GAME MACHINE

PROBLEM TO BE SOLVED: To provide a game machine causing a process to become a predetermined stop mode to get less monotonous.SOLUTION: The game machine includes stop control means that: allows a first display mode including that a specific symbol is displayed on a first area as an area for one symbo...

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1. Verfasser: KURUSU HIROYUKI
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creator KURUSU HIROYUKI
description PROBLEM TO BE SOLVED: To provide a game machine causing a process to become a predetermined stop mode to get less monotonous.SOLUTION: The game machine includes stop control means that: allows a first display mode including that a specific symbol is displayed on a first area as an area for one symbol in a display area corresponding to a predetermined reel, to be displayed on the display area; allows a second display mode including that the specific symbol is displayed on a second area juxtaposed to the first area in a rotation direction downstream side thereof, to be displayed on the display area; and, when executing a pull-in control for displaying the specific symbol on the second area, allows execution of a low-speed pull-in control at a rotation speed lower than the usual in a section pulling the specific symbol from the first area to the second area.
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allows a second display mode including that the specific symbol is displayed on a second area juxtaposed to the first area in a rotation direction downstream side thereof, to be displayed on the display area; and, when executing a pull-in control for displaying the specific symbol on the second area, allows execution of a low-speed pull-in control at a rotation speed lower than the usual in a section pulling the specific symbol from the first area to the second area.</description><language>eng</language><subject>AMUSEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; SPORTS ; VIDEO GAMES</subject><creationdate>2014</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20140206&amp;DB=EPODOC&amp;CC=JP&amp;NR=2014023779A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,776,881,25542,76289</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20140206&amp;DB=EPODOC&amp;CC=JP&amp;NR=2014023779A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>KURUSU HIROYUKI</creatorcontrib><title>GAME MACHINE</title><description>PROBLEM TO BE SOLVED: To provide a game machine causing a process to become a predetermined stop mode to get less monotonous.SOLUTION: The game machine includes stop control means that: allows a first display mode including that a specific symbol is displayed on a first area as an area for one symbol in a display area corresponding to a predetermined reel, to be displayed on the display area; 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allows a second display mode including that the specific symbol is displayed on a second area juxtaposed to the first area in a rotation direction downstream side thereof, to be displayed on the display area; and, when executing a pull-in control for displaying the specific symbol on the second area, allows execution of a low-speed pull-in control at a rotation speed lower than the usual in a section pulling the specific symbol from the first area to the second area.</abstract><oa>free_for_read</oa></addata></record>
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subjects AMUSEMENTS
CARD, BOARD, OR ROULETTE GAMES
GAMES
GAMES NOT OTHERWISE PROVIDED FOR
HUMAN NECESSITIES
INDOOR GAMES USING SMALL MOVING PLAYING BODIES
SPORTS
VIDEO GAMES
title GAME MACHINE
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