GAME MANAGEMENT DEVICE, GAME SYSTEM, GAME MANAGEMENT METHOD, AND PROGRAM

PROBLEM TO BE SOLVED: To achieve a highly amusing game enabling a user to feel presence of a fellow user stronger than ever before during play of a game.SOLUTION: A game management device includes a first relation information storage control means 253 of storing first relation information, where inf...

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Hauptverfasser: OKISHIO TOYOTAKE, TANIBUCHI HIROSHI
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creator OKISHIO TOYOTAKE
TANIBUCHI HIROSHI
description PROBLEM TO BE SOLVED: To achieve a highly amusing game enabling a user to feel presence of a fellow user stronger than ever before during play of a game.SOLUTION: A game management device includes a first relation information storage control means 253 of storing first relation information, where information on an action event of a user, such as acquisition of a character, is related to an automatic comment issued by a fellow user before carrying-out of the action event and a condition for the fellow user issuing the automatic comment, into a storage device 50 in advance. Before carrying-out of the action event of the user, a pseudo response is achieved as if the fellow user has transmitted a comment suitable for the action event.
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subjects AMUSEMENTS
CARD, BOARD, OR ROULETTE GAMES
GAMES
GAMES NOT OTHERWISE PROVIDED FOR
HUMAN NECESSITIES
INDOOR GAMES USING SMALL MOVING PLAYING BODIES
SPORTS
VIDEO GAMES
title GAME MANAGEMENT DEVICE, GAME SYSTEM, GAME MANAGEMENT METHOD, AND PROGRAM
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