INPUT LETTER PROCESSING METHOD

PROBLEM TO BE SOLVED: To provide an input letter processing method capable of not only conveying speech to participants but also causing a variety of events. SOLUTION: Three user characters are displayed in a chat room. When a user inputs a letter string, the inputted letter string is displayed on t...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: HASHIMOTO YOSHIHISA, MORIMOTO KANEJIRO, NAKAZAWA MASATO, SUGANO ATSUSHI, OHARA TORU, HASHIMOTO HARUYUKI, URYU TAKASHI, KAWAMURA SACHIKO, SUZUKI MAKOTO, TAKAHASHI YASUHIRO, HATA SHINTARO, FUJIWARA KENICHI
Format: Patent
Sprache:eng
Schlagworte:
Online-Zugang:Volltext bestellen
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
container_end_page
container_issue
container_start_page
container_title
container_volume
creator HASHIMOTO YOSHIHISA
MORIMOTO KANEJIRO
NAKAZAWA MASATO
SUGANO ATSUSHI
OHARA TORU
HASHIMOTO HARUYUKI
URYU TAKASHI
KAWAMURA SACHIKO
SUZUKI MAKOTO
TAKAHASHI YASUHIRO
HATA SHINTARO
FUJIWARA KENICHI
description PROBLEM TO BE SOLVED: To provide an input letter processing method capable of not only conveying speech to participants but also causing a variety of events. SOLUTION: Three user characters are displayed in a chat room. When a user inputs a letter string, the inputted letter string is displayed on the screen of each user. When the letter string inputted by the user includes a letter string "ha ha ha", an event corresponding to the letter string "ha ha ha" is generated from a data table. All the user characters participating in a chat utter laughing voice "ha ha ha" and perform a laughing movement. COPYRIGHT: (C)2009,JPO&INPIT
format Patent
fullrecord <record><control><sourceid>epo_EVB</sourceid><recordid>TN_cdi_epo_espacenet_JP2009018200A</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>JP2009018200A</sourcerecordid><originalsourceid>FETCH-epo_espacenet_JP2009018200A3</originalsourceid><addsrcrecordid>eNrjZJDz9AsIDVHwcQ0JcQ1SCAjyd3YNDvb0c1fwdQ3x8HfhYWBNS8wpTuWF0twMSm6uIc4euqkF-fGpxQWJyal5qSXxXgFGBgaWBoYWQMrRmChFAAZWIeM</addsrcrecordid><sourcetype>Open Access Repository</sourcetype><iscdi>true</iscdi><recordtype>patent</recordtype></control><display><type>patent</type><title>INPUT LETTER PROCESSING METHOD</title><source>esp@cenet</source><creator>HASHIMOTO YOSHIHISA ; MORIMOTO KANEJIRO ; NAKAZAWA MASATO ; SUGANO ATSUSHI ; OHARA TORU ; HASHIMOTO HARUYUKI ; URYU TAKASHI ; KAWAMURA SACHIKO ; SUZUKI MAKOTO ; TAKAHASHI YASUHIRO ; HATA SHINTARO ; FUJIWARA KENICHI</creator><creatorcontrib>HASHIMOTO YOSHIHISA ; MORIMOTO KANEJIRO ; NAKAZAWA MASATO ; SUGANO ATSUSHI ; OHARA TORU ; HASHIMOTO HARUYUKI ; URYU TAKASHI ; KAWAMURA SACHIKO ; SUZUKI MAKOTO ; TAKAHASHI YASUHIRO ; HATA SHINTARO ; FUJIWARA KENICHI</creatorcontrib><description>PROBLEM TO BE SOLVED: To provide an input letter processing method capable of not only conveying speech to participants but also causing a variety of events. SOLUTION: Three user characters are displayed in a chat room. When a user inputs a letter string, the inputted letter string is displayed on the screen of each user. When the letter string inputted by the user includes a letter string "ha ha ha", an event