CARD GAME, PROGRAM, SERVER DEVICE, AND GAME SYSTEM

PROBLEM TO BE SOLVED: To provide a card game, or the like capable of increasing amusement and attraction, doing away with a concept of a card game, such as a conventional TCG, and creating the new possibility.SOLUTION: In a card game, such as a battle-type TCG, at least one of a character card C and...

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description PROBLEM TO BE SOLVED: To provide a card game, or the like capable of increasing amusement and attraction, doing away with a concept of a card game, such as a conventional TCG, and creating the new possibility.SOLUTION: In a card game, such as a battle-type TCG, at least one of a character card C and/or a skill card S as a plurality of game media is replaced by a portable terminal 22. In other words, the character card C (real card), namely a piece of paper on which character patterns and sketches are printed, and an image (virtual card) displayed on the portable terminal 22 are used as a plurality of game media. 【課題】興趣性及び趣向性を高めることができ、従来のTCG等のカードゲームの概念を打破するとともに、その新たな可能性を切り開くことが可能なカードゲーム等を提供する。【解決手段】本発明による対戦型TCGといったカードゲームは、複数のゲーム媒体としてのキャラクタカードC及び/又はスキルカードSの少なくとも1つを、携帯端末22で置換してなるものであり、換言すれば、キャラクタの絵柄や図案が印刷された紙片であるキャラクタカードC(現実カード)、及び、携帯端末22に表示された画像(仮想カード)を、複数のゲーム媒体として用いるカードゲームである。【選択図】図1
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In other words, the character card C (real card), namely a piece of paper on which character patterns and sketches are printed, and an image (virtual card) displayed on the portable terminal 22 are used as a plurality of game media. 【課題】興趣性及び趣向性を高めることができ、従来のTCG等のカードゲームの概念を打破するとともに、その新たな可能性を切り開くことが可能なカードゲーム等を提供する。【解決手段】本発明による対戦型TCGといったカードゲームは、複数のゲーム媒体としてのキャラクタカードC及び/又はスキルカードSの少なくとも1つを、携帯端末22で置換してなるものであり、換言すれば、キャラクタの絵柄や図案が印刷された紙片であるキャラクタカードC(現実カード)、及び、携帯端末22に表示された画像(仮想カード)を、複数のゲーム媒体として用いるカードゲームである。【選択図】図1</description><language>eng ; jpn</language><subject>AMUSEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; SPORTS ; VIDEO GAMES</subject><creationdate>2014</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20141215&amp;DB=EPODOC&amp;CC=JP&amp;NR=2014233388A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,776,881,25542,76289</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20141215&amp;DB=EPODOC&amp;CC=JP&amp;NR=2014233388A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>INOUE TOMOYO</creatorcontrib><title>CARD GAME, PROGRAM, SERVER DEVICE, AND GAME SYSTEM</title><description>PROBLEM TO BE SOLVED: To provide a card game, or the like capable of increasing amusement and attraction, doing away with a concept of a card game, such as a conventional TCG, and creating the new possibility.SOLUTION: In a card game, such as a battle-type TCG, at least one of a character card C and/or a skill card S as a plurality of game media is replaced by a portable terminal 22. 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subjects AMUSEMENTS
CARD, BOARD, OR ROULETTE GAMES
GAMES
GAMES NOT OTHERWISE PROVIDED FOR
HUMAN NECESSITIES
INDOOR GAMES USING SMALL MOVING PLAYING BODIES
SPORTS
VIDEO GAMES
title CARD GAME, PROGRAM, SERVER DEVICE, AND GAME SYSTEM
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