PHOTOGRAPHING GAME MACHINE
PROBLEM TO BE SOLVED: To provide a photographing game machine capable of creating a collage image which has a more free layout than conventional ones and is excellent in the degree of completeness.SOLUTION: A photographing game machine controls a camera to photograph a subject and creates a base pho...
Gespeichert in:
Hauptverfasser: | , , , , , |
---|---|
Format: | Patent |
Sprache: | eng |
Schlagworte: | |
Online-Zugang: | Volltext bestellen |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
container_end_page | |
---|---|
container_issue | |
container_start_page | |
container_title | |
container_volume | |
creator | KASAI MEIKO KIMA KOICHI NAKAJIMA KATSUKI KAMAE TAKESHIGE SHIOMOTO SEIGO KURUMA AMI |
description | PROBLEM TO BE SOLVED: To provide a photographing game machine capable of creating a collage image which has a more free layout than conventional ones and is excellent in the degree of completeness.SOLUTION: A photographing game machine controls a camera to photograph a subject and creates a base photographic image. The photographing game machine further trims the base photographic image to create a first photographic image. In addition, the photographing game machine accepts an input of an editing image relative to the first photographic image, combines the first photographic image and the editing image to create a combined image, and controls a printer to print the combined image on a printing paper. The photographing game machine further trims the base photographic image according to a shape of an arrangement region within a collage layout image having a plurality of arrangement regions to create a second photographic image having a shape different from the first photographic image (S24), and combines the second photographic image and the collage layout image to create a collage image (S24). |
format | Patent |
fullrecord | <record><control><sourceid>epo_EVB</sourceid><recordid>TN_cdi_epo_espacenet_JP2013150312A</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>JP2013150312A</sourcerecordid><originalsourceid>FETCH-epo_espacenet_JP2013150312A3</originalsourceid><addsrcrecordid>eNrjZJAK8PAP8XcPcgzw8PRzV3B39HVV8HV0BnJceRhY0xJzilN5oTQ3g5Kba4izh25qQX58anFBYnJqXmpJvFeAkYGhsaGpgbGhkaMxUYoAaecggg</addsrcrecordid><sourcetype>Open Access Repository</sourcetype><iscdi>true</iscdi><recordtype>patent</recordtype></control><display><type>patent</type><title>PHOTOGRAPHING GAME MACHINE</title><source>esp@cenet</source><creator>KASAI MEIKO ; KIMA KOICHI ; NAKAJIMA KATSUKI ; KAMAE TAKESHIGE ; SHIOMOTO SEIGO ; KURUMA AMI</creator><creatorcontrib>KASAI MEIKO ; KIMA KOICHI ; NAKAJIMA KATSUKI ; KAMAE TAKESHIGE ; SHIOMOTO SEIGO ; KURUMA AMI</creatorcontrib><description>PROBLEM TO BE SOLVED: To provide a photographing game machine capable of creating a collage image which has a more free layout than conventional ones and is excellent in the degree of completeness.SOLUTION: A photographing game machine controls a camera to photograph a subject and creates a base photographic image. The photographing game machine further trims the base photographic image to create a first photographic image. In addition, the photographing game machine accepts an input of an editing image relative to the first photographic image, combines the first photographic image and the editing image to create a combined image, and controls a printer to print the combined image on a printing paper. The photographing game machine further trims the base photographic image according to a shape of an arrangement region within a collage layout image having a plurality of arrangement regions to create a second photographic image having a shape different from the first photographic image (S24), and combines the second photographic image and the collage layout image to create a collage image (S24).