PACHINKO GAME MACHINE
PROBLEM TO BE SOLVED: To provide a Pachinko game machine capable of smoothly controlling display.SOLUTION: A Pachinko game machine includes: a power supply board 251 for supplying power required for a game; a power failure monitoring circuit part 506 for executing power control relating to supply of...
Gespeichert in:
Hauptverfasser: | , , , , |
---|---|
Format: | Patent |
Sprache: | eng ; jpn |
Schlagworte: | |
Online-Zugang: | Volltext bestellen |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
container_end_page | |
---|---|
container_issue | |
container_start_page | |
container_title | |
container_volume | |
creator | KOUSU YASUHIDE SHIIKI KENSUKE TAKANO MASAYA HORIE NORIO NISHINO TAKESHI |
description | PROBLEM TO BE SOLVED: To provide a Pachinko game machine capable of smoothly controlling display.SOLUTION: A Pachinko game machine includes: a power supply board 251 for supplying power required for a game; a power failure monitoring circuit part 506 for executing power control relating to supply of power from the power supply board 251; a main board 301 in charge of the game; a sub-main board 301 capable of receiving a main command from the main board 301; and a sub-sub-board 302 communicably connected to the sub-main board 301, and capable of receiving a sub-main command from the sub-main board 301. The sub-sub-board 302 can execute main processing that is executed after sub-sub-initial setting processing started following start of power supply, and performs main loop processing after interruption permission, and sub-main command reception processing performed in interruption following reception of a sub-main command transmitted from the sub-main board 301, and starts variation display of a decorative pattern, based on reception of the sub-main command.
【課題】円滑な表示制御が可能なぱちんこ遊技機を提供する。【解決手段】遊技に必要な電力の供給を行う電源基板251と、電源基板251からの電力の供給に係る電源制御を実行する停電監視回路部506と、遊技を司るメイン基板301と、メイン基板301からのメインコマンドを受信可能なサブメイン基板301と、サブメイン基板301と通信可能に接続され、サブメイン基板301からのサブメインコマンドを受信可能なサブサブ基板302と、を備え、サブサブ基板302は、電力の供給開始に伴い開始されるサブサブ初期設定処理後に実行され、割込み許可の後にメインループ処理を行うメイン処理と、サブメイン基板301から送信されたサブメインコマンドの受信に伴い割込みで行われるサブメインコマンド受信処理と、を実行可能であり、装飾図柄の変動表示を、サブメインコマンドの受信に基づいて開始する。【選択図】図20 |
format | Patent |
fullrecord | <record><control><sourceid>epo_EVB</sourceid><recordid>TN_cdi_epo_espacenet_JP2015217071A</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>JP2015217071A</sourcerecordid><originalsourceid>FETCH-epo_espacenet_JP2015217071A3</originalsourceid><addsrcrecordid>eNrjZBANcHT28PTz9ldwd_R1VfAF81x5GFjTEnOKU3mhNDeDkptriLOHbmpBfnxqcUFicmpeakm8V4CRgaGpkaG5gbmhozFRigC3ox8A</addsrcrecordid><sourcetype>Open Access Repository</sourcetype><iscdi>true</iscdi><recordtype>patent</recordtype></control><display><type>patent</type><title>PACHINKO GAME MACHINE</title><source>esp@cenet</source><creator>KOUSU YASUHIDE ; SHIIKI KENSUKE ; TAKANO MASAYA ; HORIE NORIO ; NISHINO TAKESHI</creator><creatorcontrib>KOUSU YASUHIDE ; SHIIKI KENSUKE ; TAKANO MASAYA ; HORIE NORIO ; NISHINO TAKESHI</creatorcontrib><description>PROBLEM TO BE SOLVED: To provide a Pachinko game machine capable of smoothly controlling display.SOLUTION: A Pachinko game machine includes: a power supply board 251 for supplying power required for a game; a power failure monitoring circuit part 506 for executing power control relating to supply of power from the power supply board 251; a main board 301 in charge of the game; a sub-main board 301 capable of receiving a main command from the main board 301; and a sub-sub-board 302 communicably connected to the sub-main board 301, and capable of receiving a sub-main command from the sub-main board 301. The sub-sub-board 302 can execute main processing that is executed after sub-sub-initial setting processing started following start of power supply, and performs main loop processing after interruption permission, and sub-main command reception processing performed in interruption following reception of a sub-main command transmitted from the sub-main board 301, and starts variation display of a decorative pattern, based on reception of the sub-main command.