corresponding to the letter string "ha ha ha" is generated from a data table. All the user characters participating in a chat utter laughing voice "ha ha ha" and perform a laughing movement. COPYRIGHT: (C)2009,JPO&amp;INPIT</description><language>eng</language><subject>AMUSEMENTS ; CARD, BOARD, OR ROULETTE GAMES ; GAMES ; GAMES NOT OTHERWISE PROVIDED FOR ; HUMAN NECESSITIES ; INDOOR GAMES USING SMALL MOVING PLAYING BODIES ; SPORTS ; VIDEO GAMES</subject><creationdate>2009</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20090129&amp;DB=EPODOC&amp;CC=JP&amp;NR=2009018200A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,780,885,25562,76317</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&amp;date=20090129&amp;DB=EPODOC&amp;CC=JP&amp;NR=2009018200A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>HASHIMOTO YOSHIHISA</creatorcontrib><creatorcontrib>MORIMOTO KANEJIRO</creatorcontrib><creatorcontrib>NAKAZAWA MASATO</creatorcontrib><creatorcontrib>SUGANO ATSUSHI</creatorcontrib><creatorcontrib>OHARA TORU</creatorcontrib><creatorcontrib>HASHIMOTO HARUYUKI</creatorcontrib><creatorcontrib>URYU TAKASHI</creatorcontrib><creatorcontrib>KAWAMURA SACHIKO</creatorcontrib><creatorcontrib>SUZUKI MAKOTO</creatorcontrib><creatorcontrib>TAKAHASHI YASUHIRO</creatorcontrib><creatorcontrib>HATA SHINTARO</creatorcontrib><creatorcontrib>FUJIWARA KENICHI</creatorcontrib><title>INPUT LETTER PROCESSING METHOD</title><description>PROBLEM TO BE SOLVED: To provide an input letter processing method capable of not only conveying speech to participants but also causing a variety of events. SOLUTION: Three user characters are displayed in a chat room. When a user inputs a letter string, the inputted letter string is displayed on the screen of each user. When the letter string inputted by the user includes a letter string "ha ha ha", an event corresponding to the letter string "ha ha ha" is generated from a data table. All the user characters participating in a chat utter laughing voice "ha ha ha" and perform a laughing movement. COPYRIGHT: (C)2009,JPO&amp;INPIT</description><subject>AMUSEMENTS</subject><subject>CARD, BOARD, OR ROULETTE GAMES</subject><subject>GAMES</subject><subject>GAMES NOT OTHERWISE PROVIDED FOR</subject><subject>HUMAN NECESSITIES</subject><subject>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</subject><subject>SPORTS</subject><subject>VIDEO GAMES</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2009</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZJDz9AsIDVHwcQ0JcQ1SCAjyd3YNDvb0c1fwdQ3x8HfhYWBNS8wpTuWF0twMSm6uIc4euqkF-fGpxQWJyal5qSXxXgFGBgaWBoYWQMrRmChFAAZWIeM</recordid><startdate>20090129</startdate><enddate>20090129</enddate><creator>HASHIMOTO YOSHIHISA</creator><creator>MORIMOTO KANEJIRO</creator><creator>NAKAZAWA MASATO</creator><creator>SUGANO ATSUSHI</creator><creator>OHARA TORU</creator><creator>HASHIMOTO HARUYUKI</creator><creator>URYU TAKASHI</creator><creator>KAWAMURA SACHIKO</creator><creator>SUZUKI MAKOTO</creator><creator>TAKAHASHI YASUHIRO</creator><creator>HATA SHINTARO</creator><creator>FUJIWARA KENICHI</creator><scope>EVB</scope></search><sort><creationdate>20090129</creationdate><title>INPUT