PROGRAM AND SYSTEM FOR KANJI (CHINESE CHARACTER) IDIOM GENERATION GAME VIA INTERNET
PROBLEM TO BE SOLVED: To provide a program and a system for a Kanji (Chinese character) idiom generation game via the Internet, capable of allowing a Kanji idiom generation game to be played without neither requiring players to gather close to a board nor limiting the players. SOLUTION: The program...
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creator | CLAIN JEAN-NOEL XAVIER |
description | PROBLEM TO BE SOLVED: To provide a program and a system for a Kanji (Chinese character) idiom generation game via the Internet, capable of allowing a Kanji idiom generation game to be played without neither requiring players to gather close to a board nor limiting the players. SOLUTION: The program for the Kanji idiom generation game via the Internet is the program for a server capable of allowing user terminals connected to the server via the Internet to play the Kanji idiom generation game. Multiple pieces with Kanji expressed thereon and a board surface 61, having multiple vertical and horizontal intersections in size for placing each piece, are displayed on the terminal screens of the user terminals. A competition is performed by combining two or more owned pieces, or the pieces placed on the board surface with one or more owned piece, so as to generate the idiom on the board surface. COPYRIGHT: (C)2008,JPO&INPIT |
format | Patent |
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SOLUTION: The program for the Kanji idiom generation game via the Internet is the program for a server capable of allowing user terminals connected to the server via the Internet to play the Kanji idiom generation game. Multiple pieces with Kanji expressed thereon and a board surface 61, having multiple vertical and horizontal intersections in size for placing each piece, are displayed on the terminal screens of the user terminals. A competition is performed by combining two or more owned pieces, or the pieces placed on the board surface with one or more owned piece, so as to generate the idiom on the board surface. 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SOLUTION: The program for the Kanji idiom generation game via the Internet is the program for a server capable of allowing user terminals connected to the server via the Internet to play the Kanji idiom generation game. Multiple pieces with Kanji expressed thereon and a board surface 61, having multiple vertical and horizontal intersections in size for placing each piece, are displayed on the terminal screens of the user terminals. A competition is performed by combining two or more owned pieces, or the pieces placed on the board surface with one or more owned piece, so as to generate the idiom on the board surface. 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SOLUTION: The program for the Kanji idiom generation game via the Internet is the program for a server capable of allowing user terminals connected to the server via the Internet to play the Kanji idiom generation game. Multiple pieces with Kanji expressed thereon and a board surface 61, having multiple vertical and horizontal intersections in size for placing each piece, are displayed on the terminal screens of the user terminals. A competition is performed by combining two or more owned pieces, or the pieces placed on the board surface with one or more owned piece, so as to generate the idiom on the board surface. COPYRIGHT: (C)2008,JPO&INPIT</abstract><oa>free_for_read</oa></addata></record> |
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subjects | ADVERTISING AMUSEMENTS APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND,DEAF OR MUTE CARD, BOARD, OR ROULETTE GAMES CRYPTOGRAPHY DIAGRAMS DISPLAY EDUCATION EDUCATIONAL OR DEMONSTRATION APPLIANCES GAMES GAMES NOT OTHERWISE PROVIDED FOR GLOBES HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES PHYSICS PLANETARIA SEALS SPORTS VIDEO GAMES |
title | PROGRAM AND SYSTEM FOR KANJI (CHINESE CHARACTER) IDIOM GENERATION GAME VIA INTERNET |
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