PACHINKO GAME MACHINE
PROBLEM TO BE SOLVED: To provide a Pachinko game machine enabling a game player to sustain amusement in a game by increasing player's art intervention through, for instance, integrating a dividing mechanism with a part of a stage and changing a working form of the mechanism according to an adva...
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creator | HASE SATORU |
description | PROBLEM TO BE SOLVED: To provide a Pachinko game machine enabling a game player to sustain amusement in a game by increasing player's art intervention through, for instance, integrating a dividing mechanism with a part of a stage and changing a working form of the mechanism according to an advance timing of a plurality of game balls. SOLUTION: When the foregoing ball B1 introduced into a special game region 10a passes through a rolling route R (a guide face 31a and a rest face 32a) to reach a pocket part 32b, a swing stage 32 is displaced to a swing position in which the stage 32 rotates clockwise around the center of a rotary shaft 32d to incline so as to lower down the right of the face 32a to lift up the left by weight of the ball B1. The following ball B2 introduced into the special game region 10a, rolling on and guided with the guide face 31a collides with a ball stop wall 32c when the swing stage 32 is displaced in the swing position. COPYRIGHT: (C)2009,JPO&INPIT |
format | Patent |
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SOLUTION: When the foregoing ball B1 introduced into a special game region 10a passes through a rolling route R (a guide face 31a and a rest face 32a) to reach a pocket part 32b, a swing stage 32 is displaced to a swing position in which the stage 32 rotates clockwise around the center of a rotary shaft 32d to incline so as to lower down the right of the face 32a to lift up the left by weight of the ball B1. The following ball B2 introduced into the special game region 10a, rolling on and guided with the guide face 31a collides with a ball stop wall 32c when the swing stage 32 is displaced in the swing position. COPYRIGHT: (C)2009,JPO&INPIT</description><language>eng</language><subject>AMUSEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; SPORTS ; VIDEO GAMES</subject><creationdate>2009</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20090514&DB=EPODOC&CC=JP&NR=2009100899A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,780,885,25564,76547</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20090514&DB=EPODOC&CC=JP&NR=2009100899A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>HASE SATORU</creatorcontrib><title>PACHINKO GAME MACHINE</title><description>PROBLEM TO BE SOLVED: To provide a Pachinko game machine enabling a game player to sustain amusement in a game by increasing player's art intervention through, for instance, integrating a dividing mechanism with a part of a stage and changing a working form of the mechanism according to an advance timing of a plurality of game balls. SOLUTION: When the foregoing ball B1 introduced into a special game region 10a passes through a rolling route R (a guide face 31a and a rest face 32a) to reach a pocket part 32b, a swing stage 32 is displaced to a swing position in which the stage 32 rotates clockwise around the center of a rotary shaft 32d to incline so as to lower down the right of the face 32a to lift up the left by weight of the ball B1. The following ball B2 introduced into the special game region 10a, rolling on and guided with the guide face 31a collides with a ball stop wall 32c when the swing stage 32 is displaced in the swing position. COPYRIGHT: (C)2009,JPO&INPIT</description><subject>AMUSEMENTS</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HUMAN NECESSITIES</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>SPORTS</subject><subject>VIDEO GAMES</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2009</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZBANcHT28PTz9ldwd_R1VfAF81x5GFjTEnOKU3mhNDeDkptriLOHbmpBfnxqcUFicmpeakm8V4CRgYGloYGBhaWlozFRigC5sR8Y</recordid><startdate>20090514</startdate><enddate>20090514</enddate><creator>HASE SATORU</creator><scope>EVB</scope></search><sort><creationdate>20090514</creationdate><title>PACHINKO GAME MACHINE</title><author>HASE SATORU</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_JP2009100899A3</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng</language><creationdate>2009</creationdate><topic>AMUSEMENTS</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HUMAN NECESSITIES</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>SPORTS</topic><topic>VIDEO GAMES</topic><toplevel>online_resources</toplevel><creatorcontrib>HASE SATORU</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>HASE SATORU</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>PACHINKO GAME MACHINE</title><date>2009-05-14</date><risdate>2009</risdate><abstract>PROBLEM TO BE SOLVED: To provide a Pachinko game machine enabling a game player to sustain amusement in a game by increasing player's art intervention through, for instance, integrating a dividing mechanism with a part of a stage and changing a working form of the mechanism according to an advance timing of a plurality of game balls. SOLUTION: When the foregoing ball B1 introduced into a special game region 10a passes through a rolling route R (a guide face 31a and a rest face 32a) to reach a pocket part 32b, a swing stage 32 is displaced to a swing position in which the stage 32 rotates clockwise around the center of a rotary shaft 32d to incline so as to lower down the right of the face 32a to lift up the left by weight of the ball B1. The following ball B2 introduced into the special game region 10a, rolling on and guided with the guide face 31a collides with a ball stop wall 32c when the swing stage 32 is displaced in the swing position. COPYRIGHT: (C)2009,JPO&INPIT</abstract><oa>free_for_read</oa></addata></record> |
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language | eng |
recordid | cdi_epo_espacenet_JP2009100899A |
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subjects | AMUSEMENTS CARD, BOARD, OR ROULETTE GAMES GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES SPORTS VIDEO GAMES |
title | PACHINKO GAME MACHINE |
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