Image occlusion processing using both object bounding and object bounded volumes
When rendering a scene 1 including a complex object 3 made up of many individual primitives, rather than processing each primitive in turn, a bounding volume 4 which surrounds the complex object 3 is generated and the scene 1 is then processed using the bounding volume 4 in place of the actual objec...
Gespeichert in:
Hauptverfasser: | , , |
---|---|
Format: | Patent |
Sprache: | eng |
Schlagworte: | |
Online-Zugang: | Volltext bestellen |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
Schreiben Sie den ersten Kommentar!