GAME MACHINE

PROBLEM TO BE SOLVED: To provide a game machine allowing even a player who plays games first to play the games at ease.SOLUTION: In a general game state, a put-out token rate in a unit game performed by an input of a K prescribed number of game media is higher than a put-out token rate in a unit gam...

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Hauptverfasser: KOMAKI TOMOHIDE, IWAHASHI YUICHI, IKEKATSU FUMITAKA, KINO KENTA, AZUMA AKIRA, TSUKAGOSHI SHIGERU
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creator KOMAKI TOMOHIDE
IWAHASHI YUICHI
IKEKATSU FUMITAKA
KINO KENTA
AZUMA AKIRA
TSUKAGOSHI SHIGERU
description PROBLEM TO BE SOLVED: To provide a game machine allowing even a player who plays games first to play the games at ease.SOLUTION: In a general game state, a put-out token rate in a unit game performed by an input of a K prescribed number of game media is higher than a put-out token rate in a unit game performed by an input of a number other than the K prescribed number of game media. In a specific combination carry-over state, a put-out token rate in a unit game performed by an input of an L specific number of game media is higher than a put-out token rate in a unit game performed by an input of a number other than the L specific number of game media. In a unit game performed during the general game state, as information to a player, the K prescribed number is notified, and in a unit game performed during the specific combination carry-over state, as information to a player, the L specific number is notified.SELECTED DRAWING: Figure 121 【課題】初めて遊技を行う遊技者であっても安心して遊技を行うことが可能な遊技機を提供すること。【解決手段】一般遊技状態においては、第K所定数の遊技媒体が投入されることにより行われる単位遊技における出玉率が、第K所定数以外の数の遊技媒体が投入されることにより行われる単位遊技における出玉率よりも大きい。特定役持越状態においては、第L特定数の遊技媒体が投入されることにより行われる単位遊技における出玉率が、第L特定数以外の数の遊技媒体が投入されることにより行われる単位遊技における出玉率よりも大きい。一般遊技状態中に行われる単位遊技においては、遊技者に対する情報として第K所定数が報知され、特定役持越状態中に行われる単位遊技においては、遊技者に対する情報として第L特定数が報知される。【選択図】図121
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In a specific combination carry-over state, a put-out token rate in a unit game performed by an input of an L specific number of game media is higher than a put-out token rate in a unit game performed by an input of a number other than the L specific number of game media. In a unit game performed during the general game state, as information to a player, the K prescribed number is notified, and in a unit game performed during the specific combination carry-over state, as information to a player, the L specific number is notified.SELECTED DRAWING: Figure 121 【課題】初めて遊技を行う遊技者であっても安心して遊技を行うことが可能な遊技機を提供すること。【解決手段】一般遊技状態においては、第K所定数の遊技媒体が投入されることにより行われる単位遊技における出玉率が、第K所定数以外の数の遊技媒体が投入されることにより行われる単位遊技における出玉率よりも大きい。特定役持越状態においては、第L特定数の遊技媒体が投入されることにより行われる単位遊技における出玉率が、第L特定数以外の数の遊技媒体が投入されることにより行われる単位遊技における出玉率よりも大きい。一般遊技状態中に行われる単位遊技においては、遊技者に対する情報として第K所定数が報知され、特定役持越状態中に行われる単位遊技においては、遊技者に対する情報として第L特定数が報知される。【選択図】図121</description><language>eng ; jpn</language><subject>AMUSEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; SPORTS ; VIDEO GAMES</subject><creationdate>2017</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20171109&amp;DB=EPODOC&amp;CC=JP&amp;NR=2017200657A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,780,885,25564,76547</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20171109&amp;DB=EPODOC&amp;CC=JP&amp;NR=2017200657A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>KOMAKI TOMOHIDE</creatorcontrib><creatorcontrib>IWAHASHI YUICHI</creatorcontrib><creatorcontrib>IKEKATSU FUMITAKA</creatorcontrib><creatorcontrib>KINO KENTA</creatorcontrib><creatorcontrib>AZUMA AKIRA</creatorcontrib><creatorcontrib>TSUKAGOSHI SHIGERU</creatorcontrib><title>GAME MACHINE</title><description>PROBLEM TO BE SOLVED: To provide a game machine allowing even a player who plays games first to play the games at ease.SOLUTION: In a general game state, a put-out token rate in a unit game performed by an input of a K prescribed number of game media is higher than a put-out token rate in a unit game performed by an input of a number other than the K prescribed number of game media. 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In a specific combination carry-over state, a put-out token rate in a unit game performed by an input of an L specific number of game media is higher than a put-out token rate in a unit game performed by an input of a number other than the L specific number of game media. In a unit game performed during the general game state, as information to a player, the K prescribed number is notified, and in a unit game performed during the specific combination carry-over state, as information to a player, the L specific number is notified.SELECTED DRAWING: Figure 121 【課題】初めて遊技を行う遊技者であっても安心して遊技を行うことが可能な遊技機を提供すること。【解決手段】一般遊技状態においては、第K所定数の遊技媒体が投入されることにより行われる単位遊技における出玉率が、第K所定数以外の数の遊技媒体が投入されることにより行われる単位遊技における出玉率よりも大きい。特定役持越状態においては、第L特定数の遊技媒体が投入されることにより行われる単位遊技における出玉率が、第L特定数以外の数の遊技媒体が投入されることにより行われる単位遊技における出玉率よりも大きい。一般遊技状態中に行われる単位遊技においては、遊技者に対する情報として第K所定数が報知され、特定役持越状態中に行われる単位遊技においては、遊技者に対する情報として第L特定数が報知される。【選択図】図121</abstract><oa>free_for_read</oa></addata></record>
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subjects AMUSEMENTS
CARD, BOARD, OR ROULETTE GAMES
GAMES
GAMES NOT OTHERWISE PROVIDED FOR
HUMAN NECESSITIES
INDOOR GAMES USING SMALL MOVING PLAYING BODIES
SPORTS
VIDEO GAMES
title GAME MACHINE
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