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; PHYSICS ; SPORTS ; VIDEO GAMES</subject><creationdate>2020</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20200702&DB=EPODOC&CC=JP&NR=2020102137A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,776,881,25543,76293</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20200702&DB=EPODOC&CC=JP&NR=2020102137A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>HORI SOTARO</creatorcontrib><creatorcontrib>FUJITA KENSAKU</creatorcontrib><creatorcontrib>HORIHATA AKIRA</creatorcontrib><title>IMAGE PROCESSING METHOD, IMAGE PROCESSING DEVICE, GAME DEVICE, AND PROGRAM</title><description>To convert an image into a picturesque image by achieving both picturesque appearance and clearness of an edge of a predetermined drawn object.SOLUTION: In an image processing method according to the preset invention, a computer performs the following: an acquisition step S10 of acquiring distance information indicating a distance from a camera and image information indicating color information of each pixel; a determination step S20 of determining settings of a modulation filter of each pixel for modulating an image into a picturesque image by converting the color information of each pixel based on the distance information of each pixel; and a conversion step S30 of converting the color information of each pixel based on the determined modulation filter setting of each pixel.SELECTED DRAWING: Figure 6
【課題】所定の描画対象のエッジの明瞭さと絵画っぽさを両立させて、画像を絵画調に変換する。【解決手段】本発明によれば、コンピュータが、カメラからの距離を示す距離情報及び色情報を画素毎に示す画像情報を取得する取得工程S10と、各画素の色情報を変換して画像を絵画調に変調する変調フィルタの設定を、各画素の距離情報に基づき画素毎に決定する決定工程S20と、決定された画素毎の変調フィルタの設定に基づき、画素毎に色情報を変換する変換工程S30と、を実行する画像処理方法が提供される。【選択図】図6</description><subject>AMUSEMENTS</subject><subject>CALCULATING</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>COMPUTING</subject><subject>COUNTING</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HUMAN NECESSITIES</subject><subject>IMAGE DATA PROCESSING OR GENERATION, IN GENERAL</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>PHYSICS</subject><subject>SPORTS</subject><subject>VIDEO GAMES</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2020</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZPDy9HV0d1UICPJ3dg0O9vRzV_B1DfHwd9FRwJBwcQ3zdHbVUXB39HWFcxz9XEBq3IMcfXkYWNMSc4pTeaE0N4OSm2uIs4duakF-fGpxQWJyal5qSbxXgJGBkYGhgZGhsbmjMVGKAGr5LRM</recordid><startdate>20200702</startdate><enddate>20200702</enddate><creator>HORI SOTARO</creator><creator>FUJITA KENSAKU</creator><creator>HORIHATA AKIRA</creator><scope>EVB</scope></search><sort><creationdate>20200702</creationdate><title>IMAGE PROCESSING METHOD, IMAGE PROCESSING DEVICE, GAME DEVICE, AND PROGRAM</title><author>HORI SOTARO ; FUJITA KENSAKU ; HORIHATA AKIRA</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_JP2020102137A3</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng ; jpn</language><creationdate>2020</creationdate><topic>AMUSEMENTS</topic><topic>CALCULATING</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>COMPUTING</topic><topic>COUNTING</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HUMAN NECESSITIES</topic><topic>IMAGE DATA PROCESSING OR GENERATION, IN GENERAL</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>PHYSICS</topic><topic>SPORTS</topic><topic>VIDEO GAMES</topic><toplevel>online_resources</toplevel><creatorcontrib>HORI SOTARO</creatorcontrib><creatorcontrib>FUJITA KENSAKU</creatorcontrib><creatorcontrib>HORIHATA AKIRA</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>HORI SOTARO</au><au>FUJITA KENSAKU</au><au>HORIHATA AKIRA</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>IMAGE PROCESSING METHOD, IMAGE PROCESSING DEVICE, GAME DEVICE, AND PROGRAM</title><date>2020-07-02</date><risdate>2020</risdate><abstract>To convert an image into a picturesque image by achieving both picturesque appearance and clearness of an edge of a predetermined drawn object.SOLUTION: In an image processing method according to the preset invention, a computer performs the following: an acquisition step S10 of acquiring distance information indicating a distance from a camera and image information indicating color information of each pixel; a determination step S20 of determining settings of a modulation filter of each pixel for modulating an image into a picturesque image by converting the color information of each pixel based on the distance information of each pixel; and a conversion step S30 of converting the color information of each pixel based on the determined modulation filter setting of each pixel.SELECTED DRAWING: Figure 6
【課題】所定の描画対象のエッジの明瞭さと絵画っぽさを両立させて、画像を絵画調に変換する。【解決手段】本発明によれば、コンピュータが、カメラからの距離を示す距離情報及び色情報を画素毎に示す画像情報を取得する取得工程S10と、各画素の色情報を変換して画像を絵画調に変調する変調フィルタの設定を、各画素の距離情報に基づき画素毎に決定する決定工程S20と、決定された画素毎の変調フィルタの設定に基づき、画素毎に色情報を変換する変換工程S30と、を実行する画像処理方法が提供される。【選択図】図6</abstract><oa>free_for_read</oa></addata></record> |
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subjects | AMUSEMENTS CALCULATING CARD, BOARD, OR ROULETTE GAMES COMPUTING COUNTING GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES IMAGE DATA PROCESSING OR GENERATION, IN GENERAL INDOOR GAMES USING SMALL MOVING PLAYING BODIES PHYSICS SPORTS VIDEO GAMES |
title | IMAGE PROCESSING METHOD, IMAGE PROCESSING DEVICE, GAME DEVICE, AND PROGRAM |
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