SPEECH PRACTICE SYSTEM
PROBLEM TO BE SOLVED: To solve the following problems in a conventional system device for various speeches: the sound of applause, cheering and the like is produced in predetermined scenes and cannot be produced in an optional scene resulting in few options available; since the scenes to produce the...
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creator | SUZUKI MASAJI |
description | PROBLEM TO BE SOLVED: To solve the following problems in a conventional system device for various speeches: the sound of applause, cheering and the like is produced in predetermined scenes and cannot be produced in an optional scene resulting in few options available; since the scenes to produce the sound of applause, cheering and the like are predetermined, the sound of applause, cheering and the like is sometimes produced during the speech, which spoils the atmosphere and interferes with the practice. SOLUTION: In a speech practice system comprising a projector, a loud speaker, and a controller giving instructions to the projector and the loud speaker, various sounds recorded in the projector can be produced in a player's optional scene by using the controller. A virtual experience space wherein a user can perceive images and sounds is created in a room, and the user can practice speech with a sense of presence. COPYRIGHT: (C)2008,JPO&INPIT |
format | Patent |
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SOLUTION: In a speech practice system comprising a projector, a loud speaker, and a controller giving instructions to the projector and the loud speaker, various sounds recorded in the projector can be produced in a player's optional scene by using the controller. A virtual experience space wherein a user can perceive images and sounds is created in a room, and the user can practice speech with a sense of presence. COPYRIGHT: (C)2008,JPO&INPIT</description><language>eng</language><subject>ADVERTISING ; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND,DEAF OR MUTE ; CRYPTOGRAPHY ; DIAGRAMS ; DISPLAY ; EDUCATION ; EDUCATIONAL OR DEMONSTRATION APPLIANCES ; GLOBES ; PHYSICS ; PLANETARIA ; SEALS</subject><creationdate>2008</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20080321&DB=EPODOC&CC=JP&NR=2008064965A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,776,881,25542,76289</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20080321&DB=EPODOC&CC=JP&NR=2008064965A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>SUZUKI MASAJI</creatorcontrib><title>SPEECH PRACTICE SYSTEM</title><description>PROBLEM TO BE SOLVED: To solve the following problems in a conventional system device for various speeches: the sound of applause, cheering and the like is produced in predetermined scenes and cannot be produced in an optional scene resulting in few options available; since the scenes to produce the sound of applause, cheering and the like are predetermined, the sound of applause, cheering and the like is sometimes produced during the speech, which spoils the atmosphere and interferes with the practice. SOLUTION: In a speech practice system comprising a projector, a loud speaker, and a controller giving instructions to the projector and the loud speaker, various sounds recorded in the projector can be produced in a player's optional scene by using the controller. A virtual experience space wherein a user can perceive images and sounds is created in a room, and the user can practice speech with a sense of presence. 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SOLUTION: In a speech practice system comprising a projector, a loud speaker, and a controller giving instructions to the projector and the loud speaker, various sounds recorded in the projector can be produced in a player's optional scene by using the controller. A virtual experience space wherein a user can perceive images and sounds is created in a room, and the user can practice speech with a sense of presence. COPYRIGHT: (C)2008,JPO&INPIT</abstract><oa>free_for_read</oa></addata></record> |
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subjects | ADVERTISING APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND,DEAF OR MUTE CRYPTOGRAPHY DIAGRAMS DISPLAY EDUCATION EDUCATIONAL OR DEMONSTRATION APPLIANCES GLOBES PHYSICS PLANETARIA SEALS |
title | SPEECH PRACTICE SYSTEM |
url | https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-02-08T09%3A29%3A06IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-epo_EVB&rft_val_fmt=info:ofi/fmt:kev:mtx:patent&rft.genre=patent&rft.au=SUZUKI%20MASAJI&rft.date=2008-03-21&rft_id=info:doi/&rft_dat=%3Cepo_EVB%3EJP2008064965A%3C/epo_EVB%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rfr_iscdi=true |