LETTER PROCESSING METHOD</title><author>HASHIMOTO YOSHIHISA ; MORIMOTO KANEJIRO ; NAKAZAWA MASATO ; SUGANO ATSUSHI ; OHARA TORU ; HASHIMOTO HARUYUKI ; URYU TAKASHI ; KAWAMURA SACHIKO ; SUZUKI MAKOTO ; TAKAHASHI YASUHIRO ; HATA SHINTARO ; FUJIWARA KENICHI</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_JP2009018200A3</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng</language><creationdate>2009</creationdate><topic>AMUSEMENTS</topic><topic>CARD, BOARD, OR ROULETTE GAMES</topic><topic>GAMES</topic><topic>GAMES NOT OTHERWISE PROVIDED FOR</topic><topic>HUMAN NECESSITIES</topic><topic>INDOOR GAMES USING SMALL MOVING PLAYING BODIES</topic><topic>SPORTS</topic><topic>VIDEO GAMES</topic><toplevel>online_resources</toplevel><creatorcontrib>HASHIMOTO YOSHIHISA</creatorcontrib><creatorcontrib>MORIMOTO KANEJIRO</creatorcontrib><creatorcontrib>NAKAZAWA MASATO</creatorcontrib><creatorcontrib>SUGANO ATSUSHI</creatorcontrib><creatorcontrib>OHARA TORU</creatorcontrib><creatorcontrib>HASHIMOTO HARUYUKI</creatorcontrib><creatorcontrib>URYU TAKASHI</creatorcontrib><creatorcontrib>KAWAMURA SACHIKO</creatorcontrib><creatorcontrib>SUZUKI MAKOTO</creatorcontrib><creatorcontrib>TAKAHASHI YASUHIRO</creatorcontrib><creatorcontrib>HATA SHINTARO</creatorcontrib><creatorcontrib>FUJIWARA KENICHI</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>HASHIMOTO YOSHIHISA</au><au>MORIMOTO KANEJIRO</au><au>NAKAZAWA MASATO</au><au>SUGANO ATSUSHI</au><au>OHARA TORU</au><au>HASHIMOTO HARUYUKI</au><au>URYU TAKASHI</au><au>KAWAMURA SACHIKO</au><au>SUZUKI MAKOTO</au><au>TAKAHASHI YASUHIRO</au><au>HATA SHINTARO</au><au>FUJIWARA KENICHI</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>INPUT LETTER PROCESSING METHOD</title><date>2009-01-29</date><risdate>2009</risdate><abstract>PROBLEM TO BE SOLVED: To provide an input letter processing method capable of not only conveying speech to participants but also causing a variety of events. SOLUTION: Three user characters are displayed in a chat room. When a user inputs a letter string, the inputted letter string is displayed on the screen of each user. When the letter string inputted by the user includes a letter string "ha ha ha", an event corresponding to the letter string "ha ha ha" is generated from a data table. All the user characters participating in a chat utter laughing voice "ha ha ha" and perform a laughing movement. COPYRIGHT: (C)2009,JPO&amp;INPIT</abstract><oa>free_for_read</oa></addata></record>
fulltext fulltext_linktorsrc
identifier
ispartof
issn
language eng
recordid cdi_epo_espacenet_JP2009018200A
source esp@cenet
subjects AMUSEMENTS
CARD, BOARD, OR ROULETTE GAMES
GAMES
GAMES NOT OTHERWISE PROVIDED FOR
HUMAN NECESSITIES
INDOOR GAMES USING SMALL MOVING PLAYING BODIES
SPORTS
VIDEO GAMES
title INPUT LETTER PROCESSING METHOD
url https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-01-09T18%3A34%3A33IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-epo_EVB&rft_val_fmt=info:ofi/fmt:kev:mtx:patent&rft.genre=patent&rft.au=HASHIMOTO%20YOSHIHISA&rft.date=2009-01-29&rft_id=info:doi/&rft_dat=%3Cepo_EVB%3EJP2009018200A%3C/epo_EVB%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rfr_iscdi=true