GAME MACHINE

PROBLEM TO BE SOLVED: To improve visual effect of an image while providing a range of various presentation by mobile objects such as shutters.SOLUTION: The display screen 71 of a liquid crystal display can be covered or opened by moving right and left shutters 81 and 82 on the front side of the disp...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
1. Verfasser: KOMORI TAKAO
Format: Patent
Sprache:eng
Schlagworte:
Online-Zugang:Volltext bestellen
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
container_end_page
container_issue
container_start_page
container_title
container_volume
creator KOMORI TAKAO
description PROBLEM TO BE SOLVED: To improve visual effect of an image while providing a range of various presentation by mobile objects such as shutters.SOLUTION: The display screen 71 of a liquid crystal display can be covered or opened by moving right and left shutters 81 and 82 on the front side of the display screen. When displaying an image, a display control CPU detects the positions of the right and left shutters 81 and 82 and if the right and left shutters 81 and 82 are at full open positions, displays an image Im at a primary position as shown in Fig.19(A). If the right and left shutters 81 and 82 are moved and the display screen 71 is partially covered therewith, the display position of the image Im is derived from the positions of the right and left shutters 81 and 82 and the image Im is displayed at a position which is not covered with the right and left shutters 81 and 82 as shown in Fig.19(B) and 19(C).
format Patent
fullrecord <record><control><sourceid>epo_EVB</sourceid><recordid>TN_cdi_epo_espacenet_JP2012205946A</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>JP2012205946A</sourcerecordid><originalsourceid>FETCH-epo_espacenet_JP2012205946A3</originalsourceid><addsrcrecordid>eNrjZOBxd_R1VfB1dPbw9HPlYWBNS8wpTuWF0twMSm6uIc4euqkF-fGpxQWJyal5qSXxXgFGBoZGRgamliZmjsZEKQIAr4wclA</addsrcrecordid><sourcetype>Open Access Repository</sourcetype><iscdi>true</iscdi><recordtype>patent</recordtype></control><display><type>patent</type><title>GAME MACHINE</title><source>esp@cenet</source><creator>KOMORI TAKAO</creator><creatorcontrib>KOMORI TAKAO</creatorcontrib><description>PROBLEM TO BE SOLVED: To improve visual effect of an image while providing a range of various presentation by mobile objects such as shutters.SOLUTION: The display screen 71 of a liquid crystal display can be covered or opened by moving right and left shutters 81 and 82 on the front side of the display screen. When displaying an image, a display control CPU detects the positions of the right and left shutters 81 and 82 and if the right and left shutters 81 and 82 are at full open positions, displays an image Im at a primary position as shown in Fig.19(A). If the right and left shutters 81 and 82 are moved and the display screen 71 is partially covered therewith, the display position of the image Im is derived from the positions of the right and left shutters 81 and 82 and the image Im is displayed at a position which is not covered with the right and left shutters 81 and 82 as shown in Fig.19(B) and 19(C).</description><language>eng</language><subject>AMUSEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; SPORTS ; VIDEO GAMES</subject><creationdate>2012</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20121025&amp;DB=EPODOC&amp;CC=JP&amp;NR=2012205946A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,780,885,25564,76547</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20121025&amp;DB=EPODOC&amp;CC=JP&amp;NR=2012205946A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>KOMORI TAKAO</creatorcontrib><title>GAME MACHINE</title><description>PROBLEM TO BE SOLVED: To improve visual effect of an image while providing a range of various presentation by mobile objects such as shutters.SOLUTION: The display screen 71 of a liquid crystal display can be covered or opened by moving right and left shutters 81 and 82 on the front side of the display screen. When displaying an image, a display control CPU detects the positions of the right and left shutters 81 and 82 and if the right and left shutters 81 and 82 are at full open positions, displays an image Im at a primary position as shown in Fig.19(A). If the right and left shutters 81 and 82 are moved and the display screen 71 is partially covered therewith, the display position of the image Im is derived from the positions of the right and left shutters 81 and 82 and the image Im is displayed at a position which is not covered with the right and left shutters 81 and 82 as shown in Fig.19(B) and 19(C).</description><subject>AMUSEMENTS</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HUMAN NECESSITIES</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>SPORTS</subject><subject>VIDEO GAMES</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2012</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZOBxd_R1VfB1dPbw9HPlYWBNS8wpTuWF0twMSm6uIc4euqkF-fGpxQWJyal5qSXxXgFGBoZGRgamliZmjsZEKQIAr4wclA</recordid><startdate>20121025</startdate><enddate>20121025</enddate><creator>KOMORI TAKAO</creator><scope>EVB</scope></search><sort><creationdate>20121025</creationdate><title>GAME MACHINE</title><author>KOMORI TAKAO</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_JP2012205946A3</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng</language><creationdate>2012</creationdate><topic>AMUSEMENTS</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HUMAN NECESSITIES</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>SPORTS</topic><topic>VIDEO GAMES</topic><toplevel>online_resources</toplevel><creatorcontrib>KOMORI TAKAO</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>KOMORI TAKAO</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>GAME MACHINE</title><date>2012-10-25</date><risdate>2012</risdate><abstract>PROBLEM TO BE SOLVED: To improve visual effect of an image while providing a range of various presentation by mobile objects such as shutters.SOLUTION: The display screen 71 of a liquid crystal display can be covered or opened by moving right and left shutters 81 and 82 on the front side of the display screen. When displaying an image, a display control CPU detects the positions of the right and left shutters 81 and 82 and if the right and left shutters 81 and 82 are at full open positions, displays an image Im at a primary position as shown in Fig.19(A). If the right and left shutters 81 and 82 are moved and the display screen 71 is partially covered therewith, the display position of the image Im is derived from the positions of the right and left shutters 81 and 82 and the image Im is displayed at a position which is not covered with the right and left shutters 81 and 82 as shown in Fig.19(B) and 19(C).</abstract><oa>free_for_read</oa></addata></record>
fulltext fulltext_linktorsrc
identifier
ispartof
issn
language eng
recordid cdi_epo_espacenet_JP2012205946A
source esp@cenet
subjects AMUSEMENTS
CARD, BOARD, OR ROULETTE GAMES
GAMES
GAMES NOT OTHERWISE PROVIDED FOR
HUMAN NECESSITIES
INDOOR GAMES USING SMALL MOVING PLAYING BODIES
SPORTS
VIDEO GAMES
title GAME MACHINE
url https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2024-12-29T19%3A15%3A00IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-epo_EVB&rft_val_fmt=info:ofi/fmt:kev:mtx:patent&rft.genre=patent&rft.au=KOMORI%20TAKAO&rft.date=2012-10-25&rft_id=info:doi/&rft_dat=%3Cepo_EVB%3EJP2012205946A%3C/epo_EVB%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rfr_iscdi=true