IMAGE PROCESSING PROGRAM AND IMAGE PROCESSING UNIT

PROBLEM TO BE SOLVED: To provide an image processing program and an image processing unit, which realize more naturally blurred representation. SOLUTION: A computer (40) in a game unit (12) reads a rendering data from, for example, a rendering buffer (136), and displays a virtual three-dimensional i...

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description PROBLEM TO BE SOLVED: To provide an image processing program and an image processing unit, which realize more naturally blurred representation. SOLUTION: A computer (40) in a game unit (12) reads a rendering data from, for example, a rendering buffer (136), and displays a virtual three-dimensional image using color data (R0, G0, B0) and a depth value (Z) of each pixel included in the rendering data. When a photographing order is inputted, a focus position based on operating information is detected (S23). A difference between a depth value (DZ) of each pixel (Dn) included in the rendering data and a depth value (PZ) of the focus position is calculated (S25, S29). A color data after blurring processed is generated for a pixel to be blurred (S31, S33, S35, S37), and the generated color data is stored in an arithmetic buffer (138). Based on the color data of each pixel stored in the arithmetic buffer, the computer generates a display image data including the blurred image (S37, S43). COPYRIGHT: (C)2009,JPO&INPIT
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subjects AMUSEMENTS
CALCULATING
CARD, BOARD, OR ROULETTE GAMES
COMPUTING
COUNTING
GAMES
GAMES NOT OTHERWISE PROVIDED FOR
HUMAN NECESSITIES
IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
INDOOR GAMES USING SMALL MOVING PLAYING BODIES
PHYSICS
SPORTS
VIDEO GAMES
title IMAGE PROCESSING PROGRAM AND IMAGE PROCESSING UNIT
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