GAME MACHINE

PROBLEM TO BE SOLVED: To provide a game machine capable of reducing a processing load in a sub-control board and a rendering display control board in performing continuous variation rendering.SOLUTION: A rendering pattern specifying part 106C of a sub-control board 106 specifies a rendering pattern...

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1. Verfasser: SEYA SATOSHI
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creator SEYA SATOSHI
description PROBLEM TO BE SOLVED: To provide a game machine capable of reducing a processing load in a sub-control board and a rendering display control board in performing continuous variation rendering.SOLUTION: A rendering pattern specifying part 106C of a sub-control board 106 specifies a rendering pattern based on a rendering designation command from a main control board. When the specified rendering pattern is one prize-winning continuous variation rendering, symbol related commands for carrying out a plurality of times of symbol variation/stop displays corresponding to the one prize-winning continuous variation rendering are individually generated by a command generating part 106D of the sub-control board at the start of each of the plurality of times of symbol variation/stop displays. When the specified rendering pattern is the one prize-winning continuous variation rendering, the symbol related commands generated by the command generating part are individually transmitted to a rendering display board 110 from a command transmitting part 106E of the sub-control board at the start of each of the plurality of times of symbol variation/stop displays.
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When the specified rendering pattern is one prize-winning continuous variation rendering, symbol related commands for carrying out a plurality of times of symbol variation/stop displays corresponding to the one prize-winning continuous variation rendering are individually generated by a command generating part 106D of the sub-control board at the start of each of the plurality of times of symbol variation/stop displays. When the specified rendering pattern is the one prize-winning continuous variation rendering, the symbol related commands generated by the command generating part are individually transmitted to a rendering display board 110 from a command transmitting part 106E of the sub-control board at the start of each of the plurality of times of symbol variation/stop displays.</description><language>eng</language><subject>AMUSEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; SPORTS ; VIDEO GAMES</subject><creationdate>2012</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20120517&amp;DB=EPODOC&amp;CC=JP&amp;NR=2012090996A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,776,881,25542,76290</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20120517&amp;DB=EPODOC&amp;CC=JP&amp;NR=2012090996A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>SEYA SATOSHI</creatorcontrib><title>GAME MACHINE</title><description>PROBLEM TO BE SOLVED: To provide a game machine capable of reducing a processing load in a sub-control board and a rendering display control board in performing continuous variation rendering.SOLUTION: A rendering pattern specifying part 106C of a sub-control board 106 specifies a rendering pattern based on a rendering designation command from a main control board. 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subjects AMUSEMENTS
CARD, BOARD, OR ROULETTE GAMES
GAMES
GAMES NOT OTHERWISE PROVIDED FOR
HUMAN NECESSITIES
INDOOR GAMES USING SMALL MOVING PLAYING BODIES
SPORTS
VIDEO GAMES
title GAME MACHINE
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