GAME MACHINE

PROBLEM TO BE SOLVED: To provide a game machine having novel game characteristics for replay time. SOLUTION: When a bell jackpot is established, a main control circuit (71) of the game machine (1) switches to an internal lottery table for RT2 operation, in which a winning probability of a replay 1 i...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: MORIKAWA FUMITAKA, YONEZAWA NORIYUKI, KAWAMATA RIYOUKO, SHIRAISHI SOKI, OSANAI YASUSHI, NITTA HIRONORI, SHINOHARA SEIICHI, KUROSAKA TOSHIYUKI, ITO TAKAYOSHI, KUMAKI TAKAO
Format: Patent
Sprache:eng
Schlagworte:
Online-Zugang:Volltext bestellen
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Beschreibung
Zusammenfassung:PROBLEM TO BE SOLVED: To provide a game machine having novel game characteristics for replay time. SOLUTION: When a bell jackpot is established, a main control circuit (71) of the game machine (1) switches to an internal lottery table for RT2 operation, in which a winning probability of a replay 1 is higher than that of a table for a general game state, while 33 times of unit games are played. When a cherry jackpot is established, the main control circuit (71) switches to an internal lottery table for RT1 operation, in which a winning probability of the replay 1 is approximately equal to the table for the general game state, while 1200 times of unit games are played. A sub-control circuit (72) refers to a performance switching table for BB operation, and adds points from timing for pressing or releasing a stop button relating to a third stop operation. A liquid crystal display device (131) notifies a player to operate stop buttons (7L, 7C and 7R) at a timing that the cherries are not a display combination provided that an internal winning combination is the cherries and added selection points is a positive number. COPYRIGHT: (C)2008,JPO&INPIT