GAME SYSTEM, GAME DEVICE AND GAME CONTROLLER

PROBLEM TO BE SOLVED: To provide a game system capable of improving usability.SOLUTION: A game controller comprises: a first sending part for sending a connection signal according to at least any of an operation to a first operation part and an operation to a second operation part, to a main body de...

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Hauptverfasser: OIZUMI TOSHITAKA, YASUDA SHUNPEI
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creator OIZUMI TOSHITAKA
YASUDA SHUNPEI
description PROBLEM TO BE SOLVED: To provide a game system capable of improving usability.SOLUTION: A game controller comprises: a first sending part for sending a connection signal according to at least any of an operation to a first operation part and an operation to a second operation part, to a main body device; a storage part for storing first and second operation times in which operations to the first and second operation parts are performed; and a third sending part for sending information related to an operation time stored in the storage part to the main body device according to a request signal. The main body device comprises: a connection part for performing connection establishment processing with a game controller between it and the game controller according to the connection signal; a second sending part for, when the connection establishment processing is completed, sending a request signal for requesting information related to the operation time stored in the storage part to the game controller; a determination part for determining whether or not operations to the first and second operation parts satisfy a prescribed condition, based on information related to the operation time; and a registration part for, when the determination result is affirmative, registering an operation system as a first operation system.SELECTED DRAWING: Figure 23 【課題】ユーザビリティを向上させることが可能なゲームシステムを提供する。【解決手段】ゲームコントローラは、第1および第2操作部に対する操作の少なくともいずれかに応じた接続信号を本体装置に送信する第1送信部と、第1および第2操作部に対する操作が行われた第1および第2操作時間を記憶する記憶部と、要求信号に応じて、記憶部に記憶された操作時間に関する情報を本体装置に送信する第3送信部を有する。本体装置は、接続信号に応じてゲームコントローラとの間で当該ゲームコントローラとの接続確立処理を行う接続部と、接続確立処理が完了した場合に、ゲームコントローラへ記憶部に記憶された操作時間に関する情報を要求する要求信号を送信する第2送信部と、操作時間に関する情報に基づいて、第1および第2操作部に対する操作が所定の条件を満たすか否かを判定する判定部と、判定結果が肯定である場合に、操作方式を第1操作方式として登録する登録部とを有する。【選択図】図23
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The main body device comprises: a connection part for performing connection establishment processing with a game controller between it and the game controller according to the connection signal; a second sending part for, when the connection establishment processing is completed, sending a request signal for requesting information related to the operation time stored in the storage part to the game controller; a determination part for determining whether or not operations to the first and second operation parts satisfy a prescribed condition, based on information related to the operation time; and a registration part for, when the determination result is affirmative, registering an operation system as a first operation system.SELECTED DRAWING: Figure 23 【課題】ユーザビリティを向上させることが可能なゲームシステムを提供する。【解決手段】ゲームコントローラは、第1および第2操作部に対する操作の少なくともいずれかに応じた接続信号を本体装置に送信する第1送信部と、第1および第2操作部に対する操作が行われた第1および第2操作時間を記憶する記憶部と、要求信号に応じて、記憶部に記憶された操作時間に関する情報を本体装置に送信する第3送信部を有する。本体装置は、接続信号に応じてゲームコントローラとの間で当該ゲームコントローラとの接続確立処理を行う接続部と、接続確立処理が完了した場合に、ゲームコントローラへ記憶部に記憶された操作時間に関する情報を要求する要求信号を送信する第2送信部と、操作時間に関する情報に基づいて、第1および第2操作部に対する操作が所定の条件を満たすか否かを判定する判定部と、判定結果が肯定である場合に、操作方式を第1操作方式として登録する登録部とを有する。【選択図】図23</description><language>eng ; jpn</language><subject>AMUSEMENTS ; CALCULATING ; CARD, BOARD, OR ROULETTE GAMES ; COMPUTING ; COUNTING ; ELECTRIC DIGITAL DATA PROCESSING ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; PHYSICS ; SPORTS ; VIDEO GAMES</subject><creationdate>2018</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20180719&amp;DB=EPODOC&amp;CC=JP&amp;NR=2018110613A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,780,885,25564,76547</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20180719&amp;DB=EPODOC&amp;CC=JP&amp;NR=2018110613A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>OIZUMI TOSHITAKA</creatorcontrib><creatorcontrib>YASUDA SHUNPEI</creatorcontrib><title>GAME SYSTEM, GAME DEVICE AND GAME CONTROLLER</title><description>PROBLEM TO BE SOLVED: To provide a game system capable of improving usability.SOLUTION: A game controller comprises: a first sending part for sending a connection signal according to at least any of an operation to a first operation part and an operation to a second operation part, to a main body device; a storage part for storing first and second operation times in which operations to the first and second operation parts are performed; and a third sending part for sending information related to an operation time stored in the storage part to the main body device according to a request signal. The main body device comprises: a connection part for performing connection establishment processing with a game controller between it and the game controller according to the connection signal; a second sending part for, when the connection establishment processing is completed, sending a request signal for requesting information related to the operation time stored in the storage part to the game controller; a determination part for determining whether or not operations to the first and second operation parts satisfy a prescribed condition, based on information related to the operation time; and a registration part for, when the determination result is affirmative, registering an operation system as a first operation system.SELECTED DRAWING: Figure 23 【課題】ユーザビリティを向上させることが可能なゲームシステムを提供する。