</description><language>eng</language><subject>ACCESSORIES THEREFOR ; APPARATUS OR ARRANGEMENTS EMPLOYING ANALOGOUS TECHNIQUES USINGWAVES OTHER THAN OPTICAL WAVES ; APPARATUS OR ARRANGEMENTS FOR TAKING PHOTOGRAPHS OR FORPROJECTING OR VIEWING THEM ; CHECKING-DEVICES ; CINEMATOGRAPHY ; COIN-FREED OR LIKE APPARATUS ; CORRECTION OF TYPOGRAPHICAL ERRORS ; ELECTRIC COMMUNICATION TECHNIQUE ; ELECTRICITY ; ELECTROGRAPHY ; HOLOGRAPHY ; i.e. MECHANISMS PRINTING OTHERWISE THAN FROM A FORME ; LINING MACHINES ; PERFORMING OPERATIONS ; PHOTOGRAPHY ; PHYSICS ; PICTORIAL COMMUNICATION, e.g. TELEVISION ; PRINTING ; SELECTIVE PRINTING MECHANISMS ; STAMPS ; TRANSPORTING ; TYPEWRITERS</subject><creationdate>2013</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20130801&DB=EPODOC&CC=JP&NR=2013150312A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,780,885,25555,76308</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20130801&DB=EPODOC&CC=JP&NR=2013150312A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>KASAI MEIKO</creatorcontrib><creatorcontrib>KIMA KOICHI</creatorcontrib><creatorcontrib>NAKAJIMA KATSUKI</creatorcontrib><creatorcontrib>KAMAE TAKESHIGE</creatorcontrib><creatorcontrib>SHIOMOTO SEIGO</creatorcontrib><creatorcontrib>KURUMA AMI</creatorcontrib><title>PHOTOGRAPHING GAME MACHINE</title><description>PROBLEM TO BE SOLVED: To provide a photographing game machine capable of creating a collage image which has a more free layout than conventional ones and is excellent in the degree of completeness.SOLUTION: A photographing game machine controls a camera to photograph a subject and creates a base photographic image. The photographing game machine further trims the base photographic image to create a first photographic image. In addition, the photographing game machine accepts an input of an editing image relative to the first photographic image, combines the first photographic image and the editing image to create a combined image, and controls a printer to print the combined image on a printing paper. The photographing game machine further trims the base photographic image according to a shape of an arrangement region within a collage layout image having a plurality of arrangement regions to create a second photographic image having a shape different from the first photographic image (S24), and combines the second photographic image and the collage layout image to create a collage image (S24).</description><subject>ACCESSORIES THEREFOR</subject><subject>APPARATUS OR ARRANGEMENTS EMPLOYING ANALOGOUS TECHNIQUES USINGWAVES OTHER THAN OPTICAL WAVES</subject><subject>APPARATUS OR ARRANGEMENTS FOR TAKING PHOTOGRAPHS OR FORPROJECTING OR VIEWING THEM</subject><subject>CHECKING-DEVICES</subject><subject>CINEMATOGRAPHY</subject><subject>COIN-FREED OR LIKE APPARATUS</subject><subject>CORRECTION OF TYPOGRAPHICAL ERRORS</subject><subject>ELECTRIC COMMUNICATION TECHNIQUE</subject><subject>ELECTRICITY</subject><subject>ELECTROGRAPHY</subject><subject>HOLOGRAPHY</subject><subject>i.e. MECHANISMS PRINTING OTHERWISE THAN FROM A FORME</subject><subject>LINING MACHINES</subject><subject>PERFORMING OPERATIONS</subject><subject>PHOTOGRAPHY</subject><subject>PHYSICS</subject><subject>PICTORIAL COMMUNICATION, e.g. TELEVISION</subject><subject>PRINTING</subject><subject>SELECTIVE PRINTING MECHANISMS</subject><subject>STAMPS</subject><subject>TRANSPORTING</subject><subject>TYPEWRITERS</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2013</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZJAK8PAP8XcPcgzw8PRzV3B39HVV8HV0BnJceRhY0xJzilN5oTQ3g5Kba4izh25qQX58anFBYnJqXmpJvFeAkYGhsaGpgbGhkaMxUYoAaecggg</recordid><startdate>20130801</startdate><enddate>20130801</enddate><creator>KASAI MEIKO</creator><creator>KIMA KOICHI</creator><creator>NAKAJIMA KATSUKI</creator><creator>KAMAE TAKESHIGE</creator><creator>SHIOMOTO SEIGO</creator><creator>KURUMA AMI</creator><scope>EVB</scope></search><sort><creationdate>20130801</creationdate><title>PHOTOGRAPHING GAME MACHINE</title><author>KASAI MEIKO ; KIMA KOICHI ; NAKAJIMA KATSUKI ; KAMAE TAKESHIGE ; SHIOMOTO SEIGO ; KURUMA