SLOT MACHINE

PROBLEM TO BE SOLVED: To provide a slot machine enabling selection of a storage area from which game information is deleted by a simple operation.SOLUTION: When a bet button is operated during a setting mode, game information stored in a first storage area and game information stored in a second sto...

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creator GOTO HIKARI
description PROBLEM TO BE SOLVED: To provide a slot machine enabling selection of a storage area from which game information is deleted by a simple operation.SOLUTION: When a bet button is operated during a setting mode, game information stored in a first storage area and game information stored in a second storage area of a RAM are deleted, and then setting of a pay-out rate is altered to setting selected at this point of time. On the other hand, when a start lever is operated in the process of the setting mode, only the game information stored in the first storage area of the RAM is deleted, and then setting of the pay-out rate is altered to setting selected at this point of time. The storage area from which the game information is deleted can thus be selected by the simple operation such as operating the bet button or operating the start lever when altering the setting.
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On the other hand, when a start lever is operated in the process of the setting mode, only the game information stored in the first storage area of the RAM is deleted, and then setting of the pay-out rate is altered to setting selected at this point of time. The storage area from which the game information is deleted can thus be selected by the simple operation such as operating the bet button or operating the start lever when altering the setting.</description><language>eng</language><subject>AMUSEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; SPORTS ; VIDEO GAMES</subject><creationdate>2013</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20130606&amp;DB=EPODOC&amp;CC=JP&amp;NR=2013107015A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,776,881,25543,76294</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20130606&amp;DB=EPODOC&amp;CC=JP&amp;NR=2013107015A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>GOTO HIKARI</creatorcontrib><title>SLOT MACHINE</title><description>PROBLEM TO BE SOLVED: To provide a slot machine enabling selection of a storage area from which game information is deleted by a simple operation.SOLUTION: When a bet button is operated during a setting mode, game information stored in a first storage area and game information stored in a second storage area of a RAM are deleted, and then setting of a pay-out rate is altered to setting selected at this point of time. 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On the other hand, when a start lever is operated in the process of the setting mode, only the game information stored in the first storage area of the RAM is deleted, and then setting of the pay-out rate is altered to setting selected at this point of time. The storage area from which the game information is deleted can thus be selected by the simple operation such as operating the bet button or operating the start lever when altering the setting.</abstract><oa>free_for_read</oa></addata></record>
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subjects AMUSEMENTS
CARD, BOARD, OR ROULETTE GAMES
GAMES
GAMES NOT OTHERWISE PROVIDED FOR
HUMAN NECESSITIES
INDOOR GAMES USING SMALL MOVING PLAYING BODIES
SPORTS
VIDEO GAMES
title SLOT MACHINE
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