PACHINKO GAME MACHINE
PROBLEM TO BE SOLVED: To provide a means for preventing game properties from being complicated and expanding the range of game properties, in a game machine model having a plurality of first functions.SOLUTION: A special game executing means opens a first variable winning hole or second variable win...
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creator | TAJIKA GOJI YOSHIFUJI TAKAFUMI HIRATA AKIO KOMABA KEITA SAITO TAKESHI KARAKAMA MIO SAWADA YUMIKO NAKAYA YASUBUMI NISHITANI NORIKAZU TAKAHASHI TAKESHI KAMATA TAKASHI UCHIYAMA MASAMITSU TAKADA KUNIYOSHI TAKANO YUJI HORI KENTARO NAKAYAMA REINA TAKAUCHI MASATO |
description | PROBLEM TO BE SOLVED: To provide a means for preventing game properties from being complicated and expanding the range of game properties, in a game machine model having a plurality of first functions.SOLUTION: A special game executing means opens a first variable winning hole or second variable winning hole so that the number of expected winning balls to be acquired when stopped identification information of first identification information is in a first predetermined mode or second predetermined mode is smaller than the number of expected winning balls to be acquired when stopped identification information of second identification information is in a third predetermined mode or fourth predetermined mode. A game state control means shifts the game state to a high-probability lottery state in which the lottery probability for entering a special game is higher than in a normal game state after termination of a special game if the stopped identification information of the first identification information is in the second predetermined mode or if the stopped identification information of the second identification information is in the fourth predetermined mode, or to a long-time opened state for opening a variable member for a longer time than in the normal game state after termination of the special game if the stopped identification information of the first identification information is in the first predetermined mode or the second predetermined mode. |
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A game state control means shifts the game state to a high-probability lottery state in which the lottery probability for entering a special game is higher than in a normal game state after termination of a special game if the stopped identification information of the first identification information is in the second predetermined mode or if the stopped identification information of the second identification information is in the fourth predetermined mode, or to a long-time opened state for opening a variable member for a longer time than in the normal game state after termination of the special game if the stopped identification information of the first identification information is in the first predetermined mode or the second predetermined mode.</description><language>eng</language><subject>AMUSEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; SPORTS ; VIDEO GAMES</subject><creationdate>2012</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20121018&DB=EPODOC&CC=JP&NR=2012196482A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,778,883,25551,76302</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20121018&DB=EPODOC&CC=JP&NR=2012196482A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>TAJIKA GOJI</creatorcontrib><creatorcontrib>YOSHIFUJI TAKAFUMI</creatorcontrib><creatorcontrib>HIRATA AKIO</creatorcontrib><creatorcontrib>KOMABA KEITA</creatorcontrib><creatorcontrib>SAITO TAKESHI</creatorcontrib><creatorcontrib>KARAKAMA MIO</creatorcontrib><creatorcontrib>SAWADA YUMIKO</creatorcontrib><creatorcontrib>NAKAYA YASUBUMI</creatorcontrib><creatorcontrib>NISHITANI NORIKAZU</creatorcontrib><creatorcontrib>TAKAHASHI TAKESHI</creatorcontrib><creatorcontrib>KAMATA TAKASHI</creatorcontrib><creatorcontrib>UCHIYAMA MASAMITSU</creatorcontrib><creatorcontrib>TAKADA KUNIYOSHI</creatorcontrib><creatorcontrib>TAKANO YUJI</creatorcontrib><creatorcontrib>HORI KENTARO</creatorcontrib><creatorcontrib>NAKAYAMA REINA</creatorcontrib><creatorcontrib>TAKAUCHI MASATO</creatorcontrib><title>PACHINKO GAME MACHINE</title><description>PROBLEM TO BE SOLVED: To provide a means for preventing game properties from being complicated and expanding the range of game properties, in a game machine model having a plurality of first functions.SOLUTION: A special game executing means opens a first variable winning hole or second variable winning hole so that the number of expected winning balls to be acquired when stopped identification information of first identification information is in a first predetermined mode or second predetermined mode is smaller than the number of expected winning balls to be acquired when stopped identification information of second identification information is in a third predetermined mode or fourth predetermined mode. A game state control means shifts the game state to a high-probability lottery state in which the lottery probability for entering a special game is higher than in a normal game state after termination of a special game if the stopped identification information of the first identification information is in the second predetermined mode or if the stopped identification information of the second identification information is in the fourth predetermined mode, or to a long-time opened state for opening a variable member for a longer time than in the normal game state after termination of the special game if the stopped identification information of the first identification information is in the first predetermined mode or the second predetermined mode.