【課題】円滑な表示制御が可能なぱちんこ遊技機を提供する。【解決手段】遊技に必要な電力の供給を行う電源基板251と、電源基板251からの電力の供給に係る電源制御を実行する停電監視回路部506と、遊技を司るメイン基板301と、メイン基板301からのメインコマンドを受信可能なサブメイン基板301と、サブメイン基板301と通信可能に接続され、サブメイン基板301からのサブメインコマンドを受信可能なサブサブ基板302と、を備え、サブサブ基板302は、電力の供給開始に伴い開始されるサブサブ初期設定処理後に実行され、割込み許可の後にメインループ処理を行うメイン処理と、サブメイン基板301から送信されたサブメインコマンドの受信に伴い割込みで行われるサブメインコマンド受信処理と、を実行可能であり、装飾図柄の変動表示を、サブメインコマンドの受信に基づいて開始する。【選択図】図20</description><language>eng ; jpn</language><subject>AMUSEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; SPORTS ; VIDEO GAMES</subject><creationdate>2015</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20151207&DB=EPODOC&CC=JP&NR=2015217071A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,780,885,25562,76317</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20151207&DB=EPODOC&CC=JP&NR=2015217071A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>KOUSU YASUHIDE</creatorcontrib><creatorcontrib>SHIIKI KENSUKE</creatorcontrib><creatorcontrib>TAKANO MASAYA</creatorcontrib><creatorcontrib>HORIE NORIO</creatorcontrib><creatorcontrib>NISHINO TAKESHI</creatorcontrib><title>PACHINKO GAME MACHINE</title><description>PROBLEM TO BE SOLVED: To provide a Pachinko game machine capable of smoothly controlling display.SOLUTION: A Pachinko game machine includes: a power supply board 251 for supplying power required for a game; a power failure monitoring circuit part 506 for executing power control relating to supply of power from the power supply board 251; a main board 301 in charge of the game; a sub-main board 301 capable of receiving a main command from the main board 301; and a sub-sub-board 302 communicably connected to the sub-main board 301, and capable of receiving a sub-main command from the sub-main board 301. The sub-sub-board 302 can execute main processing that is executed after sub-sub-initial setting processing started following start of power supply, and performs main loop processing after interruption permission, and sub-main command reception processing performed in interruption following reception of a sub-main command transmitted from the sub-main board 301, and starts variation display of a decorative pattern, based on reception of the sub-main command.
【課題】円滑な表示制御が可能なぱちんこ遊技機を提供する。【解決手段】遊技に必要な電力の供給を行う電源基板251と、電源基板251からの電力の供給に係る電源制御を実行する停電監視回路部506と、遊技を司るメイン基板301と、メイン基板301からのメインコマンドを受信可能なサブメイン基板301と、サブメイン基板301と通信可能に接続され、サブメイン基板301からのサブメインコマンドを受信可能なサブサブ基板302と、を備え、サブサブ基板302は、電力の供給開始に伴い開始されるサブサブ初期設定処理後に実行され、割込み許可の後にメインループ処理を行うメイン処理と、サブメイン基板301から送信されたサブメインコマンドの受信に伴い割込みで行われるサブメインコマンド受信処理と、を実行可能であり、装飾図柄の変動表示を、サブメインコマンドの受信に基づいて開始する。【選択図】図20</description><subject>AMUSEMENTS</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HUMAN NECESSITIES</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>SPORTS</subject><subject>VIDEO GAMES</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2015</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZBANcHT28PTz9ldwd_R1VfAF81x5GFjTEnOKU3mhNDeDkptriLOHbmpBfnxqcUFicmpeakm8V4CRgaGpkaG5gbmhozFRigC3ox8A</recordid><startdate>20151207</startdate><enddate>20151207</enddate><creator>KOUSU YASUHIDE</creator><creator>SHIIKI KENSUKE</creator><creator>TAKANO MASAYA</creator><creator>HORIE NORIO</creator><creator>NISHINO TAKESHI</creator><scope>EVB</scope></search><sort><creationdate>20151207</creationdate><title>PACHINKO