【解決手段】ゲームコントローラは、第1および第2操作部に対する操作の少なくともいずれかに応じた接続信号を本体装置に送信する第1送信部と、第1および第2操作部に対する操作が行われた第1および第2操作時間を記憶する記憶部と、要求信号に応じて、記憶部に記憶された操作時間に関する情報を本体装置に送信する第3送信部を有する。本体装置は、接続信号に応じてゲームコントローラとの間で当該ゲームコントローラとの接続確立処理を行う接続部と、接続確立処理が完了した場合に、ゲームコントローラへ記憶部に記憶された操作時間に関する情報を要求する要求信号を送信する第2送信部と、操作時間に関する情報に基づいて、第1および第2操作部に対する操作が所定の条件を満たすか否かを判定する判定部と、判定結果が肯定である場合に、操作方式を第1操作方式として登録する登録部とを有する。【選択図】図23</description><subject>AMUSEMENTS</subject><subject>CALCULATING</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>COMPUTING</subject><subject>COUNTING</subject><subject>ELECTRIC DIGITAL DATA PROCESSING</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HUMAN NECESSITIES</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>PHYSICS</subject><subject>SPORTS</subject><subject>VIDEO GAMES</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2018</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZNBxd_R1VQiODA5x9dVRAHNcXMM8nV0VHP1cIHxnf7-QIH8fH9cgHgbWtMSc4lReKM3NoOTmGuLsoZtakB-fWlyQmJyal1oS7xVgZGBoYWhoYGZo7GhMlCIAqhElGw</recordid><startdate>20180719</startdate><enddate>20180719</enddate><creator>OIZUMI TOSHITAKA</creator><creator>YASUDA SHUNPEI</creator><scope>EVB</scope></search><sort><creationdate>20180719</creationdate><title>GAME SYSTEM, GAME DEVICE AND GAME CONTROLLER</title><author>OIZUMI TOSHITAKA ; YASUDA SHUNPEI</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_JP2018110613A3</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng ; jpn</language><creationdate>2018</creationdate><topic>AMUSEMENTS</topic><topic>CALCULATING</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>COMPUTING</topic><topic>COUNTING</topic><topic>ELECTRIC DIGITAL DATA PROCESSING</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HUMAN NECESSITIES</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>PHYSICS</topic><topic>SPORTS</topic><topic>VIDEO GAMES</topic><toplevel>online_resources</toplevel><creatorcontrib>OIZUMI TOSHITAKA</creatorcontrib><creatorcontrib>YASUDA SHUNPEI</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>OIZUMI TOSHITAKA</au><au>YASUDA SHUNPEI</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>GAME SYSTEM, GAME DEVICE AND GAME CONTROLLER</title><date>2018-07-19</date><risdate>2018</risdate><abstract>PROBLEM TO BE SOLVED: To provide a game system capable of improving usability.SOLUTION: A game controller comprises: a first sending part for sending a connection signal according to at least any of an operation to a first operation part and an operation to a second operation part, to a main body device; a storage part for storing first and second operation times in which operations to the first and second operation parts are performed; and a third sending part for sending information related to an operation time stored in the storage part to the main body device according to a request signal. The main body device comprises: a connection part for performing connection establishment processing with a game controller between it and the game controller according to the connection signal; a second sending part for, when the connection establishment processing is completed, sending a request signal for requesting information related to the operation time stored in the storage part to the game controller; a determination part for determining whether or not operations to the first and second operation parts satisfy a prescribed condition, based on information related to the operation time; and a registration part for, when the determination result is affirmative, registering an operation system as a first operation system.SELECTED DRAWING: Figure 23 【課題】ユーザビリティを向上させることが可能なゲームシステムを提供する。【解決手段】ゲームコントローラは、第1および第2操作部に対する操作の少なくともいずれかに応じた接続信号を本体装置に送信する第1送信部と、第1および第2操作部に対する操作が行われた第1および第2操作時間を記憶する記憶部と、要求信号に応じて、記憶部に記憶された操作時間に関する情報を本体装置に送信する第3送信部を有する。本体装置は、接続信号に応じてゲームコントローラとの間で当該ゲームコントローラとの接続確立処理を行う接続部と、接続確立処理が完了した場合に、ゲームコントローラへ記憶部に記憶された操作時間に関する情報を要求する要求信号を送信する第2送信部と、操作時間に関する情報に基づいて、第1および第2操作部に対する操作が所定の条件を満たすか否かを判定する判定部と、判定結果が肯定である場合に、操作方式を第1操作方式として登録する登録部とを有する。【選択図】図23</abstract><oa>free_for_read</oa></addata></record>
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subjects AMUSEMENTS
CALCULATING
CARD, BOARD, OR ROULETTE GAMES
COMPUTING
COUNTING
ELECTRIC DIGITAL DATA PROCESSING
GAMES
GAMES NOT OTHERWISE PROVIDED FOR
HUMAN NECESSITIES
INDOOR GAMES USING SMALL MOVING PLAYING BODIES
PHYSICS
SPORTS
VIDEO GAMES
title GAME SYSTEM, GAME DEVICE AND GAME CONTROLLER
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