AMI</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_JP2013150312A3</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng</language><creationdate>2013</creationdate><topic>ACCESSORIES THEREFOR</topic><topic>APPARATUS OR ARRANGEMENTS EMPLOYING ANALOGOUS TECHNIQUES USINGWAVES OTHER THAN OPTICAL WAVES</topic><topic>APPARATUS OR ARRANGEMENTS FOR TAKING PHOTOGRAPHS OR FORPROJECTING OR VIEWING THEM</topic><topic>CHECKING-DEVICES</topic><topic>CINEMATOGRAPHY</topic><topic>COIN-FREED OR LIKE APPARATUS</topic><topic>CORRECTION OF TYPOGRAPHICAL ERRORS</topic><topic>ELECTRIC COMMUNICATION TECHNIQUE</topic><topic>ELECTRICITY</topic><topic>ELECTROGRAPHY</topic><topic>HOLOGRAPHY</topic><topic>i.e. MECHANISMS PRINTING OTHERWISE THAN FROM A FORME</topic><topic>LINING MACHINES</topic><topic>PERFORMING OPERATIONS</topic><topic>PHOTOGRAPHY</topic><topic>PHYSICS</topic><topic>PICTORIAL COMMUNICATION, e.g. TELEVISION</topic><topic>PRINTING</topic><topic>SELECTIVE PRINTING MECHANISMS</topic><topic>STAMPS</topic><topic>TRANSPORTING</topic><topic>TYPEWRITERS</topic><toplevel>online_resources</toplevel><creatorcontrib>KASAI MEIKO</creatorcontrib><creatorcontrib>KIMA KOICHI</creatorcontrib><creatorcontrib>NAKAJIMA KATSUKI</creatorcontrib><creatorcontrib>KAMAE TAKESHIGE</creatorcontrib><creatorcontrib>SHIOMOTO SEIGO</creatorcontrib><creatorcontrib>KURUMA AMI</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>KASAI MEIKO</au><au>KIMA KOICHI</au><au>NAKAJIMA KATSUKI</au><au>KAMAE TAKESHIGE</au><au>SHIOMOTO SEIGO</au><au>KURUMA AMI</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>PHOTOGRAPHING GAME MACHINE</title><date>2013-08-01</date><risdate>2013</risdate><abstract>PROBLEM TO BE SOLVED: To provide a photographing game machine capable of creating a collage image which has a more free layout than conventional ones and is excellent in the degree of completeness.SOLUTION: A photographing game machine controls a camera to photograph a subject and creates a base photographic image. The photographing game machine further trims the base photographic image to create a first photographic image. In addition, the photographing game machine accepts an input of an editing image relative to the first photographic image, combines the first photographic image and the editing image to create a combined image, and controls a printer to print the combined image on a printing paper. The photographing game machine further trims the base photographic image according to a shape of an arrangement region within a collage layout image having a plurality of arrangement regions to create a second photographic image having a shape different from the first photographic image (S24), and combines the second photographic image and the collage layout image to create a collage image (S24).</abstract><oa>free_for_read</oa></addata></record> |
fulltext | fulltext_linktorsrc |
identifier | |
ispartof | |
issn | |
language | eng |
recordid | cdi_epo_espacenet_JP2013150312A |
source | esp@cenet |
subjects | ACCESSORIES THEREFOR APPARATUS OR ARRANGEMENTS EMPLOYING ANALOGOUS TECHNIQUES USINGWAVES OTHER THAN OPTICAL WAVES APPARATUS OR ARRANGEMENTS FOR TAKING PHOTOGRAPHS OR FORPROJECTING OR VIEWING THEM CHECKING-DEVICES CINEMATOGRAPHY COIN-FREED OR LIKE APPARATUS CORRECTION OF TYPOGRAPHICAL ERRORS ELECTRIC COMMUNICATION TECHNIQUE ELECTRICITY ELECTROGRAPHY HOLOGRAPHY i.e. MECHANISMS PRINTING OTHERWISE THAN FROM A FORME LINING MACHINES PERFORMING OPERATIONS PHOTOGRAPHY PHYSICS PICTORIAL COMMUNICATION, e.g. TELEVISION PRINTING SELECTIVE PRINTING MECHANISMS STAMPS TRANSPORTING TYPEWRITERS |
title | PHOTOGRAPHING GAME MACHINE |
url | https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-01-14T19%3A08%3A28IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-epo_EVB&rft_val_fmt=info:ofi/fmt:kev:mtx:patent&rft.genre=patent&rft.au=KASAI%20MEIKO&rft.date=2013-08-01&rft_id=info:doi/&rft_dat=%3Cepo_EVB%3EJP2013150312A%3C/epo_EVB%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rfr_iscdi=true |