GAME MACHINE</title><author>KOUSU YASUHIDE ; SHIIKI KENSUKE ; TAKANO MASAYA ; HORIE NORIO ; NISHINO TAKESHI</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_JP2015217071A3</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng ; jpn</language><creationdate>2015</creationdate><topic>AMUSEMENTS</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HUMAN NECESSITIES</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>SPORTS</topic><topic>VIDEO GAMES</topic><toplevel>online_resources</toplevel><creatorcontrib>KOUSU YASUHIDE</creatorcontrib><creatorcontrib>SHIIKI KENSUKE</creatorcontrib><creatorcontrib>TAKANO MASAYA</creatorcontrib><creatorcontrib>HORIE NORIO</creatorcontrib><creatorcontrib>NISHINO TAKESHI</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>KOUSU YASUHIDE</au><au>SHIIKI KENSUKE</au><au>TAKANO MASAYA</au><au>HORIE NORIO</au><au>NISHINO TAKESHI</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>PACHINKO GAME MACHINE</title><date>2015-12-07</date><risdate>2015</risdate><abstract>PROBLEM TO BE SOLVED: To provide a Pachinko game machine capable of smoothly controlling display.SOLUTION: A Pachinko game machine includes: a power supply board 251 for supplying power required for a game; a power failure monitoring circuit part 506 for executing power control relating to supply of power from the power supply board 251; a main board 301 in charge of the game; a sub-main board 301 capable of receiving a main command from the main board 301; and a sub-sub-board 302 communicably connected to the sub-main board 301, and capable of receiving a sub-main command from the sub-main board 301. The sub-sub-board 302 can execute main processing that is executed after sub-sub-initial setting processing started following start of power supply, and performs main loop processing after interruption permission, and sub-main command reception processing performed in interruption following reception of a sub-main command transmitted from the sub-main board 301, and starts variation display of a decorative pattern, based on reception of the sub-main command.
【課題】円滑な表示制御が可能なぱちんこ遊技機を提供する。【解決手段】遊技に必要な電力の供給を行う電源基板251と、電源基板251からの電力の供給に係る電源制御を実行する停電監視回路部506と、遊技を司るメイン基板301と、メイン基板301からのメインコマンドを受信可能なサブメイン基板301と、サブメイン基板301と通信可能に接続され、サブメイン基板301からのサブメインコマンドを受信可能なサブサブ基板302と、を備え、サブサブ基板302は、電力の供給開始に伴い開始されるサブサブ初期設定処理後に実行され、割込み許可の後にメインループ処理を行うメイン処理と、サブメイン基板301から送信されたサブメインコマンドの受信に伴い割込みで行われるサブメインコマンド受信処理と、を実行可能であり、装飾図柄の変動表示を、サブメインコマンドの受信に基づいて開始する。【選択図】図20</abstract><oa>free_for_read</oa></addata></record> |
fulltext | fulltext_linktorsrc |
identifier | |
ispartof | |
issn | |
language | eng ; jpn |
recordid | cdi_epo_espacenet_JP2015217071A |
source | esp@cenet |
subjects | AMUSEMENTS CARD, BOARD, OR ROULETTE GAMES GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES SPORTS VIDEO GAMES |
title | PACHINKO GAME MACHINE |
url | https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-01-10T08%3A27%3A45IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-epo_EVB&rft_val_fmt=info:ofi/fmt:kev:mtx:patent&rft.genre=patent&rft.au=KOUSU%20YASUHIDE&rft.date=2015-12-07&rft_id=info:doi/&rft_dat=%3Cepo_EVB%3EJP2015217071A%3C/epo_EVB%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rfr_iscdi=true |