</description><subject>AMUSEMENTS</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HUMAN NECESSITIES</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>SPORTS</subject><subject>VIDEO GAMES</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2012</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZBANcHT28PTz9ldwd_R1VfAF81x5GFjTEnOKU3mhNDeDkptriLOHbmpBfnxqcUFicmpeakm8V4CRgaGRoaWZiYWRozFRigC5RB8S</recordid><startdate>20121018</startdate><enddate>20121018</enddate><creator>TAJIKA GOJI</creator><creator>YOSHIFUJI TAKAFUMI</creator><creator>HIRATA AKIO</creator><creator>KOMABA KEITA</creator><creator>SAITO TAKESHI</creator><creator>KARAKAMA MIO</creator><creator>SAWADA YUMIKO</creator><creator>NAKAYA YASUBUMI</creator><creator>NISHITANI NORIKAZU</creator><creator>TAKAHASHI TAKESHI</creator><creator>KAMATA TAKASHI</creator><creator>UCHIYAMA MASAMITSU</creator><creator>TAKADA KUNIYOSHI</creator><creator>TAKANO YUJI</creator><creator>HORI KENTARO</creator><creator>NAKAYAMA REINA</creator><creator>TAKAUCHI MASATO</creator><scope>EVB</scope></search><sort><creationdate>20121018</creationdate><title>PACHINKO GAME MACHINE</title><author>TAJIKA GOJI ; YOSHIFUJI TAKAFUMI ; HIRATA AKIO ; KOMABA KEITA ; SAITO TAKESHI ; KARAKAMA MIO ; SAWADA YUMIKO ; NAKAYA YASUBUMI ; NISHITANI NORIKAZU ; TAKAHASHI TAKESHI ; KAMATA TAKASHI ; UCHIYAMA MASAMITSU ; TAKADA KUNIYOSHI ; TAKANO YUJI ; HORI KENTARO ; NAKAYAMA REINA ; TAKAUCHI MASATO</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_JP2012196482A3</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng</language><creationdate>2012</creationdate><topic>AMUSEMENTS</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HUMAN NECESSITIES</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>SPORTS</topic><topic>VIDEO GAMES</topic><toplevel>online_resources</toplevel><creatorcontrib>TAJIKA GOJI</creatorcontrib><creatorcontrib>YOSHIFUJI TAKAFUMI</creatorcontrib><creatorcontrib>HIRATA AKIO</creatorcontrib><creatorcontrib>KOMABA KEITA</creatorcontrib><creatorcontrib>SAITO TAKESHI</creatorcontrib><creatorcontrib>KARAKAMA MIO</creatorcontrib><creatorcontrib>SAWADA YUMIKO</creatorcontrib><creatorcontrib>NAKAYA YASUBUMI</creatorcontrib><creatorcontrib>NISHITANI NORIKAZU</creatorcontrib><creatorcontrib>TAKAHASHI TAKESHI</creatorcontrib><creatorcontrib>KAMATA TAKASHI</creatorcontrib><creatorcontrib>UCHIYAMA MASAMITSU</creatorcontrib><creatorcontrib>TAKADA KUNIYOSHI</creatorcontrib><creatorcontrib>TAKANO YUJI</creatorcontrib><creatorcontrib>HORI KENTARO</creatorcontrib><creatorcontrib>NAKAYAMA REINA</creatorcontrib><creatorcontrib>TAKAUCHI MASATO</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>TAJIKA GOJI</au><au>YOSHIFUJI TAKAFUMI</au><au>HIRATA AKIO</au><au>KOMABA KEITA</au><au>SAITO TAKESHI</au><au>KARAKAMA MIO</au><au>SAWADA YUMIKO</au><au>NAKAYA YASUBUMI</au><au>NISHITANI NORIKAZU</au><au>TAKAHASHI TAKESHI</au><au>KAMATA TAKASHI</au><au>UCHIYAMA MASAMITSU</au><au>TAKADA KUNIYOSHI</au><au>TAKANO YUJI</au><au>HORI KENTARO</au><au>NAKAYAMA REINA</au><au>TAKAUCHI MASATO</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>PACHINKO GAME MACHINE</title><date>2012-10-18</date><risdate>2012</risdate><abstract>PROBLEM TO BE SOLVED: To provide a means for preventing game properties from being complicated and expanding the range of game properties, in a game machine model having a plurality of first functions.SOLUTION: A special game executing means opens a first variable winning hole or second variable winning hole so that the number of expected winning balls to be acquired when stopped identification information of first identification information is in a first predetermined mode or second predetermined mode is smaller than the number of expected winning balls to be acquired when stopped identification information of second identification information is in a third predetermined mode or fourth predetermined mode. A game state control means shifts the game state to a high-probability lottery state in which the lottery probability for entering a special game is higher than in a normal game state after termination of a special game if the stopped identification information of the first identification information is in the second predetermined mode or if the stopped identification information of the second identification information is in the fourth predetermined mode, or to a long-time opened state for opening a variable member for a longer time than in the normal game state after termination of the special game if the stopped identification information of the first identification information is in the first predetermined mode or the second predetermined mode.</abstract><oa>free_for_read</oa></addata></record> |
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language | eng |
recordid | cdi_epo_espacenet_JP2012196482A |
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subjects | AMUSEMENTS CARD, BOARD, OR ROULETTE GAMES GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES SPORTS VIDEO GAMES |
title | PACHINKO GAME MACHINE |
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