GAME MACHINE
To provide a game machine capable of improving suitably a game property.SOLUTION: When determined that an output condition of setting suggestion information is established relative to prescribed operation (S1803:Y), in a processing S1606, the setting suggestion information is outputted to a prescrib...
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creator | IWATA TAKASHI MUTO RYUICHIRO ANZAI HYUMA |
description | To provide a game machine capable of improving suitably a game property.SOLUTION: When determined that an output condition of setting suggestion information is established relative to prescribed operation (S1803:Y), in a processing S1606, the setting suggestion information is outputted to a prescribed display part which is an output destination of the setting suggestion information over a prescribed period only for the prescribed period, Hereby, in a topical period which is a fixed period after performing the prescribed operation, a display probability of the setting suggestion information becomes stronger in comparison with other periods, and therefor a player can recognize easily the displayed setting suggestion information.SELECTED DRAWING: Figure 35
【課題】 遊技性を好適に向上することが可能な遊技機を提供する。【解決手段】 所定の操作について設定示唆情報の出力条件が成立すると判定した場合に(S1803:Y)、処理S1606において、設定示唆情報を、当該設定示唆情報の出力先とする所定の表示部に所定の期間に限り当該所定の期間に亘って出力する。これにより、所定の操作が行われた後の一定期間という局所的な期間において、それ以外の期間に比べて設定示唆情報の表示確率が高まるので、表示された設定示唆情報を遊技者に認識させやすい。【選択図】 図35 |
format | Patent |
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【課題】 遊技性を好適に向上することが可能な遊技機を提供する。【解決手段】 所定の操作について設定示唆情報の出力条件が成立すると判定した場合に(S1803:Y)、処理S1606において、設定示唆情報を、当該設定示唆情報の出力先とする所定の表示部に所定の期間に限り当該所定の期間に亘って出力する。これにより、所定の操作が行われた後の一定期間という局所的な期間において、それ以外の期間に比べて設定示唆情報の表示確率が高まるので、表示された設定示唆情報を遊技者に認識させやすい。【選択図】 図35</description><language>eng ; jpn</language><subject>AMUSEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; SPORTS ; VIDEO GAMES</subject><creationdate>2019</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20191024&DB=EPODOC&CC=JP&NR=2019180434A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,780,885,25563,76418</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20191024&DB=EPODOC&CC=JP&NR=2019180434A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>IWATA TAKASHI</creatorcontrib><creatorcontrib>MUTO RYUICHIRO</creatorcontrib><creatorcontrib>ANZAI HYUMA</creatorcontrib><title>GAME MACHINE</title><description>To provide a game machine capable of improving suitably a game property.SOLUTION: When determined that an output condition of setting suggestion information is established relative to prescribed operation (S1803:Y), in a processing S1606, the setting suggestion information is outputted to a prescribed display part which is an output destination of the setting suggestion information over a prescribed period only for the prescribed period, Hereby, in a topical period which is a fixed period after performing the prescribed operation, a display probability of the setting suggestion information becomes stronger in comparison with other periods, and therefor a player can recognize easily the displayed setting suggestion information.SELECTED DRAWING: Figure 35
【課題】 遊技性を好適に向上することが可能な遊技機を提供する。【解決手段】 所定の操作について設定示唆情報の出力条件が成立すると判定した場合に(S1803:Y)、処理S1606において、設定示唆情報を、当該設定示唆情報の出力先とする所定の表示部に所定の期間に限り当該所定の期間に亘って出力する。これにより、所定の操作が行われた後の一定期間という局所的な期間において、それ以外の期間に比べて設定示唆情報の表示確率が高まるので、表示された設定示唆情報を遊技者に認識させやすい。【選択図】 図35</description><subject>AMUSEMENTS</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HUMAN NECESSITIES</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>SPORTS</subject><subject>VIDEO GAMES</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2019</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZOBxd_R1VfB1dPbw9HPlYWBNS8wpTuWF0twMSm6uIc4euqkF-fGpxQWJyal5qSXxXgFGBoaWhhYGJsYmjsZEKQIAsA0clg</recordid><startdate>20191024</startdate><enddate>20191024</enddate><creator>IWATA TAKASHI</creator><creator>MUTO RYUICHIRO</creator><creator>ANZAI HYUMA</creator><scope>EVB</scope></search><sort><creationdate>20191024</creationdate><title>GAME MACHINE</title><author>IWATA TAKASHI ; MUTO RYUICHIRO ; ANZAI HYUMA</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_JP2019180434A3</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng ; jpn</language><creationdate>2019</creationdate><topic>AMUSEMENTS</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HUMAN NECESSITIES</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>SPORTS</topic><topic>VIDEO GAMES</topic><toplevel>online_resources</toplevel><creatorcontrib>IWATA TAKASHI</creatorcontrib><creatorcontrib>MUTO RYUICHIRO</creatorcontrib><creatorcontrib>ANZAI HYUMA</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>IWATA TAKASHI</au><au>MUTO RYUICHIRO</au><au>ANZAI HYUMA</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>GAME MACHINE</title><date>2019-10-24</date><risdate>2019</risdate><abstract>To provide a game machine capable of improving suitably a game property.SOLUTION: When determined that an output condition of setting suggestion information is established relative to prescribed operation (S1803:Y), in a processing S1606, the setting suggestion information is outputted to a prescribed display part which is an output destination of the setting suggestion information over a prescribed period only for the prescribed period, Hereby, in a topical period which is a fixed period after performing the prescribed operation, a display probability of the setting suggestion information becomes stronger in comparison with other periods, and therefor a player can recognize easily the displayed setting suggestion information.SELECTED DRAWING: Figure 35
【課題】 遊技性を好適に向上することが可能な遊技機を提供する。【解決手段】 所定の操作について設定示唆情報の出力条件が成立すると判定した場合に(S1803:Y)、処理S1606において、設定示唆情報を、当該設定示唆情報の出力先とする所定の表示部に所定の期間に限り当該所定の期間に亘って出力する。これにより、所定の操作が行われた後の一定期間という局所的な期間において、それ以外の期間に比べて設定示唆情報の表示確率が高まるので、表示された設定示唆情報を遊技者に認識させやすい。【選択図】 図35</abstract><oa>free_for_read</oa></addata></record> |
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subjects | AMUSEMENTS CARD, BOARD, OR ROULETTE GAMES GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES SPORTS VIDEO GAMES |
title | GAME MACHINE |
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